Dungeon Crawl Stone Soup version 0.33-a0-162-g1636c52b2f (webtiles) character file. Game seed: 18099478642774869533 5 planckenstein the Apothecary (level 1, -3/15 HPs) Began as a Coglin Alchemist on Sept 30, 2024. Frozen to death by an endoplasm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:40 (374 turns). planckenstein the Apothecary (Coglin Alchemist) Turns: 374, Time: 00:00:41 Health: -3/15 AC: 2 Str: 8 XL: 1 Next: 80% Magic: 1/3 EV: 11 Int: 14 God: Gold: 12 SH: 0 Dex: 14 Spells: 2/3 levels left rFire . . . c - +0 dagger {Eiko} rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.22/turn (ring unavailable) MPRegen 0.08/turn (no gizmo) %: no passive effects @: no status effects A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) {Eiko} Armour a - a +0 robe (worn) Potions b - 2 potions of magic Skills: + Level 1.3 Fighting - Level 1.7 Dodging - Level 1.5 Stealth - Level 1.7 Spellcasting - Level 0.8 Conjurations - Level 3.2 Alchemy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 28% 1d4 11% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 10% N/A 19% 2 Mephitic Cloud Conj/Alch/Air 5% N/A 38% 3 Olgreb's Toxic Radiance Alch 10% N/A 54% 4 Sticky Flame Fire/Alch 5% 2d4 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5625 Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The endoplasm looks even sicker. The endoplasm is severely wounded. You kill the endoplasm! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Things that are here: a +0 dagger; a goblin skeleton c - a +0 dagger You start attuning to your weapon. You continue attuning to your +0 dagger. x4 You finish attuning to your +0 dagger. You welcome your +0 dagger "Eiko" into your grasp. There are no objects that can be picked up here. a goblin skeleton An endoplasm and a dart slug come into view. There are monsters nearby! The sting hits the endoplasm. The endoplasm partially resists. The endoplasm is lightly wounded. The endoplasm quivers. The sting hits the endoplasm. The endoplasm partially resists. The endoplasm is moderately wounded. You hit the endoplasm. The endoplasm is heavily wounded. The dart slug launches a dart at you. The slug dart hits you. The endoplasm freezes you. You are frozen. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The dart slug launches a dart at you. The slug dart hits you. * * * LOW HITPOINT WARNING * * * The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The endoplasm freezes you. You are frozen. You die... ...............# #.# #..# ....#####......###.# #..# ....#...#..........# #..# #####.ß.#.....###..# .# ........#.....# #..# .......##.....###..# .......#.^..⌠.#....# . ...<...#...⌠..#.#.##.... .......#....⌠.#.@....... .......##......J#.#..##. ........#.....###+# # #####.ß.#.....# #...#.....# #####.....# .......# ...w....# ...###### You could see an endoplasm. Vanquished Creatures An endoplasm (D:1) A goblin (D:1) A hobgoblin (D:1) A ball python (D:1) A rat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | planckenstein the Coglin Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 111 | D:1 | Reached skill level 1 in Fighting 374 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_estate, layout_basic, nicolae_nh_oracle_at_delphi Skill XL: | 1 | ---------------+----+----- Fighting | 1 | 1.3 Dodging | | 1.7 Stealth | | 1.5 Spellcasting | | 1.7 Conjurations | | 0.8 Alchemy | | 3.2 Action || total ---------------------------++------- Melee: Dagger || 1 Cast: Sting || 13 Armour: Robe || 3 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 374 | 324 | 50 | 0 | 283 | 1 | 374.0 | Dungeon | 374 | 324 | 50 | 0 | 283 | 1 | 374.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 374 daAuts