Dungeon Crawl Stone Soup version 0.34-a0-573-gddf292f8a0 (webtiles) character file. Game seed: 8117440648869882071 79 planckenstein the Vexing (level 4, -3/29 HPs) Began as an Octopode Hexslinger on Aug 6, 2025. Slain by a gnoll ... wielding a +2 flail of protection (7 damage) ... on level 4 of the Dungeon. The game lasted 00:02:45 (2523 turns). planckenstein the Vexing (Octopode Hexslinger) Turns: 2523, Time: 00:02:45 Health: -3/29 AC: 1 Str: 7 XL: 4 Next: 38% Magic: 0/6 EV: 12 Int: 15 God: Gold: 101 SH: 0 Dex: 16 Spells: 4/6 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) c - amulet of guardian spirit rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: guardian spirit @: weak-willed A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 101 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Missiles d - 6 boomerangs Armour e - a +0 kite shield Jewellery b - an amulet of faith c - an amulet of guardian spirit (worn) Wands c - a wand of iceblast (6) Scrolls p - 2 scrolls of poison t - 4 scrolls of teleportation g - 3 scrolls of fog I - a scroll of immolation i - a scroll of identify W - a scroll of brand weapon Potions d - a potion of mutation {unknown} f - a potion of might {unknown} C - 2 potions of cancellation Skills: - Level 1.7 Fighting - Level 2.4 Ranged Weapons - Level 2.4 Dodging + Level 1.7 Stealth - Level 1.6 Spellcasting - Level 3.3 Hexes - Level 1.7 Fire Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 22% 2d2 9% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 11% N/A 19% 3 Soul Splinter Necr 4% N/A 24% 1 Inner Flame Hex/Fire 8% N/A 24% 3 Grave Claw Necr 2% 2d7 34% 2 Gloom Hex/Necr 12% N/A 34% 3 Cause Fear Hex 5% N/A 52% 4 Mephitic Cloud Conj/Alch/Air 1% N/A 56% 3 Dimensional Bullseye Hex/Tloc 3% N/A 75% 4 Forge Blazeheart Golem Fire/Frge 3% N/A 85% 4 Petrify Alch/Erth 0% N/A 93% 4 Silence Hex/Air 3% N/A 97% 5 Curse of Agony Necr 1% N/A 100% 5 Lehudib's Crystal Spear Conj/Erth 0% 10d2 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 21433 Temple: D:4-7 Altars: Wu Jian Shops: D:1 = Annotations: D:4 Sigmund Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History There is a stone staircase leading down here. You start resting. HP restored. You start resting. Magic restored. You see here a +0 mace. There is a stone staircase leading down here. You climb downwards. Level annotation: Sigmund There is a stone staircase leading up here. No target in view! A goblin comes into view. It is wielding a +0 dagger. You shoot a sling bullet. The sling bullet hits the goblin. The goblin shouts! The goblin is heavily wounded. You shoot a sling bullet. The sling bullet hits the goblin. You kill the goblin! No target in view! A goblin comes into view. It is wielding a +0 dagger. You shoot a sling bullet. The sling bullet hits the goblin! You kill the goblin! No target in view! Found a stone staircase leading down. Found a falchion. You see here a +0 falchion. You pick up a parchment of Forge Blazeheart Golem and begin reading... You add the spell Forge Blazeheart Golem to your library. There is a stone staircase leading down here. You see here a +0 dagger. Found a stone staircase leading down. A ribbon worm is nearby! You shoot a sling bullet. The sling bullet hits the ribbon worm. The ribbon worm is lightly wounded. Casting: Jinxbite (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (chance to call a sprite on attack: 53%, 79% to hit) You shoot a sling bullet. The sling bullet hits the ribbon worm. The ribbon worm is lightly wounded. A giggling sprite leaps out and ties the ribbon worm's tail in a knot. The ribbon worm is moderately wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing misses you. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (moderately wounded, heavily drained, chance to call a sprite on attack: 58%, 79% to hit) You shoot a sling bullet. The sling bullet hits the ribbon worm. The ribbon worm is moderately wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing misses you. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (moderately wounded, heavily drained, chance to call a sprite on attack: 58%, 79% to hit) You shoot a sling bullet. The sling bullet hits the ribbon worm. The ribbon worm is heavily wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing misses you. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (heavily wounded, heavily drained, chance to call a sprite on attack: 58%, 79% to hit) You shoot a sling bullet. The sling bullet hits the ribbon worm but does no damage. The ribbon worm is heavily wounded. A giggling sprite leaps out and makes the ribbon worm trip over its own tail. The ribbon worm is severely wounded. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (heavily wounded, heavily drained, chance to call a sprite on attack: 61%, 79% to hit) You shoot a sling bullet. The sling bullet hits the ribbon worm! You kill the ribbon worm! You start resting. The jinxing sprites lose interest in you. The sprites lose interest in your situation. You start resting. Magic restored. You start waiting. You feel your willpower return. Found a hand axe. An adder comes into view. You shoot a sling bullet. The sling bullet hits the adder. The adder hisses angrily. The adder is heavily wounded. You shoot a sling bullet. The sling bullet hits the adder! You kill the adder! Your Stealth skill increases to level 1! No target in view! You open the door. 2 goblins come into view. There are monsters nearby! You shoot a sling bullet. The sling bullet hits the goblin. The goblin shouts! The goblin is severely wounded. You shoot a sling bullet. The sling bullet barely misses the goblin. The goblin hits you with a +0 dagger. You shoot a sling bullet. The sling bullet hits the goblin. You kill the goblin! The goblin hits you but does no damage. You shoot a sling bullet. The sling bullet hits the goblin! You kill the goblin! No target in view! No target in view! HP restored. There is an open door here. Things that are here: a +0 dagger; a +0 dagger; a goblin corpse You open the door. There is an open door here. i - a scroll of identify You open the door. There is an open door here. You open the door. A goblin comes into view. It is wielding a +0 dagger. Found a leather armour. The goblin shouts! The goblin unwields a +0 dagger. The goblin wields a +0 sling. The goblin shoots a sling bullet. The sling bullet closely misses you. A goblin is nearby! You shoot a sling bullet. The sling bullet barely misses the goblin. The goblin shoots a sling bullet. The sling bullet hits you. You shoot a sling bullet. The sling bullet closely misses the goblin. The goblin shoots a sling bullet. The sling bullet completely misses you. You shoot a sling bullet. The sling bullet hits the goblin. The goblin is moderately wounded. The goblin shoots a sling bullet. The sling bullet barely misses you. You shoot a sling bullet. The sling bullet hits the goblin! You kill the goblin! No target in view! No target in view! Magic restored. You open the door. A gnoll and a goblin come into view. The gnoll is wielding a +2 flail of protection. Found a leather armour. There are monsters nearby! You shoot a sling bullet. The sling bullet hits the goblin. The goblin is severely wounded. The gnoll shouts! The goblin unwields a +0 club. The goblin wields a +0 sling. The goblin shoots a sling bullet. The sling bullet barely misses you. You shoot a sling bullet. The sling bullet hits the goblin. You kill the goblin! Something unseen opens the door. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is lightly wounded. You hear a shout! A kobold comes into view. It is wielding a +0 dagger. The gnoll barely misses you. Casting: Jinxbite (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. The gnoll hits you with a +2 flail of protection. A kobold comes into view. It is wielding a +0 whip. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +2 flail of protection (lightly wounded, chance to call a sprite on attack: 53%, 63% to hit) You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is heavily wounded. The gnoll misses you. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +2 flail of protection (heavily wounded, chance to call a sprite on attack: 53%, 63% to hit) You shoot a sling bullet. The sling bullet barely misses the gnoll. The sling bullet hits the kobold but does no damage. A giggling sprite leaps out and doodles on the kobold's face. The kobold is severely wounded. A giggling sprite leaps out and smacks the gnoll with its own hand. The gnoll is severely wounded. The gnoll hits you with a +2 flail of protection! Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +2 flail of protection (severely wounded, heavily drained, chance to call a sprite on attack: 58%, 63% to hit) You shoot a sling bullet. The sling bullet barely misses the gnoll. The sling bullet hits the kobold. You kill the kobold! A giggling sprite leaps out and bonks the gnoll with its +2 flail of protection. The gnoll is almost dead. The gnoll hits you with a +2 flail of protection. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +2 flail of protection (almost dead, heavily drained, chance to call a sprite on attack: 58%, 63% to hit) You shoot a sling bullet. The sling bullet barely misses the gnoll. The sling bullet hits the kobold. The kobold is moderately wounded. A giggling sprite leaps out and makes the kobold trip over its own feet. You kill the kobold! The jinxing sprites lose interest in you. The gnoll hits you with a +2 flail of protection! * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +2 flail of protection! You die... #....... ..# #....... #.# #.......##### #.## ##..###.##### #..# +........... +.. #..#........ ##.# #'#..#........ #..#...#..#........ #.@j).[#......##### #+##.######.).##.####. ####....#..#......#.#.... ........'..#......#†..### #..#+##'##'###..........# #. #.)#...#.##>#.###.. #.[#...#.##.#.# #. #..##)##.##...## . ####...P........ You could see a gnoll (very drained). Vanquished Creatures 2 adders 3 dart slugs An orc (D:3) A ribbon worm (D:4) 10 endoplasms 4 hobgoblins 3 jackals (D:3) 4 ball pythons 2 bats 6 frilled lizards 5 giant cockroaches 8 goblins 2 kobolds (D:4) 2 quokkas 6 rats 59 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | planckenstein the Octopode Hexslinger began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 72 | D:1 | Found Ydud's One-of-a-Kind Rings. 164 | D:1 | Reached XP level 2. HP: 18/18 MP: 3/3 840 | D:2 | Reached XP level 3. HP: 19/23 MP: 5/5 1173 | D:2 | Learned a level 2 spell: Jinxbite 1746 | D:3 | Found an ornate altar of the Wu Jian Council. 2000 | D:3 | Reached XP level 4. HP: 29/29 MP: 6/6 2201 | D:4 | Noticed Sigmund 2470 | D:4 | Reached skill level 1 in Stealth 2523 | D:4 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: pf_arrival_petrified_forest, layout_loops_cross, nrook_mini_vaults, nicolae_shop_unique_rings D:2: layout_loops_cross D:3: layout_loops_ring, marbit_many_paths, grunt_ministairs_15, st_stairs_5, minmay_misc_feat_tiny, chequers_serial_rivers_room_b D:4: corexii_shantytown, layout_basic, amcnicky_altar_gilded, mainiacjoe_overflow_brackets, kennysheep_opposing_triangles, uniq_pikel, uniq_sigmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 1 | 1.7 Fighting | | 1.7 Ranged Weapons | | 2.4 Dodging | | 2.4 Spellcasting | | 1.6 Hexes | | 3.3 Fire Magic | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 111 | 40 || 151 Cast: Jinxbite | | 2 || 2 Use: Scroll | | 5 || 5 Armour: Skin | 19 | 13 || 32 Dodge: Dodged | 20 | 17 || 37 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2565 | 2432 | 133 | 147 | 1947 | 4 | 641.2 | Dungeon | 2565 | 2432 | 133 | 147 | 1947 | 4 | 641.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1004 daAuts D:1: 700 daAuts D:2: 661 daAuts D:4: 199 daAuts