Dungeon Crawl Stone Soup version 0.33-a0-218-g443864507a (webtiles) character file. Game seed: 1349160871047078020 14 planckenstein the Apothecary (level 2, -2/22 HPs) Began as a Coglin Alchemist on Oct 5, 2024. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:54 (231 turns). planckenstein the Apothecary (Coglin Alchemist) Turns: 231, Time: 00:00:55 Health: -2/22 AC: 2 Str: 8 XL: 2 Next: 41% Magic: 4/4 EV: 11 Int: 14 God: Gold: 31 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . c - +0 long sword {Citlalmina} rCold . . . d - +0 short sword {Feng} rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.23/turn (ring unavailable) MPRegen 0.09/turn (no gizmo) %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 31 gold pieces. Inventory: Hand Weapons c - a +0 long sword (weapon) {Citlalmina} d - a +0 short sword (offhand) {Feng} Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: + Level 2.0 Fighting - Level 1.7 Dodging - Level 1.5 Stealth - Level 1.7 Spellcasting - Level 0.8 Conjurations - Level 3.2 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 28% 1d4 11% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 10% N/A 19% 2 Mephitic Cloud Conj/Alch/Air 5% N/A 38% 3 Olgreb's Toxic Radiance Alch 10% N/A 54% 4 Sticky Flame Fire/Alch 5% 2d4 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5763 Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You hit the jackal but do no damage. You barely miss the jackal with your +0 long sword. The jackal completely misses you. The jackal bites you. x3 The jackal closely misses you. The jackal barely misses you. The jackal attacks as it pursues you! The jackal bites you. The jackal attacks as it pursues you! The jackal barely misses you. The jackal closely misses you. You barely miss the jackal with your +0 long sword. You hit the jackal with your +0 short sword. You kill the jackal! The jackal bites you. The jackal closely misses you. The jackal bites you. The jackal bites you but does no damage. The jackal closely misses you. The jackal barely misses you. Your Fighting skill increases to level 2! You barely miss the jackal with your +0 long sword. You hit the jackal with your +0 short sword. The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. The jackal bites you but does no damage. The jackal barely misses you. The jackal closely misses you. The jackal barely misses you. The jackal attacks as it pursues you! The jackal bites you but does no damage. You miss the jackal with your +0 short sword. You closely miss the jackal with your +0 long sword. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal misses you. The jackal barely misses you. Okay, then. You barely miss the jackal with your +0 long sword. The jackal is moderately wounded. You closely miss the jackal with your +0 short sword. The jackal barely misses you. The jackal bites you. You die... ...#....##..........# .###....##.#####.#### ......#....# #.# ......###### ##'##### #...### #......# ##....# #......# #....# #......# #....#########h.....# #..>..........h@....# ####..........h##.### #.........†.+ .# #...$.......# ## #.......?...# #...........# #...........# ............# .............. You could see 3 jackals. Vanquished Creatures 2 dart slugs (D:1) An endoplasm (D:1) 2 giant cockroaches (D:1) A jackal (D:1) A kobold (D:1) A goblin (D:1) A rat (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | planckenstein the Coglin Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 60 | D:1 | Reached skill level 1 in Fighting 136 | D:1 | Reached XP level 2. HP: 19/21 MP: 2/4 230 | D:1 | HP: 1/22 [jackal (1)] 231 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_open_corners, layout_basic, hellmonk_ecumenical_altar_heavens_door, minmay_cut_off Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 2 | 2.0 Dodging | | 1.7 Stealth | | 1.5 Spellcasting | | 1.7 Conjurations | | 0.8 Alchemy | | 3.2 Action || total ---------------------------++------- Melee: Long sword || 15 Short sword || 6 Cast: Sting || 5 Stab: Sleeping || 2 Armour: Robe || 23 Dodge: Dodged || 25 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 235 | 228 | 7 | 0 | 160 | 1 | 235.0 | Dungeon | 235 | 228 | 7 | 0 | 160 | 1 | 235.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 235 daAuts