planckenstein Level 1 of the Dungeon (0, 0, D:1) a +0 short sword 5 stones (2, 25, D:1) a +0 ring mail (7, 22, D:1) a bat corpse (skeletalised by now) (9, 20, D:1) a +0 club a kobold corpse (skeletalised by now) (9, 22, D:1) a +0 club a kobold corpse (skeletalised by now) (12, -7, D:1) a +0 robe (16, 7, D:1) a +0 dagger a +0 club a kobold skeleton (20, 11, D:1) a +0 robe (20, 18, D:1) a jackal corpse (skeletalised by now) (25, 4, D:1) 2 stones (27, 5, D:1) 5 stones (30, -5, D:1) a +0 club (35, -14, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (35, -3, D:1) a bat skeleton (37, 15, D:1) a +0 whip a +0 dagger a kobold corpse (skeletalised by now) (42, 20, D:1) a +0 whip (43, -11, D:1) 6 stones Level 2 of the Dungeon (0, 0, D:2) a +0 chain mail (32, 18, D:2) a +0 spear a +0 spear (32, 19, D:2) a +0 spear a gnoll corpse (skeletalised by now) (35, -3, D:2) a +0 trident (41, 12, D:2) the felid corpse of Natasha (skeletalised by now) (41, 33, D:2) a +0 club (54, -9, D:2) a hobgoblin skeleton (61, -10, D:2) 6 stones (64, 28, D:2) 3 stones (65, -17, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Badit's Book Shop a book of Death (484 gold) a book of Spatial Translocations (198 gold) Maxwell's Memoranda (462 gold) a book of Spontaneous Combustion (418 gold) Sif Muna's Precepts of Distorted Graupel (506 gold) Spells Type Level a - Freeze Ice 1 b - Summon Forest Summoning/Translocation 5 c - Permafrost Eruption Ice/Earth 6 d - Rimeblight Ice/Necromancy 7 a book of Unlife (462 gold) (0, 0, D:3) a +0 dagger (12, -3, D:3) a +0 robe (18, 5, D:3) a +0 robe (21, 8, D:3) a +0 mace a +0 leather armour a +0 mace a +0 leather armour an orc corpse (skeletalised by now) (21, 9, D:3) a +0 whip 13 stones a hobgoblin corpse (skeletalised by now) an orc corpse (skeletalised by now) (26, 15, D:3) a +0 dagger a +0 robe a +0 flail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (32, 15, D:3) a quokka corpse (skeletalised by now) (32, 30, D:3) the +0 robe "Basu Etz" {rElec rC- Dex+4 SInv} Dex+4: It affects your dexterity (+4). rC-: It makes you vulnerable to cold. rElec: It insulates you from electricity. SInv: It lets you see invisible. (33, -18, D:3) a +0 dagger (44, 9, D:3) a +0 falchion (47, 2, D:3) an adder corpse (skeletalised by now) (49, 1, D:3) a +0 scale mail (51, 11, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (2, 1, D:4) a +0 dagger a stone a kobold corpse (skeletalised by now) (4, 4, D:4) a +0 ring mail (9, 23, D:4) a +0 robe (19, 25, D:4) 2 stones (24, -5, D:4) a +0 robe (32, -6, D:4) a +0 dagger (32, -4, D:4) 8 stones (34, 6, D:4) a ball python skeleton (37, -5, D:4) a +0 leather armour (38, -4, D:4) a +0 mace (41, -3, D:4) 11 gold pieces (42, -1, D:4) 11 gold pieces (43, -4, D:4) 2 scrolls of noise (43, -3, D:4) a scroll of identify (43, -2, D:4) 4 gold pieces (43, 15, D:4) a +0 ring mail a +0 club (45, 12, D:4) 6 stones (45, 17, D:4) a +4 short sword of holy wrath (48, -16, D:4) a +0 whip 6 poisoned darts Level 5 of the Dungeon (0, 0, D:5) a +0 chain mail (6, 4, D:5) a +0 mace an orc skeleton (7, 2, D:5) a +0 short sword an orc skeleton (8, 1, D:5) a +0 hand axe (8, 2, D:5) a +0 club an orc skeleton (8, 10, D:5) 2 stones (9, 1, D:5) a +0 whip a +0 leather armour an orc skeleton (9, 2, D:5) a black bear skeleton (10, 9, D:5) a +0 leather armour (16, -23, D:5) a scarf of shadows (22, -8, D:5) an adder skeleton (23, -12, D:5) a black bear skeleton (33, -11, D:5) a +0 mace a +0 flail a +0 leather armour an orc skeleton (34, -11, D:5) a +0 dagger a +0 robe a +0 hand axe a +0 ring mail an orc skeleton (41, 6, D:5) an iguana corpse (skeletalised by now) (47, -13, D:5) 2 stones Level 6 of the Dungeon (0, 0, D:6) a +0 whip a +0 flail a +0 club a +0 whip a +0 leather armour a gnoll skeleton a gnoll skeleton (1, 1, D:6) a +0 spear a gnoll skeleton (3, -15, D:6) a +0 shortbow (7, -28, D:6) an adder skeleton (17, 9, D:6) a +0 plate armour (31, -35, D:6) 8 stones (31, -26, D:6) a +0 flail a gnoll skeleton (32, 0, D:6) a +0 ring mail the human skeleton of Edmund (34, -9, D:6) 4 stones (34, -5, D:6) a wand of paralysis (4) (37, -28, D:6) a +1 scythe of venom (38, -8, D:6) 3 poisoned darts (39, -28, D:6) a +0 club a gnoll corpse (skeletalised by now) (39, -7, D:6) a +1 whip of distortion (unseen) Level 7 of the Dungeon (0, 0, D:7) a +0 club 3 boomerangs an orc skeleton (0, 2, D:7) a +0 war axe a +0 plate armour an orc skeleton (1, 2, D:7) a +0 dagger a +0 club (2, 21, D:7) a +0 giant club (14, -2, D:7) a serpent talisman (22, 7, D:7) 6 stones (36, 25, D:7) a +0 mace a +0 leather armour (37, 24, D:7) a +0 morningstar (37, 25, D:7) a +0 club (37, 26, D:7) a +0 dagger a +0 dagger a +0 robe an orc skeleton (53, 4, D:7) a +0 war axe Level 8 of the Dungeon (7, 15, D:8) a +0 leather armour (13, 11, D:8) a +0 hand axe (28, 9, D:8) 14 gold pieces (30, 11, D:8) a condenser vane Level 10 of the Dungeon (0, 0, D:10) a +0 falchion (4, -5, D:10) a yak skeleton a yak skeleton a yak skeleton (4, -4, D:10) a +0 club a +0 dagger a kobold skeleton a kobold skeleton (5, 13, D:10) a +0 quarterstaff (18, -15, D:10) a +0 sling (22, 9, D:10) 4 poisoned darts (23, -11, D:10) 5 stones (28, -11, D:10) a +0 tower shield (29, -12, D:10) a +0 chain mail (32, -15, D:10) a troll skeleton (32, -14, D:10) a howler monkey skeleton (34, -12, D:10) a +0 sling the Ecumenical Temple