Dungeon Crawl Stone Soup version 0.32-a0-2121-g385508daed (webtiles) character file. Game seed: 10604570406907829936 18 planckenstein the Grave Robber (level 2, 0/22 HPs) Began as a Demonspawn Necromancer on Aug 16, 2024. Slain by an adder (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:42 (829 turns). planckenstein the Grave Robber(DsNe) Turns: 829, Time: 00:01:43 Health: 0/22 AC: 2 Str: 8 XL: 2 Next: 51% Magic: 4/5 EV: 11 Int: 15 God: Gold: 60 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.18/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 60 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Jewellery k - an amulet of faith Scrolls f - a scroll of acquirement {unknown} g - a scroll of enchant armour {unknown} h - a scroll of revelation {unknown} i - a scroll of brand weapon {unknown} Potions c - a potion of magic d - a potion of invisibility {unknown} e - a potion of might {unknown} j - a potion of degeneration {unknown} Skills: + Level 2.2 Fighting - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting - Level 4.3 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 56% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 28% 2d9 5% 2 Vampiric Draining Necr 14% 2d7 11% 3 Animate Dead Necr 14% N/A 36% 4 Curse of Agony Necr 14% N/A 71% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11169 Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History There is a stone staircase leading up here. The jackal completely misses your soul wisp. The jackal bites you. The jackal stops to sniff the ground. The jackal bites you. The adder bites you but does no damage. You climb upwards. Your summoned ally is left behind. The adder is no longer weakened. There is a stone staircase leading down here. Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (chance to affect: 64%) A fragment of the jackal's soul is dislodged from its body. The jackal looks weaker. The jackal bites you but does no damage. x2 The adder bites you. The jackal bites you but does no damage. x2 The adder closely misses you. Your soul wisp misses the jackal. You barely miss the jackal. The jackal bites you. The jackal bites you but does no damage. The adder bites you. * * * LOW HITPOINT WARNING * * * Your soul wisp touches the jackal but does no damage. There are monsters nearby! You barely miss the adder. The adder is heavily wounded. The jackal bites you but does no damage. The jackal closely misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * Your soul wisp touches the jackal. The jackal barely misses you. x2 Unknown command. You barely miss the adder. The adder is heavily wounded. The adder barely misses you. The jackal barely misses you. The jackal closely misses you. The adder bites you. You die... .## #.##.# #.# .## #.##.# ##.# ..#####.##.# ####### #..# #)......##.# #.....# #.### ..########.# #.....#### #.##. ###############.......#######.#.. #...#......#.*...#............ #...#..###.#..h..#########.#.. ######'#..÷.#.#.@##.#########.##. ...#<#....ß.#.#.Sh..............# .###.#..#.....................#.# .# #.'.####...[.########.####.#.# )# #.#..#.......# #.# #.#.# .# #.#....ß.#.#.# #.####.#.. .#####'#....#.#.# #.#....... ..##...#..###.#.# #.#....#.. ...#...#......#.# #.#.##.#.. You could see an adder, 2 jackals and a friendly soul wisp (summoned). Vanquished Creatures A goblin (D:1) 2 jackals (D:1) A frilled lizard (D:1) A rat (D:1) 5 creatures vanquished. Vanquished Creatures (collateral kills) A dart slug (D:1) 2 ball pythons (D:1) 2 bats (D:1) A goblin (D:1) 2 hobgoblins (D:1) A rat (D:1) 9 creatures vanquished. Grand Total: 14 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | planckenstein the Demonspawn Necromancer began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 36 | D:1 | Reached skill level 1 in Fighting 138 | D:1 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 138 | D:1 | Reached XP level 2. HP: 18/22 MP: 5/5 829 | D:1 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_court, layout_loops_ring, hangedman_abyss_or_decor_stabs D:2: layout_rooms, serial_bayou_ford_a Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 2 | 2.2 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.0 Necromancy | | 4.3 Action || total ---------------------------++------- Melee: Dagger || 47 Cast: Soul Splinter || 13 Armour: Robe || 50 Dodge: Dodged || 37 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 829 | 819 | 10 | 0 | 689 | 2 | 414.5 | Dungeon | 829 | 819 | 10 | 0 | 689 | 2 | 414.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 816 daAuts D:2: 12 daAuts