Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 3870576306980549474 28 pkchpsprm the Magician (level 3, -4/25 HPs) Began as a Djinni Fire Elementalist on July 30, 2026. Slain by a gnoll ... wielding a +0 mace (8 damage) ... on level 2 of the Dungeon. The game lasted 00:04:58 (1001 turns). pkchpsprm the Magician (Djinni Fire Elementalist) Turns: 1001, Time: 00:04:59 Health: -4/25 AC: 2 Str: 7 XL: 3 Next: 30% Gold: 43 EV: 11 Int: 18 God: SH: 0 Dex: 13 rFire + + . (33%) - Nothing wielded rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . d - amulet of the acrobat Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn %: acrobat, infuse magic (-5 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 43 gold pieces. Inventory: Hand Weapons f - a +0 whip Missiles b - 6 poisoned darts c - 3 datura-tipped darts e - a throwing net g - 2 stones Armour a - a +0 robe (worn) Jewellery d - an amulet of the acrobat (worn) Scrolls c - a scroll of vulnerability {unknown} e - a scroll of noise {unknown} h - 2 scrolls of silence {unknown} Potions d - 3 potions of curing {unknown} f - a potion of berserk rage {unknown} Skills: + Level 2.3 Dodging + Level 2.1 Stealth + Level 3.3 Spellcasting + Level 3.3 Conjurations + Level 3.3 Hexes + Level 3.3 Summonings + Level 3.3 Necromancy + Level 3.3 Translocations + Level 3.3 Forgecraft + Level 3.3 Fire Magic + Level 3.3 Ice Magic + Level 3.3 Air Magic + Level 3.3 Earth Magic + Level 3.3 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 60% 2x1d7 4% 1 b - Scorch Fire 30% 2d6 6% 2 c - Volatile Blastmotes Fire/Tloc 30% 2d12 12% 3 d - Inner Flame Hex/Fire 15% N/A 12% 3 e - Flame Wave Conj/Fire 15% 2d7 36% 4 f - Freeze Ice 60% 1d7 4% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The kobold is severely wounded. The kobold's fire resistance burns away. The endoplasm quivers. You hear a shout! The kobold completely misses you. You closely miss the kobold. The kobold is severely wounded. The kobold hits you with a +0 whip. Casting: Scorch (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the endoplasm. You kill the endoplasm! The kobold completely misses you. Casting: Scorch (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the kobold. The kobold is burned terribly! You kill the kobold! You hear a shout! Found an inkwell talisman. Things that are here: a +0 whip; 2 stones f - a +0 whip; g - 2 stones You encounter a gnoll. It is wielding a +0 mace. Found a robe. Casting: Scorch (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the gnoll. The gnoll is heavily wounded. The gnoll's fire resistance burns away. The gnoll hits you with a +0 mace! * * * LOW HITPOINT WARNING * * * Casting: Scorch (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 mace (heavily wounded, more vulnerable to fire, 100% to hit) You freeze the gnoll. The gnoll is heavily wounded. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 mace! You die... #.###.### ## ## #.#[# ## .#.##%. # .. ..# .# .##.##. # .#.#. # ... # ...####j################ #......@##............## #######.##.##.##.####.## #.##.#..........## #)##.........##.## #......>...#.##.## ####.......#..)... #............## ####.#.#####.# ###... ..# You could see a gnoll (combustible). Vanquished Creatures A dart slug (D:1) 5 endoplasms A hobgoblin (D:1) 2 jackals (D:1) A quokka (D:1) 4 ball pythons (D:1) 3 bats (D:1) 2 frilled lizards (D:1) 2 goblins 6 kobolds 2 rats (D:1) 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | pkchpsprm the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | pkchpsprm set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 189 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 688 | D:1 | Reached XP level 3. HP: 24/25 MP: 0/0 688 | D:1 | Learned a level 1 spell: Freeze 1001 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_underground_garden, layout_basic D:2: layout_loops_cross Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | | 3.3 Conjurations | | 3.3 Hexes | | 3.3 Summonings | | 3.3 Necromancy | | 3.3 Translocations | | 3.3 Forgecraft | | 3.3 Fire Magic | | 3.3 Ice Magic | | 3.3 Air Magic | | 3.3 Earth Magic | | 3.3 Alchemy | | 3.3 Stealth | 2 | 2.1 Dodging | | 2.3 Action || total ---------------------------++------- Attack: Normal || 4 Melee: Unarmed || 4 Cast: Foxfire || 33 Scorch || 14 Freeze || 3 Armour: Robe || 15 Dodge: Dodged || 24