Dungeon Crawl Stone Soup version 0.34.0 (webtiles) character file. Game seed: 9675877299331364268 294 planckenstein the Conjurer (level 6, -7/45 HPs) Began as an Armataur Conjurer on Feb 10, 2026. Mangled by an iguana (10 damage) ... on level 4 of the Dungeon. The game lasted 00:05:32 (1039 turns). planckenstein the Conjurer (Armataur Conjurer) Turns: 1039, Time: 00:05:33 Health: -7/45 AC: 4 Str: 12 XL: 6 Next: 11% Magic: 2/8 EV: 8 Int: 21 God: Gold: 64 SH: 0 Dex: 8 Spells: 1/8 levels left rFire . . . (100%) d - +0 dagger (protect) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr + (50%) (gloves unavailable) SInv . (barding unavailable) Will ..... (no amulet) Stlth ++ e - ring of resist corrosion HPRegen 0.27/turn (no ring) MPRegen 0.11/turn c - quill talisman %: roll @: quill-form A: quills, large, deformed body, tough skin 3, armoured tail 2, rollpage 1 a: no special abilities You were on level 4 of the Dungeon. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 64 gold pieces. Inventory: Hand Weapons b - a +0 spear d - a +0 dagger of protection (weapon) Armour a - a +0 robe (worn) f - a +1 chain mail of poison resistance Jewellery e - a ring of resist corrosion (worn) Talismans c - a quill talisman (worn) Wands a - a wand of flame (17) Scrolls c - a scroll of brand weapon {unknown} e - 2 scrolls of enchant weapon {unknown} h - 2 scrolls of identify {unknown} j - a scroll of enchant armour {unknown} k - a scroll of butterflies {unknown} Potions g - a potion of magic d - 3 potions of mutation {unknown} f - a potion of berserk rage {unknown} l - a potion of heal wounds {unknown} Skills: - Level 1.3 Dodging - Level 2.1 Stealth - Level 1.7 Spellcasting - Level 6.0 Conjurations + Level 3.1 Translocations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 1% 2 c - Iskenderun's Mystic Conj/Tloc 21% 2d6 (+2d3 22% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d7 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Zot: 26544 Temple: D:4-7 Altars: Gozag Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a heavy armoured tail. You regenerate magic when rolling toward enemies. (Rampage MPRegen) Message History You see here a ball python corpse. There is an open door here. There is an open door here. There is a stone staircase leading down here. You encounter a jackal. You roll towards the jackal! The jackal barks! You encounter a phantom. Found a pair of embroidered boots. The jackal bites you. You take 2 damage, and have 36/38 hp. You closely miss the jackal. You tail-slap the jackal. The jackal is severely wounded. The jackal bites you but does no damage. You roll towards the phantom! You closely miss the phantom. The phantom is staggered. The jackal barely misses you. The jackal closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a phantom (71% to hit) You miscast Searing Ray. Nothing appears to happen. The jackal barks! The jackal bites you but does no damage. The phantom barely misses you. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a phantom (71% to hit) You focus your ray upon the phantom. The searing ray hits the phantom! The phantom is heavily damaged. (Press . to maintain the ray.) The jackal closely misses you. The phantom hits you. The phantom blinks! You blink. You stop channelling your searing ray. You take 6 damage, and have 31/38 hp. The phantom hits you. The phantom blinks! You blink. You take 6 damage, and have 25/38 hp. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a phantom (heavily damaged, 71% to hit) You focus your ray upon the phantom. The searing ray misses the phantom. (Press . to maintain the ray.) The jackal barely misses you. The jackal misses you. The phantom hits you. The phantom blinks! You blink. You stop channelling your searing ray. You take 2 damage, and have 23/38 hp. You barely miss the phantom. You tail-slap the phantom. The phantom is heavily damaged. The phantom hits you but does no damage. You miss the phantom. Your tail-slap misses the phantom. The phantom is heavily damaged. The jackal bites you. * * * LOW HITPOINT WARNING * * * The phantom hits you. * * * LOW HITPOINT WARNING * * * The phantom blinks! You blink. You take 4 damage, and have 19/38 hp. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a phantom (heavily damaged, 71% to hit) You focus your ray upon the phantom. The searing ray hits the phantom! The phantom is almost destroyed. (Press . to maintain the ray.) The phantom hits you. * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 15/38 hp. Unknown command. The searing ray hits the phantom! You destroy the phantom! * * * LOW MAGIC WARNING * * * Your Translocations skill increases to level 3! You have reached level 6! Unknown command. You closely miss the jackal. You stop channelling your searing ray. The jackal misses you. You hit the jackal. Your weapon exudes an aura of protection. Your tail-slap misses the jackal. The jackal is moderately wounded. The jackal barely misses you. The jackal completely misses you. x2 The jackal bites you but does no damage. You hit the jackal but do no damage. The jackal is moderately wounded. The jackal barely misses you. The jackal is struck by your quills. The jackal closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (heavily wounded, 100% to hit) The magic dart hits the jackal but does no damage. The jackal is heavily wounded. * * * LOW MAGIC WARNING * * * The jackal is struck by your quills. The jackal bites you but does no damage. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (almost dead, 100% to hit) The magic dart hits the jackal. You kill the jackal! * * * LOW MAGIC WARNING * * * The jackal barely misses you. Your magical contamination has completely faded away. You hit the jackal. The jackal is almost dead. The jackal bites you but does no damage. You hit the jackal but do no damage. The jackal is almost dead. The jackal barely misses you. The jackal bites you but does no damage. You barely miss the jackal. The jackal is almost dead. The jackal barely misses you. You hit the jackal. You kill the jackal! You now have 64 gold pieces (gained 13). You see here a jackal corpse. You encounter an iguana. Found a mace. The iguana leaves your sight. Found a stone staircase leading down. You roll towards the iguana! Found 27 gold pieces. You encounter an endoplasm. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an iguana (82% to hit) Okay, then. Unknown command. You hit the iguana but do no damage. Your weapon exudes an aura of protection. The iguana bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 21/45 hp. Unknown command. You hit the iguana but do no damage. The endoplasm quivers. The iguana bites you but does no damage. Unknown command. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an iguana (82% to hit) You focus your ray upon the iguana. The searing ray hits the iguana but does no damage. (Press . to maintain the ray.) * * * LOW MAGIC WARNING * * * The iguana bites you. * * * LOW HITPOINT WARNING * * * You take 5 damage, and have 16/45 hp. Unknown command. The searing ray hits the iguana. The iguana is moderately wounded. * * * LOW MAGIC WARNING * * * The iguana bites you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 14/45 hp. Unknown command. The searing ray hits the iguana. The iguana is severely wounded. * * * LOW MAGIC WARNING * * * The iguana bites you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 12/45 hp. Unknown command. The searing ray hits the iguana but does no damage. The iguana is severely wounded. * * * LOW MAGIC WARNING * * * You finish channelling your searing ray. The iguana barely misses you. Unknown command. Unknown command. The iguana attacks as it pursues you! The iguana barely misses you. There is a stone staircase leading down here. You closely miss the iguana. The iguana is severely wounded. The iguana hisses menacingly. The iguana bites you! * * * LOW HITPOINT WARNING * * * You take 10 damage, and have 2/45 hp. Unknown command. Unknown command. You barely miss the iguana. You tail-slap the iguana. The iguana is severely wounded. The iguana bites you! You die... ..........#........# .##....####. #########<#........##.#.####.†..# ..........#..[........#.# ###### ......#####.........###.# #.†'.. ......# #.........# #.####..#.ß .....## #######+#.# ##....###.ß .....### # #.# ###### #.. .....+.# ...$######.# #'# .....#.# #.....@...# #.. ####.#.# #######l.## #.. ..##.#.# #.J....... #.. ..#....# ....#$#.... #.. .....#######.#.#....# ... ### .............#.)..### +# #......##### #....# ##...### #..#.. ......# ...#.. You could see an iguana and an endoplasm. Vanquished Creatures A black bear (D:4) A phantom (D:4) A hound (D:4) 5 adders 2 shadow imps (D:4) 3 dart slugs A ribbon worm (D:2) 2 endoplasms (D:2) 4 hobgoblins 5 jackals 2 quokkas 5 ball pythons A bat (D:2) 3 frilled lizards 3 goblins 4 kobolds 4 rats 47 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | planckenstein the Armataur Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 154 | D:2 | Reached skill level 4 in Conjurations 154 | D:2 | Reached XP level 2. HP: 17/20 MP: 1/4 163 | D:2 | Learned a level 2 spell: Searing Ray 294 | D:2 | Found an opulent altar of Gozag. 337 | D:2 | Reached XP level 3. HP: 26/26 MP: 1/5 556 | D:4 | Reached skill level 5 in Conjurations 586 | D:5 | Entered Level 5 of the Dungeon 586 | D:5 | Encountered a scorpion 652 | D:4 | Reached XP level 4. HP: 27/33 MP: 6/6 726 | D:4 | Encountered a black bear 763 | D:4 | Killed a black bear 764 | D:4 | Reached skill level 6 in Conjurations 764 | D:4 | Reached XP level 5. HP: 32/38 MP: 0/7 769 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 1010 | D:4 | Reached XP level 6. HP: 18/45 MP: 1/8 1038 | D:4 | HP: 2/45 [iguana (10)] 1039 | D:4 | Mangled by an iguana Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_shattered_statue, layout_basic, minmay_heptomino_d4 D:2: layout_basic, basic_altar D:3: layout_basic, jmf_multi_god_temple D:4: minmay_chambers_of_fours, layout_basic, minmay_temple_entry_tees, uniq_eustachio D:5: layout_basic, dk_yredelemnul_ordeal, dk_noncrumbling_4 Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 4 5 6 | 6.0 Translocations | 2 3 | 3.1 Dodging | | 1.3 Stealth | | 2.1 Spellcasting | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 51 | 29 || 80 Melee: Spear | 43 | || 43 Tailslap | 3 | 5 || 8 Unarmed | 1 | || 1 Dagger | 7 | 29 || 36 Cast: Magic Dart | 36 | 3 || 39 Searing Ray | 3 | 9 || 12 Stab: Sleeping | 2 | || 2 Armour: Robe | 64 | 37 || 101 Dodge: Dodged | 29 | 29 || 58 Form: Quill | 1 | || 1