Dungeon Crawl Stone Soup version 0.33-a0-236-g2156aa9015 (webtiles) character file. Game seed: 3007883456667890279 72 planckenstein the Apothecary (level 4, -11/33 HPs) Began as a Coglin Alchemist on Oct 11, 2024. Mangled by a gnoll ... wielding a +5 whip of electrocution (19 damage) ... on level 3 of the Dungeon. The game lasted 00:06:31 (2364 turns). planckenstein the Apothecary (Coglin Alchemist) Turns: 2364, Time: 00:06:31 Health: -11/33 AC: 6 Str: 8 XL: 4 Next: 26% Magic: 3/6 EV: 11 Int: 17 God: Gold: 88 SH: 0 Dex: 14 Spells: 3/6 levels left rFire . . . c - +0 spear {Margit} rCold . . . e - +0 spear {Ajinder} rNeg . . . a - +0 robe rPois . (no helmet) rElec . j - +2 cloak rCorr . (no gloves) SInv . n - +0 pair of boots Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.25/turn (ring unavailable) MPRegen 0.10/turn (no gizmo) %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 88 gold pieces. Inventory: Hand Weapons c - a +0 spear (weapon) {Margit} e - a +0 spear (offhand) {Ajinder} q - a +0 hand axe Missiles i - 12 poisoned darts Armour a - a +0 robe (worn) j - a +2 cloak (worn) n - a +0 pair of boots (worn) Scrolls d - a scroll of enchant armour {unknown} f - a scroll of amnesia {unknown} g - a scroll of immolation {unknown} m - a scroll of fear {unknown} Potions b - a potion of magic h - a potion of cancellation {unknown} k - a potion of attraction {unknown} l - a potion of mutation {unknown} o - a potion of might {unknown} p - a potion of invisibility {unknown} Skills: - Level 2.0 Fighting + Level 1.7 Dodging + Level 1.5 Stealth - Level 1.7 Spellcasting - Level 2.0 Conjurations - Level 2.0 Air Magic - Level 3.2 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 40% 1d5 7% 1 b - Mercury Vapours Alch/Air 20% N/A 10% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Alch/Air 9% N/A 22% 3 Ensorcelled Hibernation Hex/Ice 2% N/A 30% 2 Lesser Beckoning Tloc 2% N/A 30% 2 Call Canine Familiar Summ 1% N/A 52% 3 Fugue of the Fallen Necr 1% N/A 52% 3 Maxwell's Portable Pile Tloc 1% (3-9)d2 52% 3 Sigil of Binding Hex 1% N/A 52% 3 Teleport Other Tloc 1% N/A 52% 3 Olgreb's Toxic Radiance Alch 12% N/A 45% 4 Sticky Flame Fire/Alch 7% 2d4 69% 4 Anguish Hex/Necr 0% N/A 89% 4 Dimensional Bullseye Hex/Tloc 0% N/A 89% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 15629 Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You kill the jackal! The jackal is no longer weakened. The jackal pauses to sniff the ground. The jackal barely misses you. Unknown command. You hit the jackal with your +0 spear. The jackal is almost dead. You hit the jackal but do no damage. The gnoll is no longer weakened. The jackal stops to sniff the ground. The jackal barely misses you. Unknown command. You hit the jackal but do no damage. The jackal is almost dead. You hit the jackal with your +0 spear. You kill the jackal! The gnoll barely misses you. Training target 2.0 for Air Magic reached! Your Air Magic skill increases to level 2! You need to enable at least one skill for training. Casting: Mercury Vapours (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +5 whip of electrocution (lightly wounded, poisoned, 75% to hit) The sting hits the gnoll but does no damage. The gnoll looks even sicker. The gnoll is lightly wounded. The gnoll hits you with a +5 whip of electrocution. You are electrocuted! Unknown command. You closely miss the gnoll with your +0 spear. The gnoll is heavily wounded. You hit the gnoll but do no damage. The gnoll is no longer weakened. The jackal is no longer weakened. The jackal pauses to sniff the ground. The gnoll hits you with a +5 whip of electrocution! * * * LOW HITPOINT WARNING * * * You are electrocuted!! Ouch! That really hurt! You die... #....# #....# #....####### #<........# #.........# #.........# #.........# #.........# ##@######## ##g# #hg# h.g....h..g.h.. ≈~~~....~~≈≈~~≈ ≈~≈~....~~≈≈≈≈≈ ≈~~~....~~~~~~≈ ........(...... ####++++####### You could see 2 gnolls and 2 jackals. Vanquished Creatures 2 adders (D:2) 2 dart slugs 7 ball pythons A bat (D:2) 6 endoplasms 2 goblins (D:1) 7 hobgoblins 2 jackals (D:3) 6 kobolds 4 quokkas 4 frilled lizards 3 rats 46 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | planckenstein the Coglin Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 59 | D:1 | Reached skill level 1 in Fighting 150 | D:1 | Reached XP level 2. HP: 21/21 MP: 2/4 186 | D:1 | Learned a level 2 spell: Mercury Vapours 228 | D:1 | Reached skill level 1 in Conjurations 391 | D:1 | Reached skill level 1 in Air Magic 400 | D:1 | Reached XP level 3. HP: 20/27 MP: 1/5 1749 | D:2 | Reached XP level 4. HP: 33/33 MP: 0/6 2364 | D:3 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_river_bridge, layout_rooms, nrook_loot_triangle D:2: layout_basic, minmay_misc_feat_chi, hangedman_decor_points, kennysheep_generic_room_10 D:3: lemuel_castle_with_subvaults [lemuel_castle_interior_carwin_2], layout_basic, mainiacjoe_overflow_small_starburst, nicolae_ecumenical_lake_church Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 2 | 2.0 Conjurations | 1 2 | 2.0 Air Magic | 1 2 | 2.0 Dodging | | 1.7 Stealth | | 1.5 Spellcasting | | 1.7 Alchemy | | 3.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Spear | 63 | 49 || 112 Cast: Sting | 52 | 3 || 55 Mercury Vapours | | 1 || 1 Stab: Sleeping | | 1 || 1 Armour: Robe | 18 | 12 || 30 Dodge: Dodged | 19 | 19 || 38 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2369 | 2186 | 183 | 71 | 1774 | 3 | 789.7 | Dungeon | 2369 | 2186 | 183 | 71 | 1774 | 3 | 789.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1474 daAuts D:1: 868 daAuts D:3: 26 daAuts