planckenstein Level 1 of the Dungeon [Shop] Aniunoo's Distillery 2 potions of lignification (60 gold) a potion of curing (30 gold) a potion of enlightenment (50 gold) a potion of curing (30 gold) 2 potions of curing (60 gold) a potion of lignification (30 gold) a potion of berserk rage (unknown) (50 gold) (4, 0, D:1) a hobgoblin corpse (skeletalised by now) (5, -11, D:1) a +0 club (10, -24, D:1) an inkwell talisman (10, 0, D:1) a +0 spear (13, -26, D:1) a jackal corpse (skeletalised by now) (13, -15, D:1) a bat skeleton (15, -16, D:1) a bat corpse (skeletalised by now) (16, -16, D:1) a +0 sling (31, -42, D:1) a +0 club (33, -40, D:1) a quokka corpse (skeletalised by now) (34, -12, D:1) a rat corpse (skeletalised by now) (38, -29, D:1) a +0 leather armour (38, -24, D:1) a +0 robe (39, -28, D:1) a +0 dagger a quokka corpse (skeletalised by now) (41, -22, D:1) a +0 chain mail Level 2 of the Dungeon (3, 0, D:2) a bat corpse (skeletalised by now) (8, 31, D:2) a +0 short sword of venom (14, 31, D:2) an adder corpse (skeletalised by now) (14, 32, D:2) a +0 halberd (15, 30, D:2) a +0 flail a ball python corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (15, 31, D:2) a +0 club a gnoll corpse (skeletalised by now) (15, 32, D:2) a +0 halberd (16, 30, D:2) a rat corpse (skeletalised by now) (18, -4, D:2) a +0 long sword (23, 30, D:2) a +0 halberd (25, 1, D:2) a +0 quarterstaff (34, 12, D:2) a +0 dagger (38, 19, D:2) an adder corpse (skeletalised by now) (39, 35, D:2) a +0 dagger (40, 15, D:2) an orb of pyromania (41, 1, D:2) a +0 flail (46, 31, D:2) a rat skeleton (47, 28, D:2) a +0 dagger a +0 sling a +0 dagger a goblin corpse (skeletalised by now) (47, 29, D:2) a +0 club (48, 27, D:2) a +0 dagger a +0 club a +0 spear a +0 animal skin a +0 helmet a goblin corpse (skeletalised by now) (48, 30, D:2) a +0 dagger a goblin corpse (skeletalised by now) (50, 29, D:2) a rat corpse (skeletalised by now) (52, 29, D:2) a rat corpse (skeletalised by now) (54, 25, D:2) a rat corpse (skeletalised by now) (54, 29, D:2) a rat corpse (skeletalised by now) (56, 25, D:2) a rat corpse (skeletalised by now) (57, 30, D:2) a +2 short sword of draining (58, 25, D:2) a rat corpse (skeletalised by now) (58, 29, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (23, -6, D:3) a frilled lizard corpse (skeletalised by now) (23, 2, D:3) a hobgoblin skeleton (36, 2, D:3) a hobgoblin corpse (skeletalised by now) (37, 4, D:3) a +0 dagger a goblin corpse (skeletalised by now) (40, 8, D:3) a +0 dagger (47, -11, D:3) 3 scrolls of fog (48, -11, D:3) a scroll of teleportation (50, 8, D:3) a quokka skeleton (55, 9, D:3) a +0 club a +0 leather armour Level 4 of the Dungeon (0, 1, D:4) a rat corpse (skeletalised by now) a river rat corpse (skeletalised by now) (0, 7, D:4) a +0 long sword (0, 31, D:4) a +0 dagger (7, 2, D:4) a +0 dagger (7, 35, D:4) a +0 leather armour (8, 2, D:4) an adder skeleton (9, 31, D:4) an adder corpse (skeletalised by now) (12, 13, D:4) an adder skeleton (15, 6, D:4) a +0 flail an orc skeleton (16, 5, D:4) the felid corpse of Natasha (skeletalised by now) (18, 38, D:4) a +0 ring mail (19, 2, D:4) a jackal skeleton (20, 2, D:4) a jackal skeleton a jackal skeleton (22, 18, D:4) a +0 dagger a +0 robe an orc skeleton (22, 21, D:4) a +0 club an orc skeleton (23, 20, D:4) a +0 club (24, 25, D:4) the inkwell talisman of Sloth {rF+ Int-2 SInv} [inkwell talisman] rF+: It protects you from fire. Int-2: It affects your intelligence (-2). SInv: It lets you see invisible. (24, 26, D:4) a +0 club (28, 35, D:4) a staff of alchemy (39, 15, D:4) a hobgoblin corpse (skeletalised by now) (42, 15, D:4) a +0 leather armour (42, 31, D:4) a +0 whip (42, 39, D:4) a +0 dagger a kobold corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +1 scale mail of cold resistance (5, 1, D:5) a +0 hand axe an orc skeleton (6, 1, D:5) a +0 trident (6, 2, D:5) a +0 flail (6, 3, D:5) a +0 dagger (6, 4, D:5) a +0 chain mail (14, 21, D:5) a hound skeleton (23, -24, D:5) a +0 short sword (26, -19, D:5) a +0 dagger (28, 5, D:5) the +3 quarterstaff "Hellblazer" {vamp, Str+3 SInv} Str+3: It affects your strength (+3). SInv: It lets you see invisible. It cannot be enchanted further. (44, 4, D:5) a +0 club an orc skeleton (45, 2, D:5) a +0 club an orc skeleton (45, 4, D:5) a hound skeleton (46, 3, D:5) a +0 trident a +0 ring mail an orc skeleton (46, 4, D:5) a +0 club a +0 dagger an orc skeleton (48, -14, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a +0 war axe (3, -5, D:6) a +0 plate armour (4, 5, D:6) a +0 giant spiked club an ogre skeleton (12, -4, D:6) a spore talisman (21, -2, D:6) a +0 club (23, -23, D:6) a +0 leather armour (24, -20, D:6) a +0 robe (34, -26, D:6) a +0 hand axe a +0 scale mail a +0 whip (34, -25, D:6) a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) (45, -3, D:6) a +0 ring mail (49, 10, D:6) a +0 whip Level 7 of the Dungeon (6, -1, D:7) a +4 war axe (still there?) a +0 robe (still there?) (6, 1, D:7) a +0 hand axe (still there?) a +0 robe (still there?) a +5 short sword (still there?) a +0 robe (still there?) (7, 1, D:7) a +3 great sword of freezing a +0 robe a bullfrog corpse (11, -8, D:7) a ring of see invisible