pkchpsprm Level 1 of the Dungeon (0, 0, D:1) a goblin corpse (skeletalised by now) (12, -19, D:1) a ball python skeleton (22, -5, D:1) a +0 dagger (30, -13, D:1) a +0 ring mail (33, -5, D:1) a +0 club a goblin skeleton (35, 22, D:1) a rat skeleton (35, 24, D:1) a hobgoblin skeleton (37, 4, D:1) a +0 dagger a goblin skeleton (44, -10, D:1) a +0 club (44, 8, D:1) a +0 whip (45, 10, D:1) a +0 club a kobold corpse (skeletalised by now) (49, 13, D:1) a bat corpse (skeletalised by now) (60, 33, D:1) a bat skeleton (63, 32, D:1) a rat skeleton (65, 11, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (6, 15, D:2) a rat skeleton (7, 13, D:2) a +0 dagger (7, 15, D:2) a +0 hand axe (9, 28, D:2) a +0 spear (10, 7, D:2) an adder corpse (skeletalised by now) (13, 27, D:2) a +0 dagger (13, 31, D:2) a ball python skeleton (18, 8, D:2) an adder skeleton (22, 17, D:2) a bat corpse (skeletalised by now) (29, 32, D:2) a +0 dagger (38, 36, D:2) a +0 club a goblin skeleton (43, -1, D:2) a +0 dagger (43, 37, D:2) a +0 dagger (44, 47, D:2) a hobgoblin skeleton (45, 1, D:2) a ball python corpse (skeletalised by now) (52, 30, D:2) a +0 club a kobold corpse (skeletalised by now) (56, 18, D:2) a quokka skeleton (57, 42, D:2) an adder skeleton Level 3 of the Dungeon (8, 26, D:3) a +0 club a +0 robe the human corpse of Jessica (skeletalised by now) (15, 24, D:3) a +0 dagger an orc corpse (skeletalised by now) (17, 23, D:3) a +0 flail a +0 leather armour an orc corpse (skeletalised by now) (19, -11, D:3) a bat skeleton (21, -11, D:3) a jackal skeleton a jackal skeleton (23, -17, D:3) a +0 ring mail (29, 17, D:3) an ogre corpse (skeletalised by now) (29, 33, D:3) a hobgoblin corpse (skeletalised by now) (33, 12, D:3) a +0 whip a kobold skeleton (40, 3, D:3) a +0 club an orc corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Gozag's Platinum Reserve the +6 dagger "Fuacry" {pain, rC+ rN+} (5320 gold) rC+: It protects you from cold. rN+: It protects you from negative energy. It cannot be enchanted further. the +3 leather armour "Jiecer" {Str+3} (3030 gold) Str+3: It affects your strength (+3). It cannot be enchanted further. the spider talisman of Death Resistance {rC- Str+4 Dex+7} (5210 gold) [spider talisman] rC-: It makes you vulnerable to cold. Str+4: It affects your strength (+4). Dex+7: It affects your dexterity (+7). the spider talisman of a bailey {rN+++ Int+8 Dex-3} (7850 gold) [spider talisman] rN+++: It renders you almost immune to negative energy. Int+8: It affects your intelligence (+8). Dex-3: It affects your dexterity (-3). the amulet of Roifov {Dissipate rElec Will+ Int+6 Stlth-} (6080 gold) [amulet of dissipation] Dissipate: It reduces the duration of hostile enchantments and decays magical contamination more quickly. rElec: It insulates you from electricity. Will+: It increases your willpower. Int+6: It affects your intelligence (+6). Stlth-: It makes you less stealthy. the +8 mace of the Badger {protect, Str+2} (5480 gold) Str+2: It affects your strength (+2). It cannot be enchanted further. the +7 dagger "Poemmaock" {spect, Int+5} (5750 gold) Int+5: It affects your intelligence (+5). It cannot be enchanted further. the +4 robe "Ucuagh" {+Blink rN+ Will++ Slay-6} (2790 gold) +Blink: It lets you blink. rN+: It protects you from negative energy. Will++: It greatly increases your willpower. Slay-6: It affects your accuracy & damage with ranged weapons and melee (-6). It cannot be enchanted further. the +11 sling "Giantbane" {drain, rElec rC+ Will+ Dex+3} (9060 gold) rElec: It insulates you from electricity. rC+: It protects you from cold. Will+: It increases your willpower. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the +5 mace "Noppap Lau" {heavy, Dex+6} (5000 gold) Dex+6: It affects your dexterity (+6). It cannot be enchanted further. the ring "Duhacsidgh" {rElec Will+ Dex+6 Stlth+} (5840 gold) [ring of dexterity] rElec: It insulates you from electricity. Will+: It increases your willpower. Dex+6: It affects your dexterity (+6). Stlth+: It makes you more stealthy. the +7 spear of Okawaru {spect, rElec Str+3 Dex+5} (7330 gold) rElec: It insulates you from electricity. Str+3: It affects your strength (+3). Dex+5: It affects your dexterity (+5). It cannot be enchanted further. the ring of the Establishment {rN++ Str+6} (5350 gold) [ring of strength] rN++: It greatly protects you from negative energy. Str+6: It affects your strength (+6). the sanguine talisman of the Soldier {+Blink rC++ rCorr Dex-3} (13890 gold) [sanguine talisman] +Blink: It lets you blink. rC++: It greatly protects you from cold. rCorr: It protects you from acid and corrosion. Dex-3: It affects your dexterity (-3). the ring "Ocol" {rF+ rCorr} (3760 gold) [ring of protection from fire] rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. the amulet "Moereg" {Spirit rPois Regen+ rCorr Dex-3} (4050 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. rPois: It protects you from poison. Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. Dex-3: It affects your dexterity (-3). the +0 leather armour of Theory {Str+4 Int+4 Dex+2} (3000 gold) Str+4: It affects your strength (+4). Int+4: It affects your intelligence (+4). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. the wellspring talisman of Calculation {Str+3} (3530 gold) [wellspring talisman] Str+3: It affects your strength (+3). the +9 dagger "Beetleslayer" {flame, rElec rC+} (6960 gold) rElec: It insulates you from electricity. rC+: It protects you from cold. It cannot be enchanted further. the ring of Brawling {rElec rN+++ Will- Slay+4} (5710 gold) [ring of positive energy] rElec: It insulates you from electricity. rN+++: It renders you almost immune to negative energy. Will-: It decreases your willpower. Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). (3, 19, D:4) a +0 robe (5, 15, D:4) a +0 dagger a +0 robe a +0 short sword (14, 2, D:4) a parchment of Foxfire (14, 28, D:4) a +0 hand axe (15, 28, D:4) a +0 dagger a +0 robe a +0 ring mail an orc skeleton an orc skeleton (15, 29, D:4) a +0 dagger a +0 robe (29, -1, D:4) a +0 dagger a +0 ring mail (29, 3, D:4) a hobgoblin skeleton (29, 6, D:4) a parchment of Poisonous Vapours (34, 13, D:4) an adder skeleton Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe (6, -3, D:5) a +0 mace (7, -5, D:5) a +0 giant spiked club an ogre corpse (7, -4, D:5) a jackal corpse (8, -4, D:5) a jackal corpse (10, -18, D:5) a +0 dagger (10, 7, D:5) 3 poisoned darts (20, 6, D:5) a +2 whip of freezing a +0 robe (21, -4, D:5) a clockroach corpse (29, 6, D:5) a parchment of Slow