Dungeon Crawl Stone Soup version 0.34-a0-475-g86861419c1 (webtiles) character file. Game seed: 8424780751183947909 147 planckenstein the Tinkerer (level 5, -1/55 HPs) Began as a Coglin Forgewright on Aug 1, 2025. Slain by a drude (5 damage) ... on level 4 of the Dungeon. The game lasted 00:07:37 (2907 turns). planckenstein the Tinkerer (Coglin Forgewright) Turns: 2907, Time: 00:07:38 Health: -1/55 AC: 4 Str: 11 XL: 5 Next: 29% Magic: 1/8 EV: 11 Int: 16 God: Gold: 233 SH: 0 Dex: 12 Spells: 2/8 levels left rFire . . . (100%) g - +1 short sword (speed) {Sachi} rCold . . . (100%) i - +0 dagger (speed) {Wilhemina} rNeg . . . (100%) b - +0 robe rPois . (100%) e - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . j - +0 pair of boots Will ..... (no gizmo) Stlth HPRegen 0.29/turn MPRegen 0.11/turn %: no passive effects @: berserking, very quick A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 233 gold pieces. Inventory: Hand Weapons a - a +0 hammer {Manveen} c - a +0 dagger {Bianca} d - a +0 short sword {Lars} f - a +0 broad axe g - a +1 short sword of speed (weapon) {Sachi} i - a +0 dagger of speed (offhand) {Wilhemina} Missiles h - 4 atropa-tipped darts Armour b - a +0 robe (worn) e - a +0 helmet (worn) j - a +0 pair of boots (worn) Scrolls w - a scroll of enchant weapon h - a scroll of fear {unknown} j - a scroll of fog {unknown} k - a scroll of teleportation {unknown} l - a scroll of enchant armour {unknown} N - a scroll of noise e - a scroll of summoning {unknown} m - a scroll of revelation {unknown} Potions g - 2 potions of magic C - a potion of cancellation d - a potion of heal wounds {unknown} n - a potion of ambrosia {unknown} B - 2 potions of berserk rage Skills: + Level 1.5 Fighting - Level 2.0 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting - Level 7.0 Forgecraft You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 96% 1d7 1% 1 b - Construct Spike Laun Frge 48% 2d5 1% 2 c - Launch Clockwork Bee Frge 24% N/A 3% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 4% N/A 21% 1 Jinxbite Hex 2% 2d2 30% 2 Forge Blazeheart Golem Fire/Frge 12% N/A 43% 4 Forge Lightning Spire Air/Frge 12% 3d4 43% 4 Iskenderun's Battlesphe Conj/Frge 12% 2d8 43% 4 Maxwell's Portable Pile Tloc 1% (3-9)d2 52% 3 Ignite Poison Fire/Alch 1% N/A 90% 4 Conjure Ball Lightning Conj/Air 0% 3x3d6 100% 6 Chain Lightning Conj/Air 0% 2d1 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 21102 Temple: D:4-7 Altars: Zin Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The kinetic grapnel hits the ball python. The ball python is moderately wounded. The ball python hisses angrily. The kinetic grapnel hits the ball python. You kill the ball python! No target in view! No target in view! You now have 225 gold pieces (gained 10). Found a stone staircase leading down. A ribbon worm comes into view. A ribbon worm is nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Kinetic Grapnel (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (dangerous; 3% risk of failure) Press: ? - help, Dir - move target Aim: a ribbon worm (wandering, hasn't noticed you) You lock target on the ribbon worm and prepare to deploy your bee. (Press . to continue winding your bee.) You continue winding your clockwork bee... You continue winding your clockwork bee... With a metallic buzz, your clockwork bee launches itself at the ribbon worm. Your clockwork bee closely misses the ribbon worm. The ribbon worm completely misses you. Your clockwork bee stings the ribbon worm. You hit the ribbon worm with your +1 short sword of speed. The ribbon worm is moderately wounded. You barely miss the ribbon worm with your +0 dagger of speed. Your clockwork bee barely misses the ribbon worm. The ribbon worm bites you. You barely miss the ribbon worm with your +0 dagger of speed. The ribbon worm is moderately wounded. You hit the ribbon worm with your +1 short sword of speed. Your clockwork bee stings the ribbon worm! You barely miss the ribbon worm with your +1 short sword of speed. The ribbon worm is almost dead. You hit the ribbon worm with your +0 dagger of speed. You kill the ribbon worm! Your clockwork bee winds down and falls to the ground. You see here a ribbon worm corpse. HP restored. Your dormant clockwork bee falls apart. Found a flail. You see here a +0 flail. Found a ring mail. There is a stone staircase leading down here. You see here a +0 ring mail. f - 3 metallic amethyst potions (gained 1) c - 2 scrolls labelled ZUATWI BOBO (gained 1) You now have 233 gold pieces (gained 8). A quokka comes into view. A quokka is nearby! A quokka is nearby! The kinetic grapnel misses the quokka. The kinetic grapnel misses the quokka. The kinetic grapnel misses the quokka. The quokka misses you. You closely miss the quokka with your +0 dagger of speed. You barely miss the quokka with your +1 short sword of speed. The quokka bites you. You barely miss the quokka with your +1 short sword of speed. You barely miss the quokka with your +0 dagger of speed. The kinetic grapnel misses the quokka. The quokka barely misses you. The kinetic grapnel misses the quokka. The quokka barely misses you. The quokka bites you but does no damage. The kinetic grapnel hits the quokka. The quokka is almost dead. The quokka completely misses you. The kinetic grapnel misses the quokka. The quokka misses you. The grapnel guides your strike. You hit the quokka with your +0 dagger of speed. You kill the quokka! No target in view! There is a stone staircase leading down here. Key pressed, stopping explore. Done exploring. Done exploring. Done exploring. Search for what [Enter for "."]? . There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. As you read the scroll labelled ZUATWI BOBO, it crumbles to dust. You hear a loud clanging noise! It was a scroll of noise. c -> N - a scroll of noise You hear a shout! x2; You hear an angry hiss. You hear a shout! Casting: Kinetic Grapnel (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (dangerous; 3% risk of failure) Press: ? - help, Dir - move target Aim: a dart slug You lock target on the dart slug and prepare to deploy your bee. (Press . to continue winding your bee.) A drude comes into view. A hobgoblin comes into view. You continue winding your clockwork bee... You continue winding your clockwork bee... With a metallic buzz, your clockwork bee launches itself at the dart slug. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target Aim: a drude Attack! Casting: Launch Clockwork Bee (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a drude (54% to hit) The kinetic grapnel hits the drude but does no damage. Your clockwork bee stings the dart slug! The drude hits you. Your doom draws closer. The drude hits you. Your doom draws closer. Your clockwork bee stings the dart slug. The dart slug dies! You miss the drude with your +1 short sword of speed. You barely miss the drude with your +0 dagger of speed. Your clockwork bee locks its sights upon the drude. Your clockwork bee stings the drude! The drude hits you. Your doom draws closer. The drude completely misses you. You hit the drude but do no damage. The drude is moderately wounded. You hit the drude with your +1 short sword of speed. Your clockwork bee completely misses the drude. Casting: Kinetic Grapnel (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a drude (heavily wounded, ally target, 54% to hit) The kinetic grapnel misses the drude. The drude hits you. Your doom draws closer. The drude barely misses you. Your clockwork bee barely misses the drude. The hobgoblin hits you but does no damage. The drude misses you. The drude barely misses you. You hit the drude but do no damage. The drude is heavily wounded. You hit the drude but do no damage. Your clockwork bee closely misses the drude. The drude misses you. The drude hits you. Your doom draws closer. The hobgoblin hits you but does no damage. You miss the drude with your +1 short sword of speed. The drude is heavily wounded. You closely miss the drude with your +0 dagger of speed. Your clockwork bee barely misses the drude. The drude hits you but does no damage. x2 Casting: Kinetic Grapnel (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a drude (heavily wounded, ally target, 54% to hit) The kinetic grapnel hits the drude. The drude is heavily wounded. Your clockwork bee closely misses the drude. The hobgoblin misses you. The drude closely misses you. The drude hits you. Your doom draws closer. Your clockwork bee stings the drude. Your clockwork bee winds down and falls to the ground. The grapnel guides your strike. You hit the drude with your +0 dagger of speed. The drude is almost dead. You barely miss the drude with your +1 short sword of speed. The hobgoblin hits you. The drude hits you. Your doom draws closer. The drude hits you. Your doom draws closer. You feel better. The hobgoblin misses you. The drude hits you but does no damage. The drude completely misses you. Casting: Kinetic Grapnel (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a drude (almost dead, ally target, 54% to hit) The kinetic grapnel hits the drude but does no damage. The drude is almost dead. The drude hits you but does no damage. The drude hits you. Your doom draws closer. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * Casting: Kinetic Grapnel (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a drude (almost dead, ally target, 54% to hit) The kinetic grapnel hits the drude. The drude is almost dead. The drude hits you. * * * LOW HITPOINT WARNING * * * Your doom draws closer. The drude hits you. * * * LOW HITPOINT WARNING * * * Your doom draws closer. The hobgoblin misses you. The drude hits you but does no damage. The drude completely misses you. It was a potion of berserk rage. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! f -> B - 2 potions of berserk rage The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The drude hits you. You die... ##### #...# #.@.# #.g5.# ##†*.# #....# ##..... .ß.... ......# ...#..# You could see a drude (ally target, grapneled), a hobgoblin and a friendly dormant clockwork bee (minion). Vanquished Creatures A bombardier beetle (D:3) 3 adders (D:2) 2 dart slugs An orc (D:3) 2 ribbon worms (D:3) 2 giant cockroaches 6 hobgoblins 4 quokkas 7 ball pythons 8 bats 4 endoplasms 3 frilled lizards 4 goblins 7 kobolds 7 rats 61 creatures vanquished. Vanquished Creatures (collateral kills) Jessica (D:2) A dart slug (D:4) 2 creatures vanquished. Grand Total: 63 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | planckenstein the Coglin Forgewright began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 382 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/4 385 | D:1 | Learned a level 2 spell: Construct Spike Launcher 669 | D:1 | Reached skill level 5 in Forgecraft 854 | D:1 | Upgraded the game from 0.34-a0-474-g92e3e6f1b1 to | 0.34-a0-475-g86861419c1 918 | D:2 | Noticed Jessica 936 | D:2 | Reached skill level 1 in Fighting 938 | D:2 | Reached XP level 3. HP: 15/26 MP: 1/6 1086 | D:1 | Learned a level 3 spell: Launch Clockwork Bee 1404 | D:2 | Reached XP level 4. HP: 32/32 MP: 2/7 1457 | D:2 | Killed Jessica 1458 | D:2 | Reached skill level 6 in Forgecraft 1519 | D:2 | Found a faded altar of an unknown god. 2207 | D:3 | Reached XP level 5. HP: 37/37 MP: 2/8 2262 | D:3 | Reached skill level 7 in Forgecraft 2432 | D:3 | Found a glowing silver altar of Zin. 2907 | D:4 | Slain by a drude Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_abandoned_jail, layout_loops_ring D:2: layout_basic, chequers_ecumenical_altar_grove, minmay_tromino_v4_b, uniq_jessica D:3: layout_loops_ring, zin_statuary, serial_bayou_pond_e D:4: layout_basic, minmay_gold_behind_fungi, nicolae_eternal_life, grunt_ministairs_12, chequers_big_river, uniq_ijyb, uniq_grinder, uniq_crazy_yiuf_cottage, uniq_sigmund Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 2 | 2.0 Dodging | 2 | 2.0 Spellcasting | 2 | 2.0 Forgecraft | 5 6 7 | 7.0 Fighting | 1 | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 10 | 28 || 38 Mace | 17 | || 17 Short sword | 16 | 26 || 42 Cast: Kinetic Grapnel | 42 | 54 || 96 Construct Spike L | 1 | || 1 Launch Clockwork | | 3 || 3 Use: Scroll | | 4 || 4 Potion | | 2 || 2 Armour: Robe | 24 | 32 || 56 Dodge: Dodged | 27 | 28 || 55 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2896 | 2799 | 97 | 304 | 1837 | 4 | 724.0 | Dungeon | 2896 | 2799 | 97 | 304 | 1837 | 4 | 724.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 966 daAuts D:2: 958 daAuts D:1: 954 daAuts D:4: 16 daAuts