Dungeon Crawl Stone Soup version 0.34.0 (webtiles) character file. Game seed: 12206431360132911086 1558 planckenstein the Placeless Armataur (level 8, -1/57 HPs) Began as an Armataur Conjurer on Feb 10, 2026. Slain by an orc warrior ... wielding a +0 halberd of flaming (7 damage) ... on level 7 of the Dungeon. The game lasted 00:15:08 (1983 turns). planckenstein the Placeless Armataur (AtCj) Turns: 1983, Time: 00:15:09 Health: -1/57 AC: 4 Str: 13 XL: 8 Next: 58% Magic: 0/12 EV: 8 Int: 20 God: Gold: 238 SH: 8 Dex: 9 Spells: 6/13 levels left rFire . . . (100%) e - +2 short sword (protect) rCold . . . (100%) b - +0 buckler rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no barding) Will ..... d - amulet of reflection Stlth ++ h - +4 ring of slaying HPRegen 0.29/turn (no ring) MPRegen 0.13/turn %: reflection, roll @: no status effects A: large, deformed body, tough skin 3, armoured tail 2, rollpage 2 a: Convert to Beogh (0%) You were on level 7 of the Dungeon. You visited 2 branches of the dungeon, and saw 8 of its levels. You collected 238 gold pieces. Inventory: Hand Weapons c - a +0 dagger e - a +2 short sword of protection (weapon) g - a +0 halberd of venom i - a +4 war axe Armour a - a +0 robe (worn) b - a +0 buckler (worn) Jewellery d - an amulet of reflection (worn) h - a +4 ring of slaying (worn) Wands a - a wand of flame (6) Scrolls g - a scroll of fog {!r} e - a scroll of identify {unknown} h - 2 scrolls of poison {unknown} c - a scroll of blinking {unknown} k - 2 scrolls of enchant armour {unknown} l - a scroll of torment {unknown} m - a scroll of amnesia {unknown} n - a scroll of noise {unknown} Potions g - 2 potions of magic d - 4 potions of lignification {unknown} f - a potion of enlightenment {unknown} j - 3 potions of curing {unknown} Skills: - Level 1.4 Dodging - Level 2.2 Stealth - Level 3.0 Spellcasting + Level 6.5 Conjurations + Level 8.5 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 c - Iskenderun's Mystic Conj/Tloc 33% 2d8 (+2d4 9% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 74% N/A 1% 2 Ensorcelled Hibernation Hex/Ice 6% N/A 30% 2 Fulminant Prism Conj/Alch 8% 3d6 45% 4 Ozocubu's Armour Ice 3% N/A 52% 3 Passwall Erth 3% N/A 52% 3 Swiftness Air 3% N/A 52% 3 Arcjolt Conj/Air 8% 1d18 82% 5 Freezing Cloud Conj/Ice/Air 5% 6-21 92% 5 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Zot: 26349 Temple (1/1) D:6 Zot: 5995 The Realm of Zot is guarded by orbs of winter. Altars: Ashenzari Cheibriados Elyvilon Fedhas Gozag Kikubaaqudgha Nemelex Xobeh Okawaru Ru Sif Muna Trog Vehumet Wu Jian Xom Yredelemnul Annotations: D:3 Sigmund D:7 Maurice Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a heavy armoured tail. You regenerate magic and health when rolling toward enemies. (Rampage Regen) Message History You encounter a wight. It is wielding a +4 war axe. You roll towards the wight! You roll towards the wight! You hit the wight. Your weapon exudes an aura of protection. The wight is lightly damaged. The wight is staggered. Casting: Iskenderun's Mystic Blast (dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wight, wielding a +4 war axe and wearing a +0 robe (79% to hit) You focus your ray upon the wight. The searing ray hits the wight. The wight is moderately damaged. The searing ray hits the wight! The wight is heavily damaged. The searing ray hits the wight. The wight is lightly damaged. The searing ray hits the wight. The wight is moderately damaged. (Press . to maintain the ray.) You block the wight's attack. The searing ray hits the wight. The wight is heavily damaged. The searing ray misses the wight. The searing ray hits the wight. The wight is moderately damaged. The searing ray hits the wight but does no damage. The wight is moderately damaged. The wight hits you with a +2 mace. You take 3 damage, and have 54/57 hp. The searing ray hits the wight. The wight is heavily damaged. The searing ray hits the wight. The wight is heavily damaged. The searing ray hits the wight. The wight is moderately damaged. The searing ray hits the wight. The wight is heavily damaged. The wight barely misses you. The searing ray hits the wight! You destroy the wight! The searing ray hits the wight but does no damage. The wight is heavily damaged. The searing ray hits the wight. The wight is severely damaged. The searing ray hits the wight but does no damage. The wight is heavily damaged. You finish channelling your searing ray. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wight, wielding a +4 war axe and wearing a +0 robe (heavily damaged, 79% to hit) You focus your ray upon the wight. The searing ray hits the wight. The wight is almost destroyed. The searing ray hits the wight. The wight is severely damaged. The searing ray hits the wight. The wight is severely damaged. (Press . to maintain the ray.) The wight hits you with a +0 flail. You feel drained. You take 6 damage, and have 51/56 hp. The searing ray hits the wight but does no damage. The wight is almost destroyed. The searing ray hits the wight! You destroy the wight! The searing ray hits the wight. The wight is almost destroyed. The wight hits you with a +0 flail! Your life force feels restored. You take 10 damage, and have 41/57 hp. The searing ray hits the wight! You destroy the wight! The searing ray hits the wight. You destroy the wight! You finish channelling your searing ray. Items here: )) [[. Things that are here: a +0 scimitar; a +0 robe Things that are here: a +4 war axe; a +0 robe i - a +4 war axe Found 7 gold pieces. You now have 238 gold pieces (gained 7). You encounter Maurice the Thief, an orc wizard and an orc. Maurice is carrying a wand of flame. The orc is quivering boomerangs. Aiming: Corrosive Bolt Press: ? - help, Shift-Dir - straight line Out of range. The bolt of acid hits Maurice! Maurice is lightly wounded. Maurice shouts! The bolt of acid hits the orc! You kill the orc! The bolt of acid hits the orc wizard! The acid corrodes the orc wizard! The orc wizard is almost dead. The orc wizard shouts! You hear a shout! x2 You encounter an orc. It is wielding a +0 club. You encounter an orc warrior. It is wielding a +0 mace. You encounter an orc wizard. It is wielding a +0 dagger. The orc wizard shouts! You hear a shout! The orc shouts! You hear a shout! You roll towards Maurice! You encounter an orc. It is wielding a +0 short sword. You hit Maurice. Your weapon exudes an aura of protection. Maurice is moderately wounded. Maurice is staggered. You hear a shout! You encounter an orc warrior. It is wielding a +0 halberd of flaming. You hear a shout! Aiming: Corrosive Bolt Press: ? - help, Shift-Dir - straight line The bolt of acid hits Maurice! Maurice is moderately wounded. The bolt of acid hits the orc wizard! You kill the orc wizard! The bolt of acid hits the orc wizard! The orc wizard is almost dead. The now-empty wand crumbles to dust. Maurice gestures wildly while chanting. Maurice flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the orc warrior! The orc warrior is moderately wounded. The orc warrior is knocked back by the mystic blast. The orc warrior collides with the orc wizard. You kill the orc wizard! The mystic blast hits something. You encounter an orc. It is wielding a +0 flail. You encounter an orc priest. It is wielding a +0 dagger. You encounter an orc wizard. It is wielding a +0 dagger. Something hits you. Something steals your +2 vampiric hand axe! Something bites you. You feel your power leaking away. Something drains your magic. You take 7 damage, and have 50/57 hp. Casting: Iskenderun's Mystic Blast (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the orc warrior. The orc warrior is heavily wounded. The orc warrior is knocked back by the mystic blast. The orc warrior collides with the orc priest. The orc priest is lightly wounded. The mystic blast hits something! * * * LOW MAGIC WARNING * * * The orc priest calls upon Beogh to heal the orc warrior. The orc warrior is healed somewhat. You encounter an orc. It is wielding a +0 club and wearing the +1 leather armour of the Kettle-Drum {rF+ Dex+4}. Casting: Iskenderun's Mystic Blast (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Aiming: Mindburst Press: ? - help, Shift-Dir - straight line Something's mind is blasted! The now-empty wand crumbles to dust. You hear some strange, mumbled words. You encounter an orc. It is wielding a +0 hand axe and quivering boomerangs. Okay, then. Okay, then. The orc warrior attacks as it pursues you! The orc warrior hits you with a +0 mace. You hear some strange, mumbled words. You take 3 damage, and have 49/57 hp. You miss something. You tail-slap something! You block the orc warrior's attack. You hear a zap. A puff of flame appears from out of thin air! The puff of flame hits you. You take 4 damage, and have 45/57 hp. You completely miss something. The orc warrior hits you with a +0 mace! * * * LOW HITPOINT WARNING * * * You hear some strange, mumbled words. The orc priest invokes the aid of Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * The orc warrior hits you from afar with a +0 halberd of flaming! * * * LOW HITPOINT WARNING * * * The orc warrior burns you. * * * LOW HITPOINT WARNING * * * The orc priest shouts, "The Pantheon deserves no one's loyalty. Let us show you the true path!" (press Y on the ability menu to convert to Beogh) You take 39 damage, and have 6/57 hp. The orc warrior attacks as it pursues you! You block the orc warrior's attack. The orc priest calls upon Beogh to heal the orc warrior. The orc warrior is healed somewhat. Unknown command. Unknown command. Casting: Iskenderun's Mystic Blast (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits something. The mystic blast hits the orc warrior but does no damage. The mystic blast hits the orc warrior! The orc warrior is moderately wounded. The orc warrior is knocked back by the mystic blast. * * * LOW MAGIC WARNING * * * The orc warrior hits you from afar with a +0 halberd of flaming! You die... #... o.o .. #.o #.# )o ##.. ##)# ...## #o.# #...####.# #.#.....o####### #######...#..oo.@....## ........# ##########..# #######.#############.# #...............# ################# You could see 2 orc warriors and an orc priest. Vanquished Creatures 2 orc warriors (D:7) A black bear (D:6) 2 ice beasts An ogre (D:5) A centaur (D:5) A phantom (D:6) A kobold brigand (D:6) A scorpion (D:6) 5 wights (D:7) A bes kemwar (D:6) A hound (D:4) A gnoll bouda (D:6) 3 iguanas 3 sleepcaps 3 orc wizards 4 gnolls 6 adders A shadow imp (D:4) A dart slug (D:3) 16 orcs 3 endoplasms A hobgoblin (D:4) 2 quokkas 2 ball pythons 2 bats 2 frilled lizards A goblin (D:2) 5 kobolds (D:6) A rat (D:3) 74 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | planckenstein the Armataur Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 217 | D:3 | Found a sparkling altar of Nemelex Xobeh. 217 | D:3 | Encountered Sigmund 263 | D:3 | Reached XP level 2. HP: 20/20 MP: 1/5 313 | D:3 | Identified the +1 dagger of the Arctic Tern {reap, *Noise | rF+++ Int-2 Stlth+} 338 | D:3 | Learned a level 2 spell: Searing Ray 349 | D:3 | Found an iron altar of Okawaru. 407 | D:3 | Reached XP level 3. HP: 20/26 MP: 4/6 497 | D:3 | Reached skill level 5 in Conjurations 497 | D:3 | Reached XP level 4. HP: 20/33 MP: 0/7 787 | D:4 | Reached XP level 5. HP: 36/38 MP: 0/8 905 | D:5 | Entered Level 5 of the Dungeon 987 | D:5 | Reached skill level 1 in Translocations 993 | D:5 | Learned a level 4 spell: Iskenderun's Mystic Blast 1055 | D:6 | Reached skill level 3 in Translocations 1055 | D:6 | Reached XP level 6. HP: 36/45 MP: 3/9 1061 | D:6 | Found a broken altar of Ashenzari. 1216 | D:6 | Reached skill level 4 in Translocations 1298 | D:6 | Reached skill level 5 in Translocations 1298 | D:6 | Gained mutation: You regenerate magic and health when | rolling toward enemies. (Rampage Regen) [Armataur growth] 1298 | D:6 | Reached XP level 7. HP: 33/50 MP: 4/10 1377 | D:6 | Found a staircase to the Ecumenical Temple. 1377 | D:6 | Found a statue of an orb of winter. 1378 | D:6 | Found a statue of an orb of winter. 1404 | D:6 | Reached skill level 6 in Translocations 1538 | Temple | Entered the Ecumenical Temple 1705 | D:5 | Reached skill level 7 in Translocations 1840 | D:7 | Reached XP level 8. HP: 57/57 MP: 3/11 1851 | D:7 | Reached skill level 8 in Translocations 1971 | D:7 | Encountered Maurice 1975 | D:7 | Something stole a +2 vampiric hand axe 1976 | D:7 | Identified the +1 leather armour of the Kettle-Drum {rF+ | Dex+4} 1983 | D:7 | Slain by an orc warrior Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_c, layout_basic D:2: layout_basic, serial_rivers, chequers_serial_rivers_small_b, chequers_serial_rivers_marsh, chequers_serial_rivers_small_3, chequers_serial_rivers_large_b, chequers_serial_rivers_micro_c, chequers_serial_rivers_small_b, minmay_misc_feat_alley, minivault_11, wander_ebering_terrifying_dragon_lair D:3: layout_loops_ring, mainiacjoe_overflow_small_starburst, nicolae_nemelex_xobeh_surely_you_jest, uniq_crazy_yiuf_cottage, uniq_sigmund D:4: minmay_evil_eye, layout_gridville D:5: layout_loops_cross D:6: darby_rabbit_hole [darby_rabbit_hole_end_abyss], layout_loops_ring, mainiacjoe_overflow_six_doors_small, minmay_temple_entry_nine_rooms D:7: layout_rooms, minmay_microvault, uniq_maurice Temple: nicolae_temple_godzebo Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Spellcasting | 2 3 | 3.0 Conjurations | 4 5 6 | 6.5 Translocations | 3 5 7 8 | 8.5 Dodging | | 1.4 Stealth | | 2.2 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 16 | 19 | 12 || 47 Melee: Dagger | 14 | | || 14 Tailslap | 1 | 1 | 4 || 6 Unarmed | 1 | | || 1 Short sword | 1 | 19 | 12 || 32 Cast: Magic Dart | 19 | | 1 || 20 Searing Ray | 10 | 23 | 15 || 48 Iskenderun's Myst | | | 8 || 8 Evoke: Wand of mindburst | | 3 | 2 || 5 Wand of acid | | 3 | 7 || 10 Wand of flame | | 1 | 2 || 3 Read: Teleportation | 1 | | || 1 Fog | 1 | | || 1 Stab: Sleeping | 2 | 2 | 1 || 5 Armour: Robe | 26 | 38 | 70 || 134 Dodge: Dodged | 7 | 19 | 24 || 50 Block: Buckler | 15 | 33 | 37 || 85 Reflection | | | 6 || 6