Dungeon Crawl Stone Soup version 0.33-a0-718-g836663c12a (webtiles) character file. Game seed: 3272858273769410948 18 planckenstein the Sneak (level 2, 0/19 HPs) Began as a Gargoyle Delver on Jan 14, 2025. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:08 (310 turns). planckenstein the Sneak (Gargoyle Delver) Turns: 310, Time: 00:01:09 Health: 0/19 AC: 5 Str: 15 XL: 2 Next: 70% Magic: 2/2 EV: 10 Int: 10 God: Gold: 9 SH: 0 Dex: 11 Spells: 1/1 levels left rFire . . . a - +0 hand axe rCold . . . (no offhand) rNeg + + . b - +0 leather armour rPois ∞ (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ h - ring of positive energy HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: hasted, very quick A: sickness immunity, AC +2, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 1 of the Dungeon. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 9 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 leather armour (worn) Jewellery h - a ring of positive energy (worn) Wands g - a wand of digging (3) Scrolls c - a scroll of fog d - a scroll of revelation e - a scroll of fear Potions f - a potion of haste i - a potion of lignification {unknown} Skills: + Level 3.6 Fighting - Level 2.0 Axes - Level 1.5 Dodging - Level 6.0 Stealth You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 0% N/A 56% 2 Passwall Erth 0% N/A 80% 3 Swiftness Air 0% N/A 80% 3 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Zot: 26908 Temple (1/1) D:5 Zot: 5998 Altars: Dithmenos Elyvilon Fedhas Hepliaklqana Nemelex Xobeh Qazlal Sif Muna Vehumet Wu Jian Annotations: D:5 Prince Ribbit Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the jackal. The jackal is heavily wounded. You closely miss the kobold. You hit the jackal but do no damage. The jackal bites you but does no damage. The jackal barely misses you. The kobold completely misses you. You barely miss the jackal. The jackal is heavily wounded. You hit the jackal. You kill the jackal! You barely miss the kobold. The kobold hits you but does no damage. The jackal bites you but does no damage. The jackal misses you. The jackal bites you. The ball python bites you but does no damage. The ball python grabs you. The ball python constricts you. The ball python's grasp on you weakens, but your attempt to escape fails. The jackal bites you. The jackal bites you but does no damage. The ball python bites you but does no damage. The ball python constricts you. The jackal bites you but does no damage. The jackal bites you. The ball python's grasp on you weakens, but your attempt to escape fails. The ball python bites you but does no damage. The ball python constricts you. The jackal bites you but does no damage. x2 You escape the ball python's grasp. The jackal attacks as it pursues you! The jackal closely misses you. The jackal bites you. The jackal closely misses you. The ball python attacks as it pursues you! The ball python bites you but does no damage. The ball python closely misses you. The jackal attacks as it pursues you! The jackal barely misses you. A rat comes into view. The ball python bites you but does no damage. The ball python closely misses you. The ball python attacks as it pursues you! The ball python bites you but does no damage. The ball python barely misses you. The ball python attacks as it pursues you! The ball python misses you. The ball python grabs you. The ball python constricts you. The ball python's grasp on you weakens, but your attempt to escape fails. The ball python bites you but does no damage. The ball python constricts you. * * * LOW HITPOINT WARNING * * * The ball python's grasp on you weakens, but your attempt to escape fails. The jackal completely misses you. The ball python bites you but does no damage. The ball python constricts you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. The ball python bites you but does no damage. The ball python constricts you. You escape the ball python's grasp. The jackal attacks as it pursues you! The jackal bites you but does no damage. You closely miss the jackal. The jackal is moderately wounded. The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal but do no damage. The jackal is moderately wounded. The jackal closely misses you. You feel yourself speed up. The jackal bites you but does no damage. The jackal closely misses you. You hit the jackal. The jackal is severely wounded. The jackal bites you but does no damage. You closely miss the jackal. The jackal is severely wounded. The jackal closely misses you. You hit the jackal. You kill the jackal! You closely miss the ball python. The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python closely misses you. You hit the ball python. You kill the ball python! You barely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal misses you. You closely miss the jackal. You hit the jackal. The jackal is severely wounded. The jackal completely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You barely miss the jackal. The jackal is severely wounded. The jackal closely misses you. You barely miss the jackal. The jackal is severely wounded. The jackal bites you but does no damage. You hit the jackal but do no damage. The jackal is severely wounded. The jackal bites you. You die... ..#.#.....#..... #(#.........#### #.###.#......... #............... #####.##..###### #.#......... #.#...#####.# #####K........... #..@hh........... ......#######.#####.. .....#.....K...# ...........hh..# .........(.....# .. ............# . ...########## ## You could see 2 jackals and a kobold. Vanquished Creatures An adder (D:3) An endoplasm (D:1) A hobgoblin (D:3) 2 jackals (D:1) 2 ball pythons (D:1) 2 bats (D:1) A rat (D:3) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | planckenstein the Gargoyle Delver began the quest for the | Orb. 0 | D:5 | Reached XP level 1. HP: 14/14 MP: 1/1 14 | D:5 | Found a staircase to the Ecumenical Temple. 61 | D:5 | Noticed a howler monkey 65 | Temple | Entered the Ecumenical Temple 70 | D:5 | Noticed Prince Ribbit 77 | D:4 | Noticed a sleepcap 100 | D:3 | Reached skill level 6 in Stealth 100 | D:3 | Reached XP level 2. HP: 3/19 MP: 2/2 176 | D:3 | Found a hazy altar of Hepliaklqana. 310 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_xxxplode, layout_basic D:2: layout_basic, basic_altar, nicolae_grassy_gnolls D:3: layout_loops_ring, mainiacjoe_overflow_small_starburst, nicolae_hepliaklqana_hazy_memory, mainiacjoe_overflow_chevrons, gammafunk_ghost_cemetery, serial_shops, shop, kennysheep_generic_room_14, uniq_natasha, uniq_pargi D:4: layout_layer_cave, trog_three_pillars_becter, gammafunk_ghost_cemetery, corexii_shack D:5: layout_gridville, minmay_temple_entry_trees, serial_rivers, chequers_serial_rivers_micro_d, chequers_serial_rivers_micro_d, chequers_serial_rivers_micro_a, chequers_serial_rivers_marsh, uniq_edmund, uniq_prince_ribbit1, uniq_grinder Temple: nicolae_temple_godpark Skill XL: | 1 2 | ---------------+-------+----- Stealth | 6 | 6.0 Axes | 2 | 2.0 Fighting | | 3.6 Dodging | | 1.5 Action || total ---------------------------++------- Melee: Hand axe || 46 Use: Potion || 1 Stab: Sleeping || 3 Armour: Leather armour || 69 Dodge: Dodged || 52 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 313 | 299 | 14 | 57 | 84 | 6 | 52.2 | Dungeon | 312 | 298 | 14 | 57 | 84 | 5 | 62.4 | Temple | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 137 daAuts D:1: 90 daAuts D:5: 75 daAuts D:4: 5 daAuts D:2: 2 daAuts Temple: 1 daAuts