Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 17028710542500994799 3 pkchpsprm the Magician (level 1, -1/15 HPs) Began as a Djinni Fire Elementalist on Aug 3, 2026. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:26 (40 turns). pkchpsprm the Magician (Djinni Fire Elementalist) Turns: 40, Time: 00:00:26 Health: -1/15 AC: 2 Str: 7 XL: 1 Next: 55% Gold: 15 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + . (33%) - Nothing wielded rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 15 gold pieces. Inventory: Armour a - a +0 robe (worn) Skills: + Level 2.2 Dodging + Level 1.6 Stealth + Level 3.1 Spellcasting + Level 3.1 Conjurations + Level 3.1 Hexes + Level 3.1 Summonings + Level 3.1 Necromancy + Level 3.1 Translocations + Level 3.1 Forgecraft + Level 3.1 Fire Magic + Level 3.1 Ice Magic + Level 3.1 Air Magic + Level 3.1 Earth Magic + Level 3.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 48% 2x1d6 5% 1 b - Scorch Fire 24% 2d6 8% 2 c - Volatile Blastmotes Fire/Tloc 24% 2d12 16% 3 d - Inner Flame Hex/Fire 12% N/A 16% 3 e - Flame Wave Conj/Fire 12% 2d6 45% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The foxfire burns the jackal but does no damage. Casting: Foxfire (safe; 5% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You conjure some foxfire! The jackal closely misses you. Casting: Foxfire (safe; 5% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate There is not enough space to conjure foxfire! You hit the jackal. The jackal is heavily wounded. The foxfire burns the jackal. The jackal is severely wounded. The foxfire burns the jackal. You kill the jackal! The jackal barely misses you. The jackal bites you. The jackal closely misses you. Casting: Foxfire (safe; 5% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You conjure some foxfire! The jackal bites you. The jackal barely misses you. You barely miss the jackal. The jackal is heavily wounded. The foxfire burns the jackal. You kill the jackal! The foxfire burns the jackal. The jackal is severely wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * You don't have enough health to cast this spell. You don't have enough health to cast this spell. You hit the jackal but do no damage. The jackal is severely wounded. The jackal barely misses you. A jackal is nearby! You closely miss the jackal. The jackal is severely wounded. The jackal bites you. You die... ###.### ###.....### #.........# ###### ## ## . ##.........###ß##ß##ß##ß#.. #.ß........................ ##.......................... .......<.................... ##...............h.......... #.ß............@........... ##.........###ß##ß##ß##ß#.. #.........# ###### ## ###.....### ###.### #.# #ß# ### You could see a jackal. Vanquished Creatures 3 jackals (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | pkchpsprm the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | pkchpsprm set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 40 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_heroes, layout_basic Skill XL: | | ---------------+-+----- Spellcasting | | 3.1 Conjurations | | 3.1 Hexes | | 3.1 Summonings | | 3.1 Necromancy | | 3.1 Translocations | | 3.1 Forgecraft | | 3.1 Fire Magic | | 3.1 Ice Magic | | 3.1 Air Magic | | 3.1 Earth Magic | | 3.1 Alchemy | | 3.1 Dodging | | 2.2 Stealth | | 1.6 Action || total ---------------------------++------- Attack: Normal || 4 Melee: Unarmed || 4 Cast: Foxfire || 7 Armour: Robe || 8 Dodge: Dodged || 7