Dungeon Crawl Stone Soup version 0.33-a0-1486-g8df79cbc47 (webtiles) character file. Game seed: 15295866529184624193 38 planckenstein the Vexing (level 3, 0/27 HPs) Began as a Formicid Hexslinger on Apr 25, 2025. Slain by Terence ... wielding a +0 flail (3 damage) ... on level 2 of the Dungeon. The game lasted 00:04:42 (1009 turns). planckenstein the Vexing (Formicid Hexslinger) Turns: 1009, Time: 00:04:43 Health: 0/27 AC: 2 Str: 12 XL: 3 Next: 65% Magic: 4/5 EV: 11 Int: 12 God: Gold: 117 SH: 0 Dex: 18 Spells: 3/5 levels left rFire . . . a - +2 sling rCold . . . (no offhand) rNeg . . . c - +0 robe rPois . (no cloak) rElec . (no gloves) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: no passive effects @: weak-willed A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 117 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) f - a +0 trident Armour c - a +0 robe (worn) h - a +0 leather armour Scrolls b - a scroll of poison d - a scroll of fog {unknown} Potions g - 2 potions of mutation Skills: - Level 2.0 Fighting - Level 2.0 Ranged Weapons - Level 1.7 Dodging - Level 2.0 Stealth + Level 1.9 Spellcasting - Level 4.0 Hexes - Level 1.0 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 20% N/A 9% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 10% N/A 16% 3 Inner Flame Hex/Fire 7% N/A 28% 3 Cause Fear Hex 5% N/A 47% 4 Dimensional Bullseye Hex/Tloc 2% N/A 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10967 Altars: Annotations: D:1 exclusion: 2 staircases D:2 Terence Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Terence is severely wounded. Terence misses you. Fire: a) +2 sling Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 flail and wearing a +0 chain mail (severely wounded, heavily drained, 70% to hit) You shoot a sling bullet. The sling bullet hits Terence. Terence is severely wounded. Terence barely misses you. Fire: a) +2 sling Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 flail and wearing a +0 chain mail (severely wounded, heavily drained, 70% to hit) You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is severely wounded. Terence seems less drained. Terence barely misses you. Terence closely misses you. Fire: a) +2 sling Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 flail and wearing a +0 chain mail (severely wounded, 70% to hit) You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is severely wounded. Terence looks scornfully at you. Terence closely misses you. Fire: a) +2 sling Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 flail and wearing a +0 chain mail (severely wounded, 70% to hit) You shoot a sling bullet. The sling bullet hits Terence. Terence is almost dead. Terence hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * Fire: a) +2 sling Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 flail and wearing a +0 chain mail (almost dead, 70% to hit) You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is almost dead. Terence hits you with a +0 flail. You die... Terence says, "Win and live. Lose and die. It's the rule of life." ..######...#..# ######.......# #........####.###....#.......# .######..## #..##.>..#>......# ..# #...####.##....##.....## ......##.....#.......###...###### .....# ###...........####..###... ...... #....#<..##.....##..##.... ...##....##)###..###....#........ ...###... #..###@@..........[.... ...##..# ##..########........... #.# ##.# .............. #. #.. #....{......... .##. #.....{........ . .....@..#......... ## ....#..#...#..... #.#.[...#.#...##..... #..#................. You could see Terence. Vanquished Creatures A gnoll (D:2) An adder (D:2) 2 ribbon worms (D:2) 2 dart slugs (D:1) 3 endoplasms (D:1) A hobgoblin (D:1) 2 ball pythons 3 bats A kobold (D:2) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | planckenstein the Formicid Hexslinger began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 74 | D:1 | Reached skill level 1 in Stealth 180 | D:1 | Reached XP level 2. HP: 17/21 MP: 3/3 661 | D:2 | Reached skill level 4 in Hexes 661 | D:2 | Reached XP level 3. HP: 27/27 MP: 4/4 682 | D:1 | Learned a level 2 spell: Jinxbite 718 | D:2 | Noticed Terence 1009 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_h, layout_loops_ring, minmay_misc_feat_square D:2: layout_rooms, kennysheep_big_empty_room, st_stairs_7, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.0 Fighting | 2 | 2.0 Hexes | 4 | 4.0 Ranged Weapons | | 2.0 Dodging | | 1.7 Spellcasting | | 1.9 Fire Magic | | 1.0 Action || total ---------------------------++------- Fire: Sling || 60 Cast: Jinxbite || 5 Use: Scroll || 3 Armour: Robe || 13 Dodge: Dodged || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1030 | 907 | 123 | 128 | 526 | 2 | 515.0 | Dungeon | 1030 | 907 | 123 | 128 | 526 | 2 | 515.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 722 daAuts D:2: 308 daAuts