Dungeon Crawl Stone Soup version 0.33-a0-156-g0e69982c27 (webtiles) character file. Game seed: 5548999781456159627 77 planckenstein the Apothecary (level 4, 0/35 HPs) Began as a Coglin Alchemist on Sept 30, 2024. Slain by a water moccasin (7 damage) ... on level 3 of the Dungeon. The game lasted 00:05:25 (2094 turns). planckenstein the Apothecary (Coglin Alchemist) Turns: 2094, Time: 00:05:25 Health: 0/35 AC: 3 Str: 8 XL: 4 Next: 34% Magic: 4/6 EV: 11 Int: 16 God: Gold: 114 SH: 0 Dex: 15 Spells: 5/6 levels left rFire . . . i - +0 sling {Kamaljyot} rCold . . . l - +0 sling {Bo} rNeg . . . a - +0 robe rPois . (no helmet) rElec . j - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.25/turn (ring unavailable) MPRegen 0.10/turn (no gizmo) %: no passive effects @: lethally poisoned (0 -> -25), very slightly contaminated, revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 114 gold pieces. Inventory: Hand Weapons f - a +0 short sword {Uttamveer} h - a +1 dagger of speed {Octavius} i - a +0 sling (weapon) {Kamaljyot} l - a +0 sling (offhand) {Bo} Armour a - a +0 robe (worn) j - a +0 cloak (worn) Scrolls c - 2 scrolls of teleportation {unknown} d - 3 scrolls of identify {unknown} e - a scroll of poison {unknown} g - a scroll of fear {unknown} Potions b - a potion of magic k - a potion of mutation {unknown} Skills: - Level 3.0 Fighting - Level 2.0 Dodging - Level 2.0 Stealth + Level 1.9 Spellcasting - Level 1.0 Conjurations + Level 0.4 Air Magic + Level 3.4 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 32% 1d5 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 14% N/A 14% 2 Jinxbite Hex 2% N/A 32% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 32% 3 Olgreb's Toxic Radiance Alch 12% N/A 45% 4 Sticky Flame Fire/Alch 7% 2d4 71% 4 Yara's Violent Unravell Hex/Alch 3% 3d4 96% 5 Enfeeble Hex 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 15882 Altars: Annotations: D:3 exclusion: water moccasin Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The sting hits the water moccasin. The water moccasin partially resists. The water moccasin is poisoned. The water moccasin is lightly wounded. Unknown command. Fire: i) +0 sling {Kamaljyot} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (lightly wounded, poisoned, 35% to hit) You shoot a sling bullet. The sling bullet closely misses the water moccasin. You shoot a sling bullet. The sling bullet closely misses the water moccasin. The water moccasin bites you. You are poisoned. The water moccasin poisons you! The water moccasin bites you. Fire: i) +0 sling {Kamaljyot} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (lightly wounded, poisoned, 35% to hit) You shoot a sling bullet. The sling bullet misses the water moccasin. You shoot a sling bullet. The sling bullet closely misses the water moccasin. You feel very sick. The water moccasin closely misses you. The water moccasin bites you! You are lethally poisoned! The water moccasin poisons you! Fire: i) +0 sling {Kamaljyot} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (lightly wounded, poisoned, 35% to hit) You shoot a sling bullet. The sling bullet barely misses the water moccasin. You shoot a sling bullet. The sling bullet hits the water moccasin. The water moccasin is moderately wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The water moccasin poisons you! The water moccasin bites you! You die... ##..~~..........~~.. #................... #....).............. #........####. #~......## #ß~)....# #~......# #.......## #......@S# #.............. #.............. ##..~~......... ##..~......... ##........... ##.!...~.... ##...~ß~... You could see a water moccasin (poisoned). Vanquished Creatures 2 adders A dart slug (D:2) 3 ribbon worms (D:2) 3 endoplasms 4 giant cockroaches 6 goblins 6 hobgoblins 3 jackals (D:2) A quokka (D:1) 6 ball pythons 6 bats 5 kobolds 46 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | planckenstein the Coglin Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 142 | D:1 | Reached skill level 1 in Fighting 294 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/4 747 | D:1 | Found a faded altar of an unknown god. 1040 | D:2 | Reached XP level 3. HP: 23/28 MP: 0/5 1632 | D:2 | Reached XP level 4. HP: 32/35 MP: 6/6 1683 | D:2 | Reached skill level 1 in Conjurations 1760 | D:2 | Identified the +3 spear "With Two Names" {heavy, Dex+3} 1964 | D:3 | Noticed a water moccasin 2094 | D:3 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_lava_pool, layout_basic, ebering_ecumenical_altar_rust D:2: layout_loops_cross D:3: layout_basic, mainiacjoe_overflow_six_doors_small, general_overflow_altar, kennysheep_decorative_pillar, uniq_ijyb, uniq_grinder Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 2 3 | 3.0 Dodging | 2 | 2.0 Stealth | 2 | 2.0 Conjurations | 1 | 1.0 Spellcasting | | 1.9 Air Magic | | 0.4 Alchemy | | 3.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 43 | || 43 Punch | 1 | || 1 Short sword | 10 | || 10 Dagger | 10 | || 10 Fire: Sling | 54 | 70 || 124 Cast: Sting | 44 | 8 || 52 Armour: Robe | 70 | 48 || 118 Dodge: Dodged | 71 | 25 || 96 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2116 | 1945 | 171 | 57 | 1447 | 3 | 705.3 | Dungeon | 2116 | 1945 | 171 | 57 | 1447 | 3 | 705.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1021 daAuts D:2: 995 daAuts D:3: 99 daAuts