Dungeon Crawl Stone Soup version 0.32-a0-1605-gf4827b8d6a (webtiles) character file. Game seed: 10238031721488077757 41 planckenstein the Conjurer (level 3, -6/24 (28) HPs) Began as a Draconian Conjurer on June 29, 2024. Mangled by Terence ... wielding a +2 flail of draining (8 damage) ... on level 2 of the Dungeon. The game lasted 00:01:36 (1301 turns). planckenstein the Conjurer(Draconian Conjurer) Turns: 1301, Time: 00:01:37 HP: -6/24 (28) AC: 5 Str: 9 XL: 3 Next: 32% MP: 13/15 EV: 11 Int: 20 God: Gold: 60 SH: 0 Dex: 9 Spells: 3/6 levels left rFire . . . c - +0 dagger rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ b - ring of magical power HPRegen 0.24/turn (no ring) MPRegen 0.14/turn %: no passive effects @: drained A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 60 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Jewellery b - a ring of magical power (left hand) h - a ring of flight Scrolls d - a scroll of amnesia {unknown} f - a scroll of immolation {unknown} i - a scroll of brand weapon {unknown} j - a scroll of blinking {unknown} k - a scroll of identify {unknown} m - a scroll of noise {unknown} Potions e - a potion of haste {unknown} g - 2 potions of attraction {unknown} l - 2 potions of lignification {unknown} Skills: + Level 1.5 Fighting - Level 2.1 Dodging - Level 2.2 Stealth - Level 2.3 Spellcasting - Level 4.2 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 8% 1d3 16% 1 Hailstorm Conj/Ice 10% 3d6 19% 3 Frozen Ramparts Ice 4% 1d1 43% 3 Fulminant Prism Conj/Alch 5% 3d6 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10699 Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Aim: Terence, wielding a +2 flail of draining and wearing a +0 scale mail (almost dead, 81% to hit) The searing ray misses Terence. (Press . to maintain the ray.) Terence hits you with a +2 flail of draining! * * * LOW HITPOINT WARNING * * * You feel drained. * * * LOW HITPOINT WARNING * * * The searing ray misses Terence. The searing ray hits the dart slug! The dart slug is severely wounded. Terence barely misses you. Unknown command. The searing ray hits Terence but does no damage. Terence is almost dead. The searing ray hits the dart slug! You kill the dart slug! Terence closely misses you. Unknown command. Without enough magic to sustain it, your searing ray dissipates. Terence barely misses you. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +2 flail of draining and wearing a +0 scale mail (almost dead, 100% to hit) The magic dart hits Terence. Terence is almost dead. Terence hits you with a +2 flail of draining. * * * LOW HITPOINT WARNING * * * You feel drained. Magic courses through your body. Terence misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +2 flail of draining and wearing a +0 scale mail (almost dead, 81% to hit) The searing ray misses Terence. (Press . to maintain the ray.) Terence hits you with a +2 flail of draining! You die... Terence says, "Finally, peace and quiet." ###.#....##.# #... #........##.# #... #.#.#.†..##.# #... #.#......##.# #... #.#.#..#.##.# ####...#####........)... .[...........###..#.###. .............# #........ ......@@.....# #..###.#. ####...#####......# #.#. #... ####)#.###.## #.#. #.#.....## #... . #.. # .. # ###.. ... ##.#.... #.# ........ #.#.... You could see Terence. Vanquished Creatures An adder (D:2) 3 dart slugs 3 bats (D:1) 6 endoplasms 2 goblins 3 hobgoblins 2 ball pythons (D:1) 2 frilled lizards (D:1) A kobold (D:1) 2 rats (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | planckenstein the Draconian Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 360 | D:1 | Reached XP level 2. HP: 20/20 MP: 5/5 1090 | D:2 | Noticed Terence 1100 | D:1 | Learned a level 2 spell: Searing Ray 1200 | D:2 | Reached skill level 1 in Fighting 1200 | D:2 | Reached XP level 3. HP: 23/28 MP: 6/6 1295 | D:2 | HP: 1/24 [Terence/+2 flail of draining (2)] 1301 | D:2 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_wind_blow, layout_loops_cross, bh_walls_and_bars D:2: layout_loops_cross, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.2 Dodging | 2 | 2.1 Fighting | 1 | 1.5 Spellcasting | | 2.3 Conjurations | | 4.2 Action || total ---------------------------++------- Melee: Dagger || 2 Cast: Magic Dart || 60 Searing Ray || 4 Use: Potion || 1 Armour: Skin || 10 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1300 | 1182 | 118 | 0 | 1044 | 2 | 650.0 | Dungeon | 1300 | 1182 | 118 | 0 | 1044 | 2 | 650.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1149 daAuts D:2: 150 daAuts