Dungeon Crawl Stone Soup version 0.33-a0-221-g6c17059a10 (webtiles) character file. Game seed: 4250787336684166397 2 planckenstein the Apothecary (level 1, 0/14 HPs) Began as a Coglin Alchemist on Oct 8, 2024. Frozen to death by an endoplasm (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:28 (173 turns). planckenstein the Apothecary (Coglin Alchemist) Turns: 173, Time: 00:00:29 Health: 0/14 AC: 2 Str: 8 XL: 1 Next: 40% Magic: 0/3 EV: 11 Int: 14 God: Gold: 11 SH: 0 Dex: 14 Spells: 2/3 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.22/turn (ring unavailable) MPRegen 0.08/turn (no gizmo) %: no passive effects @: revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic c - a potion of heal wounds {unknown} d - a potion of curing {unknown} e - a potion of resistance {unknown} Skills: + Level 0.8 Fighting - Level 1.7 Dodging - Level 1.5 Stealth - Level 1.7 Spellcasting - Level 0.8 Conjurations - Level 3.2 Alchemy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 28% 1d4 11% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 10% N/A 19% 2 Mephitic Cloud Conj/Alch/Air 5% N/A 38% 3 Hailstorm Conj/Ice 2% 3d5 52% 3 Olgreb's Toxic Radiance Alch 10% N/A 54% 4 Summon Ice Beast Ice/Summ 1% N/A 58% 3 Sticky Flame Fire/Alch 5% 2d4 77% 4 Permafrost Eruption Ice/Erth 0% 2x4d1 100% 6 Sculpt Simulacrum Ice/Alch 2% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5826 Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History HP restored. You now have 11 gold pieces. e - an inky potion An endoplasm comes into view. The endoplasm quivers. The sting hits the endoplasm. The endoplasm partially resists. The endoplasm is moderately wounded. The sting hits the endoplasm. The endoplasm partially resists. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. You are too injured to fight recklessly! You barely miss the endoplasm. The endoplasm is heavily wounded. The endoplasm barely misses you. Casting: Sting (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (heavily wounded, 97% to hit) The sting hits the endoplasm. The endoplasm partially resists. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. You hit the endoplasm but do no damage. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The endoplasm attacks as it pursues you! The endoplasm barely misses you. You hit the endoplasm. The endoplasm is almost dead. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * You hit the endoplasm but do no damage. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You die... .# ###.#####.#.# .# #.# #.#.# .### #.. ..#.###### ...# .... ###......# ## .#.# ..... #.#.##...... †#.# #.....# #.#..# ... .#.# #.....# #.##.# .. ##.# #.##.#.# ##.# #.@J...# ...# ####.#.# #### #.#.# #### #.# # ...# ... ##.# ... .. .. #.## ##.### #.# ##.# You could see an endoplasm. Vanquished Creatures 2 bats (D:1) A frilled lizard (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | planckenstein the Coglin Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 173 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_jagged, layout_loops_cross Action || total ---------------------------++------- Melee: Unarmed || 10 Cast: Sting || 10 Armour: Robe || 8 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 173 | 173 | 0 | 0 | 131 | 1 | 173.0 | Dungeon | 173 | 173 | 0 | 0 | 131 | 1 | 173.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 173 daAuts