Dungeon Crawl Stone Soup version 0.32-a0-1605-gf4827b8d6a (webtiles) character file. Game seed: 1628961677551066308 41 planckenstein the Conjurer (level 3, -10/30 HPs) Began as a Draconian Conjurer on June 29, 2024. Mangled by a gnoll ... wielding a +0 flail (11 damage) ... on level 2 of the Dungeon. The game lasted 00:02:21 (1124 turns). planckenstein the Conjurer(Draconian Conjurer) Turns: 1124, Time: 00:02:21 Health: -10/30 AC: 5 Str: 9 XL: 3 Next: 32% Magic: 0/6 EV: 10 Int: 20 God: Gold: 61 SH: 3 Dex: 9 Spells: 3/6 levels left rFire . . . g - +2 dagger (elec) rCold . . . e - +0 buckler rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 61 gold pieces. Inventory: Hand Weapons g - a +2 dagger of electrocution (weapon) Missiles f - 4 boomerangs Armour e - a +0 buckler (worn) Scrolls b - 2 scrolls of immolation {unknown} d - a scroll of fog {unknown} Potions a - a potion of magic c - a potion of curing {unknown} h - a potion of might {unknown} i - a potion of invisibility {unknown} Skills: + Level 2.8 Fighting - Level 2.0 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting - Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 4% 1 b - Searing Ray Conj 36% 2d5 7% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 71% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10874 Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History You hit the gnoll. The gnoll is moderately wounded. The gnoll misses you. You closely miss the gnoll. The gnoll is moderately wounded. The gnoll barely misses you. You barely miss the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 spear. You hit the gnoll but do no damage. The gnoll is moderately wounded. The gnoll misses you. You barely miss the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 spear. You hit the gnoll. The gnoll is severely wounded. You block the gnoll's attack. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 flail (81% to hit) The searing ray hits the gnoll. You kill the gnoll! The searing ray hits the gnoll. The gnoll is heavily wounded. (Press . to maintain the ray.) You closely miss the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 flail. A gnoll comes into view. It is wielding a +0 halberd. You hit the gnoll but do no damage. The gnoll is heavily wounded. The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * You barely miss the gnoll. You tail-slap the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 flail! You die... ...g.# ###.#..##. ...)..... ###........ #...# #g#.# #.#.#.# #g#.#.# #@#.... #.#.#.#### #.#.#.... #.#.#..## #.#.#...#..# #.......#..# ###.###.#..# #.##..#..#.# #.##..#..#.# You could see 2 gnolls. Vanquished Creatures 2 gnolls (D:2) 2 hobgoblins 4 kobolds 2 quokkas (D:1) 2 bats (D:1) 2 frilled lizards (D:1) 5 goblins (D:1) 4 rats (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | planckenstein the Draconian Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 325 | D:1 | Reached skill level 1 in Fighting 325 | D:1 | Reached XP level 2. HP: 23/23 MP: 3/5 1023 | D:2 | Learned a level 2 spell: Searing Ray 1105 | D:2 | Reached XP level 3. HP: 30/30 MP: 0/6 1123 | D:2 | HP: 1/30 [gnoll/+0 flail (11)] 1124 | D:2 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_solitude, layout_rooms, serial_forest, infiniplex_forest_lined_3, infiniplex_forest_clump_curved, infiniplex_forest_straight_3, infiniplex_forest_clump_large, infiniplex_forest_clump_curved, infiniplex_forest_end_double, grunt_decor_fettered, minmay_misc_feat_columns, minivault_11 D:2: layout_basic, hellmonk_ecumenical_altar_inner_sanctum, uniq_jessica Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.0 Dodging | 2 | 2.0 Fighting | 1 2 | 2.8 Spellcasting | | 2.0 Conjurations | | 4.0 Action || total ---------------------------++------- Melee: Dagger || 30 Club || 2 Tailslap || 3 Cast: Magic Dart || 34 Searing Ray || 1 Armour: Skin || 24 Dodge: Dodged || 8 Block: Buckler || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1124 | 1105 | 19 | 45 | 918 | 2 | 562.0 | Dungeon | 1124 | 1105 | 19 | 45 | 918 | 2 | 562.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 966 daAuts D:2: 157 daAuts