Dungeon Crawl Stone Soup version 0.32-a0-1552-g97836dd66e (webtiles) character file. Game seed: 9307804425890831353 43 planckenstein the Conjurer (level 3, -5/26 HPs) Began as a Draconian Conjurer on June 26, 2024. Slain by a gnoll ... wielding a +0 club (7 damage) ... on level 2 of the Dungeon. The game lasted 00:01:42 (1277 turns). planckenstein the Conjurer(Draconian Conjurer) Turns: 1277, Time: 00:01:43 Health: -5/26 AC: 6 Str: 9 XL: 3 Next: 37% Magic: 6/6 EV: 11 Int: 20 God: Gold: 36 SH: 0 Dex: 9 Spells: 4/7 levels left rFire . . . j - +0 dagger rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . f - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 36 gold pieces. Inventory: Hand Weapons j - a +0 dagger (weapon) Missiles c - a throwing net h - 2 boomerangs Armour f - a +0 pair of gloves (worn) Scrolls b - a scroll of revelation {unknown} d - a scroll of vulnerability {unknown} e - 4 scrolls of identify {unknown} g - a scroll of torment {unknown} Potions i - a potion of cancellation {unknown} k - a potion of might {unknown} Skills: + Level 2.3 Dodging + Level 2.3 Stealth + Level 2.5 Spellcasting + Level 4.3 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10722 Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History You closely miss the gnoll. You tail-slap the gnoll. The gnoll is heavily wounded. The gnoll closely misses you. You hit the gnoll but do no damage. The gnoll is heavily wounded. The gnoll barely misses you. You closely miss the gnoll. The gnoll is heavily wounded. The gnoll barely misses you. You hit the gnoll but do no damage. The gnoll is heavily wounded. The gnoll closely misses you. You completely miss the gnoll. You tail-slap the gnoll, but do no damage. The gnoll is heavily wounded. The gnoll completely misses you. You hit the gnoll. The gnoll is severely wounded. The gnoll closely misses you. You barely miss the gnoll. The gnoll is severely wounded. The gnoll hits you but does no damage. You barely miss the gnoll. The gnoll is severely wounded. The gnoll hits you but does no damage. You hit the gnoll but do no damage. The gnoll is severely wounded. The gnoll hits you with a +0 club. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll, p - gnoll Aim: a gnoll, wielding a +0 whip (81% to hit) The searing ray misses the gnoll. The searing ray hits the gnoll. The gnoll is heavily wounded. (Press . to maintain the ray.) The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Magic courses through your body. The gnoll hits you with a +0 club! You die... ##'## #. ... #.# #... #.# #...# #.### ##.## ......######..>## #....)g.g.#.....# #.....###.##...## ##.##.###.###.######## #.....gg@......... #####.###.######## ........# #.# ######### #.# #.# #.# #.# #.# You could see 2 gnolls. Vanquished Creatures 2 gnolls 2 endoplasms (D:1) A giant cockroach (D:1) A hobgoblin (D:1) 4 kobolds (D:1) 2 quokkas (D:1) 2 ball pythons (D:1) A bat (D:1) A frilled lizard (D:1) 5 goblins (D:1) A rat (D:1) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | planckenstein the Draconian Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 314 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 751 | D:1 | Learned a level 2 spell: Searing Ray 808 | D:1 | Reached XP level 3. HP: 23/26 MP: 3/6 1277 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: ebering_trefoil_twist, layout_loops_ring, serial_forest, infiniplex_forest_clump_medium, infiniplex_forest_lined_room_3, infiniplex_forest_lined_corner, infiniplex_forest_straight_4, infiniplex_forest_straight_1, infiniplex_forest_side_room, infiniplex_forest_clump_double, infiniplex_forest_clump_C D:2: layout_loops_corners Skill XL: | 1 | ---------------+----+----- Dodging | 2 | 2.3 Stealth | 2 | 2.3 Spellcasting | | 2.5 Conjurations | | 4.3 Action || total ---------------------------++------- Melee: Unarmed || 19 Tailslap || 5 Dagger || 19 Cast: Magic Dart || 40 Searing Ray || 1 Use: Potion || 1 Armour: Skin || 23 Dodge: Dodged || 23 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1276 | 1242 | 34 | 0 | 1095 | 2 | 638.0 | Dungeon | 1276 | 1242 | 34 | 0 | 1095 | 2 | 638.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1180 daAuts D:2: 95 daAuts