planckenstein Level 1 of the Dungeon (0, 0, D:1) a frilled lizard skeleton (0, 36, D:1) a quokka skeleton (3, 0, D:1) a +0 club a goblin skeleton (8, 29, D:1) a ring of wizardry (12, 3, D:1) a +0 club {Sanghe} (16, 33, D:1) a bat corpse (skeletalised by now) (19, 31, D:1) a bat corpse (skeletalised by now) (26, -5, D:1) a kobold skeleton (26, 26, D:1) a rat corpse (skeletalised by now) (30, 1, D:1) a goblin skeleton (47, 25, D:1) a +0 whip (53, 29, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (8, -10, D:2) a quokka corpse (skeletalised by now) (9, -1, D:2) a hobgoblin corpse (skeletalised by now) (10, -1, D:2) an adder corpse (skeletalised by now) (10, 0, D:2) a +0 short sword a hobgoblin corpse (skeletalised by now) (11, 1, D:2) a +0 long sword (13, -7, D:2) a +0 leather armour (14, -5, D:2) a +0 flail (20, -31, D:2) a bat corpse (skeletalised by now) (27, -42, D:2) a +0 club a goblin skeleton (38, -30, D:2) a +0 dagger (39, -33, D:2) a +0 club a +0 robe (39, -9, D:2) a scroll of fog (40, -34, D:2) a ball python skeleton (47, -47, D:2) 5 poisoned darts (49, -40, D:2) a +0 dagger a goblin corpse (skeletalised by now) (52, -49, D:2) the +2 scale mail of Demons {-Tele Harm Rampage Regen+} -Tele: It prevents most forms of teleportation. Regen+: It increases your rate of health regeneration. Harm: It increases damage dealt and taken. Rampage: It bestows one free step when moving towards enemies.