Dungeon Crawl Stone Soup version 0.33-a0-160-g860b457654 (webtiles) character file. Game seed: 7377228593512230692 18 planckenstein the Apothecary (level 2, -5/22 HPs) Began as a Coglin Alchemist on Sept 30, 2024. Slain by a gnoll ... wielding a +0 spear (7 damage) ... on level 1 of the Dungeon. The game lasted 00:01:29 (621 turns). planckenstein the Apothecary (Coglin Alchemist) Turns: 621, Time: 00:01:29 Health: -5/22 AC: 2 Str: 8 XL: 2 Next: 66% Magic: 0/4 EV: 11 Int: 14 God: Gold: 20 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . c - +0 club {Armando} rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.23/turn (ring unavailable) MPRegen 0.09/turn (no gizmo) %: no passive effects @: very slightly contaminated, revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 20 gold pieces. Inventory: Hand Weapons c - a +0 club (weapon) {Armando} Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: + Level 2.2 Fighting - Level 1.7 Dodging - Level 1.5 Stealth - Level 1.7 Spellcasting - Level 0.8 Conjurations - Level 3.2 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 28% 1d4 11% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 12% 1d3 17% 1 Mercury Vapours Alch/Air 10% N/A 19% 2 Searing Ray Conj 6% 2d4 26% 2 Ensorcelled Hibernation Hex/Ice 2% N/A 36% 2 Mephitic Cloud Conj/Alch/Air 5% N/A 38% 3 Fugue of the Fallen Necr 1% N/A 58% 3 Olgreb's Toxic Radiance Alch 10% N/A 54% 4 Fulminant Prism Conj/Alch 3% 3d5 71% 4 Sticky Flame Fire/Alch 5% 2d4 77% 4 Anguish Hex/Necr 0% N/A 94% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5369 Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You open the door. A quokka comes into view. There is an open door here. A quokka is nearby! A gnoll comes into view. It is wielding a +0 spear. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) The sting hits the quokka. The quokka is poisoned. The quokka is moderately wounded. The sting hits the quokka but does no damage. The quokka looks even sicker. The quokka is severely wounded. The sting hits the quokka. The quokka looks even sicker. You kill the quokka! You miscast Sting. You are very lightly contaminated with residual magic. Nothing appears to happen. You are out of magic! The gnoll hits you with a +0 spear! You barely miss the gnoll. The gnoll hits you with a +0 spear. You closely miss the gnoll. The gnoll barely misses you. The gnoll hits you with a +0 spear. You barely miss the gnoll. The gnoll hits you with a +0 spear. * * * LOW HITPOINT WARNING * * * You hit the gnoll but do no damage. The gnoll hits you with a +0 spear. * * * LOW HITPOINT WARNING * * * Your magical contamination has completely faded away. Okay, then. Casting: Sting (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear (72% to hit) You miscast Sting. You are very lightly contaminated with residual magic. Nothing appears to happen. The gnoll closely misses you. Unknown command. You aren't carrying any scrolls. The gnoll hits you from afar with a +0 spear! You die... +.........+........... #.........####...##### ##.......## ##.. ##.....## #.. ##...## #.. ##'## #. #.# #. ########.# ........@###### ................ .#####.g......## #....###.# #....# # #....# #..... ...#### #### You could see a gnoll. Vanquished Creatures 2 bats (D:1) 3 endoplasms (D:1) 2 goblins (D:1) 4 hobgoblins (D:1) A quokka (D:1) 2 rats (D:1) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | planckenstein the Coglin Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 132 | D:1 | Reached skill level 1 in Fighting 237 | D:1 | Reached XP level 2. HP: 21/21 MP: 0/4 621 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_three_same_balls, layout_loops_corners Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 2 | 2.2 Dodging | | 1.7 Stealth | | 1.5 Spellcasting | | 1.7 Conjurations | | 0.8 Alchemy | | 3.2 Action || total ---------------------------++------- Melee: Unarmed || 6 Club || 29 Cast: Sting || 29 Armour: Robe || 26 Dodge: Dodged || 29 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 629 | 629 | 0 | 67 | 424 | 1 | 629.0 | Dungeon | 629 | 629 | 0 | 67 | 424 | 1 | 629.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 629 daAuts