Dungeon Crawl Stone Soup version 0.34.0 (webtiles) character file. Game seed: 4925999843458001566 63 planckenstein the Conjurer (level 3, -2/23 (26) HPs) Began as an Armataur Conjurer on Feb 10, 2026. Slain by an orc wizard ... wielding a +2 dagger of draining (4 damage) ... on level 3 of the Dungeon. The game lasted 00:04:23 (724 turns). planckenstein the Conjurer (Armataur Conjurer) Turns: 724, Time: 00:04:23 HP: -2/23 (26) AC: 4 Str: 12 XL: 3 Next: 89% MP: 0/5 EV: 8 Int: 20 God: Gold: 109 SH: 0 Dex: 8 Spells: 2/5 levels left rFire . . . (100%) c - +0 short sword rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no barding) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: roll @: confused, drained A: large, deformed body, tough skin 3, armoured tail 2, rollpage 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 109 gold pieces. Inventory: Hand Weapons c - a +0 short sword (weapon) Armour a - a +0 robe (worn) b - a +0 ring mail of positive energy Jewellery d - an amulet of faith Scrolls c - a scroll of immolation {unknown} d - a scroll of blinking {unknown} e - a scroll of identify {unknown} Potions g - 4 potions of magic f - a potion of attraction {unknown} j - a potion of curing {unknown} k - 2 potions of brilliance {unknown} Skills: - Level 1.3 Dodging - Level 2.1 Stealth - Level 1.7 Spellcasting + Level 5.0 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d6 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 17270 Altars: Shops: D:3 ( Annotations: D:3 Ijyb Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a heavy armoured tail. You regenerate magic when rolling toward enemies. (Rampage MPRegen) Message History e - a scroll labelled JEIPOS OMEGA Found a stone staircase leading up. Found 11 gold pieces. You now have 109 gold pieces (gained 11). You encounter a hobgoblin. You encounter a ribbon worm. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a hobgoblin (asleep, 100% to hit) The magic dart hits the hobgoblin. The hobgoblin is almost dead. The hobgoblin shouts! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a hobgoblin (almost dead, 100% to hit) The magic dart hits the hobgoblin. You kill the hobgoblin! You roll towards the ribbon worm! The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! You disentangle yourself. You roll towards the ribbon worm! The ribbon worm bites you! You take 8 damage, and have 18/26 hp. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (92% to hit) You focus your ray upon the ribbon worm. The searing ray hits the ribbon worm. The ribbon worm is moderately wounded. (Press . to maintain the ray.) The ribbon worm barely misses you. The searing ray hits the ribbon worm. The ribbon worm is severely wounded. The searing ray hits the ribbon worm. You kill the ribbon worm! You stop channelling your searing ray. There is a stone staircase leading down here. You climb downwards. You encounter a bat. Found a parchment of Inner Flame and a bubbling blue potion. Found two stone staircases leading down. There is a stone staircase leading up here. Press: ? - help, v - describe, . - travel, g - get item Item here: a parchment of Inner Flame. The floor. Unknown command. You roll towards the bat! You closely miss the bat. Your tail-slap misses the bat. The bat closely misses you. The bat hits you but does no damage. You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (66% to hit) You focus your ray upon the bat. The searing ray hits the bat. You kill the bat! (Press . to maintain the ray.) You stop channelling your searing ray. You encounter Ijyb the Inquisitive. She is wielding a +0 club and carrying a wand of mindburst. Ijyb zaps a wand. You barely resist. Okay, then. Okay, then. Unknown command. You encounter a gnoll and a kobold. The gnoll is wielding a +2 spear of venom. The kobold is quivering poisoned darts. Unknown command. Unknown command. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You see here a +0 dagger. A ball python comes into view. You can't go down here! The ball python hisses angrily. There is a stone staircase leading down here. You climb downwards. Level annotation: Ijyb There is a stone staircase leading up here. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 dagger and wearing a +0 ring mail (81% to hit) You focus your ray upon the orc. The searing ray hits the orc. The orc is moderately wounded. (Press . to maintain the ray.) You hear a shout! x2 The searing ray hits the orc. You kill the orc! * * * LOW MAGIC WARNING * * * The searing ray hits the orc! You kill the orc! * * * LOW MAGIC WARNING * * * You finish channelling your searing ray. You encounter a bat. Items here: )) [ †. You encounter a ribbon worm. The orc wizard leaves your sight. The orc wizard shouts! The ribbon worm expels a string of sticky webbing. The stream of webbing misses you. The orc wizard mumbles some strange words. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You encounter an ufetubus and a quokka. The ufetubus shouts! You encounter an ufetubus. You roll towards the ribbon worm! Found a parchment of Frozen Ramparts. The ribbon worm bites you. You take 5 damage, and have 21/26 hp. The bat attacks as it pursues you! The bat hits you but does no damage. The bat barely misses you. The ribbon worm bites you but does no damage. The bat hits you but does no damage. You encounter a ball python. Found a spear. The bat attacks as it pursues you! The bat completely misses you. The bat hits you but does no damage. You closely miss the ufetubus. The ufetubus hits you. The ufetubus completely misses you. You take 2 damage, and have 20/26 hp. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ufetubus (wandering, hasn't noticed you, 63% to hit) You focus your ray upon the ufetubus. The searing ray misses the ufetubus. The searing ray hits the bat! You kill the bat! The searing ray hits the ufetubus! You kill the ufetubus! (Press . to maintain the ray.) The ufetubus hits you but does no damage. The ufetubus hits you. The ufetubus barely misses you. x2 You take 3 damage, and have 17/26 hp. The searing ray misses the ufetubus. The searing ray hits the ribbon worm! The ribbon worm is heavily wounded. The searing ray hits something. The ufetubus hits you. * * * LOW HITPOINT WARNING * * * The ufetubus hits you but does no damage. You take 2 damage, and have 15/26 hp. Unknown command. The searing ray hits the ufetubus! The ufetubus is almost dead. The searing ray hits the ribbon worm. The ribbon worm is severely wounded. The searing ray hits the quokka. The quokka is almost dead. The ufetubus hits you. * * * LOW HITPOINT WARNING * * * The ufetubus hits you. * * * LOW HITPOINT WARNING * * * The ufetubus hits you. * * * LOW HITPOINT WARNING * * * The ufetubus hits you. * * * LOW HITPOINT WARNING * * * You take 13 damage, and have 2/26 hp. Unknown command. Unknown command. The searing ray hits the ufetubus! You kill the ufetubus! The searing ray hits the ribbon worm! You kill the ribbon worm! The searing ray hits the quokka. You kill the quokka! * * * LOW MAGIC WARNING * * * You finish channelling your searing ray. The ball python hisses angrily. Your Conjurations skill increases to level 5! Unknown command. Unknown command. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits something. (Press . to maintain the ray.) * * * LOW MAGIC WARNING * * * Something hits you but does no damage. You feel drained. Without enough magic to sustain it, your Searing Ray dissipates. Something hits you but does no damage. You feel drained. Something hits you but does no damage. You feel drained. The ball python barely misses you. You hit the ball python. You kill the ball python! You hear some strange, mumbled words. You are confused. The orc hits you from afar with a +0 trident. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 2/23 hp. Unknown command. You bump into the rock wall. Something hits you. You die... .....#####.. # ...#...... .# .. ......... ..# 5.......... ...# .......... ....) . ..5.###..####.:.# #.. ........#†{@....# .. ........†o#######.# .........## ##....# ..........###.<# ............).## ........#..#### ...........{. ####### ##.#########... #...... ... ### #<...oo You could see an orc. Vanquished Creatures 2 adders (D:2) 2 ufetubi (D:3) 3 ribbon worms 2 dart slugs (D:1) 2 orcs (D:3) A hobgoblin (D:2) 2 quokkas A ball python (D:3) 7 bats 4 endoplasms 3 frilled lizards (D:1) 2 goblins 3 kobolds 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | planckenstein the Armataur Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 166 | D:1 | Reached skill level 4 in Conjurations 178 | D:1 | Reached XP level 2. HP: 20/20 MP: 4/4 183 | D:1 | Learned a level 2 spell: Searing Ray 464 | D:2 | Reached XP level 3. HP: 26/26 MP: 1/5 621 | D:3 | Found Coqomena's Antique Weapon Emporium. 677 | D:3 | Encountered Ijyb 720 | D:3 | Reached skill level 5 in Conjurations 724 | D:3 | Slain by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_refuge, layout_basic, serial_forest, infiniplex_forest_end_1, infiniplex_forest_fountain, infiniplex_forest_lined_ring, infiniplex_forest_lined_4_way, infiniplex_forest_end_3, infiniplex_forest_end_2, due_unseen_surprise D:2: layout_loops_ring, grunt_decor_one_mirror, minmay_stone_trees_small D:3: layout_rooms, nicolae_gozag_cash_rules_everything_around_me, tso_altar, serial_shops, nicolae_shop_tiny_statue_garden, shop, uniq_ijyb Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 4 5 | 5.0 Dodging | | 1.3 Stealth | | 2.1 Spellcasting | | 1.7 Action || total ---------------------------++------- Attack: Normal || 20 Melee: Short sword || 19 Tailslap || 2 Unarmed || 1 Cast: Magic Dart || 30 Searing Ray || 11 Stab: Sleeping || 3 Armour: Robe || 54 Dodge: Dodged || 30