Dungeon Crawl Stone Soup version 0.34.0 (webtiles) character file. Game seed: 9067776744370578551 844 planckenstein the Grasshopper (level 7, -34/50 HPs) Began as an Armataur Conjurer on Feb 11, 2026. Annihilated by an ogre ... wielding a +0 giant club (36 damage) ... on level 6 of the Dungeon. The game lasted 00:11:04 (1451 turns). planckenstein the Grasshopper (Armataur Conjurer) Turns: 1451, Time: 00:11:04 Health: -34/50 AC: 7 Str: 12 XL: 7 Next: 68% Magic: 3/10 EV: 8 Int: 27 God: Gold: 257 SH: 0 Dex: 8 Spells: 2/10 levels left rFire . . . (100%) d - +2 dagger (drain) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois + (33%) (no helmet) rElec . (100%) e - +1 cloak rCorr . (100%) h - +0 pair of gloves SInv . (no barding) Will ..... (no amulet) Stlth ++ c - ring of poison resistance HPRegen 1.58/turn g - +6 ring of intelligence MPRegen 0.78/turn %: roll @: no status effects A: large, deformed body, tough skin 3, armoured tail 2, rollpage 2 a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 257 gold pieces. Inventory: Hand Weapons b - a +0 short sword d - a +2 dagger of draining (weapon) f - a +4 quarterstaff of chaos Missiles i - a throwing net Armour a - a +0 robe (worn) e - a +1 cloak (worn) h - a +0 pair of gloves (worn) j - an orb of mayhem Jewellery c - a ring of poison resistance (worn) g - a +6 ring of intelligence (worn) Wands p - a wand of polymorph (4) c - a wand of warping (7) Scrolls w - 2 scrolls of enchant weapon i - 3 scrolls of identify h - a scroll of immolation {unknown} k - a scroll of poison {unknown} l - 2 scrolls of teleportation {unknown} m - a scroll of amnesia {unknown} q - a scroll of enchant armour {unknown} u - a scroll of fog {unknown} Potions g - a potion of magic d - a potion of cancellation {unknown} f - a potion of enlightenment {unknown} j - 2 potions of attraction {unknown} n - a potion of lignification {unknown} o - a potion of curing {unknown} Skills: - Level 1.4 Dodging - Level 3.0 Stealth - Level 2.0 Spellcasting - Level 6.0 Conjurations + Level 6.5 Translocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 70% 2d7 1% 2 c - Iskenderun's Mystic Conj/Tloc 36% 2d9 (+2d4 8% 4 A - Apportation Tloc 76% N/A 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 2% N/A 28% 3 Fulminant Prism Conj/Alch 9% 3d7 28% 4 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Zot: 26936 Temple: D:4-7 Altars: Dithmenos Okawaru Uskayaw Annotations: D:4 Pikel D:6 Blorkula the orcula Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a heavy armoured tail. You regenerate magic and health when rolling toward enemies. (Rampage Regen) Message History You kill the orc priest! Your Translocations skill increases to level 6! You closely miss the orc priest. Your tail-slap misses the orc priest. The orc priest hits you with a +0 flail. You take 5 damage, and have 36/50 hp. Casting: Iskenderun's Mystic Blast (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. The orc priest barely misses you. The orc priest leaves your sight. Items here: ))) [[ †. Casting: Iskenderun's Mystic Blast (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 whip and wearing a +0 ring mail (83% to hit) You focus your ray upon the orc. The searing ray hits the orc priest. The orc priest is moderately wounded. The searing ray hits the orc! You kill the orc! (Press . to maintain the ray.) The orc priest hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make your choice!" (press Y on the ability menu to convert to Beogh) You take 7 damage, and have 30/50 hp. The searing ray misses the orc priest. The orc priest calls upon Beogh to heal the orc priest. The orc priest's wounds heal themselves! The orc priest hits you but does no damage. The searing ray hits the orc priest! The orc priest is severely wounded. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! * * * LOW HITPOINT WARNING * * * You take 15 damage, and have 16/50 hp. Unknown command. The searing ray hits the orc priest! You kill the orc priest! You finish channelling your searing ray. Unknown command. Unknown command. You roll towards the orc priest! The orc priest hits you but does no damage. Things that are here: a +0 quarterstaff; a +0 chain mail; an orc corpse Unknown command. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 hand axe and wearing a +0 leather armour (81% to hit) You focus your ray upon the orc priest. The searing ray hits the orc priest. The orc priest is moderately wounded. (Press . to maintain the ray.) The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * You take 12 damage, and have 6/50 hp. Unknown command. The searing ray hits the orc priest. The orc priest is heavily wounded. The orc priest closely misses you. The searing ray hits the orc priest! You kill the orc priest! You stop channelling your searing ray. You now have 251 gold pieces (gained 16). You see here a +0 flail. Items here: )) ††. Found a stone staircase leading down. Found a shiny orb. There is a stone staircase leading down here. You climb downwards. You encounter an ogre and a scorpion. Found a pair of boots. Found an escape hatch in the ceiling. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You see here an orb of mayhem. j - an orb of mayhem Found 6 gold pieces. Found a stone staircase leading down. You see here a +0 whip. You now have 257 gold pieces (gained 6). Found a black potion. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Apportation (safe; 1% risk of failure) Press: ? - help, Dir - move target Apport: a black potion Yoink! You pull the item towards yourself. j - 2 black potions (gained 1) There is a stone staircase leading down here. You climb downwards. You encounter a white imp and a centaur. The centaur is carrying a +0 shortbow. The centaur shouts! You encounter an iguana. Found a scroll labelled VATWAKL FEIM. There is a stone staircase leading up here. Magic restored. The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow completely misses you. You climb upwards. There is a stone staircase leading down here. There is a stone staircase leading down here. You climb downwards. You encounter a jelly. Found a scroll labelled LEPTEE EJIY. There is a stone staircase leading up here. You encounter Blorkula the orcula. He is wielding a +0 short sword. There is a stone staircase leading up here. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a jelly (asleep, 100% to hit) The magic dart hits the jelly. The jelly is moderately wounded. The jelly quivers. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jelly (moderately wounded, 100% to hit) You focus your ray upon the jelly. The searing ray hits the jelly. The jelly is heavily wounded. (Press . to maintain the ray.) The searing ray hits the jelly. The jelly is almost dead. The searing ray hits the jelly. You kill the jelly! You stop channelling your searing ray. u - a scroll labelled LEPTEE EJIY Blorkula the orcula shouts! You roll towards Blorkula the orcula! Found 5 gold pieces. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * You take 9 damage, and have 23/50 hp. Okay, then. You roll towards Blorkula the orcula! The centaur shoots an arrow. The arrow completely misses you. Blorkula the orcula hits you but does no damage. Blorkula the orcula bites you but does no damage. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the centaur! The centaur is heavily wounded. The centaur is knocked back by the mystic blast. The mystic blast hits Blorkula the orcula! Blorkula the orcula is moderately damaged. Blorkula the orcula is knocked back by the mystic blast. Something shouts, "Go and return not, thou obnoxious beetle-headed deadneck!" The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * You take 6 damage, and have 20/50 hp. Unknown command. Unknown command. As you read the scroll labelled HUWENI GADY, it crumbles to dust. It is a scroll of identify. c -> w - 2 scrolls of enchant weapon; e -> i - 3 scrolls of identify Casting: Iskenderun's Mystic Blast (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Iskenderun's Mystic Blast. Nothing appears to happen. * * * LOW MAGIC WARNING * * * The centaur shoots an arrow. The arrow closely misses you. Blorkula the orcula closely misses you. Blorkula the orcula bites you. * * * LOW HITPOINT WARNING * * * Blorkula the orcula draws vitality from your injuries! The centaur shoots an arrow. The arrow barely misses you. Unknown command. Casting: Iskenderun's Mystic Blast (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Iskenderun's Mystic Blast. A strange surge of energy strikes you from nowhere! * * * LOW HITPOINT WARNING * * * * * * LOW MAGIC WARNING * * * The centaur shoots an arrow. The arrow hits you. * * * LOW HITPOINT WARNING * * * Blorkula the orcula hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * Blorkula the orcula bites you but does no damage. The ogre hits you with a +0 giant club! * * * LOW HITPOINT WARNING * * * You take 21 damage, and have 2/50 hp. Unknown command. You hit Blorkula the orcula but do no damage. Blorkula the orcula is moderately damaged. Blorkula the orcula hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * Blorkula the orcula bites you but does no damage. You take 1 damage, and have 1/50 hp. Unknown command. Unknown command. You barely miss Blorkula the orcula. Blorkula the orcula is moderately damaged. The centaur unwields a +0 shortbow. The centaur hits you. * * * LOW HITPOINT WARNING * * * The centaur kicks you but does no damage. The ogre hits you with a +0 giant club!!! Ouch! That really hurt! You die... ..............##### ...............#...# ##...............#...### ..............<........# s......................# .......................# .......................# ...........##.#......... .[.....###. #.##@......# ....... ......Oco...... ...... .......##....... ...... .....#### ....... .<.... ..# ....$.. ###... #.. ....... ... ....... ....... You could see Blorkula the orcula, an ogre and a centaur. Vanquished Creatures Sigmund (D:2) An ogre (D:5) A lemure (D:4) 2 scorpions (D:4) A howler monkey (D:5) 2 jellies A hound (D:5) 3 orc priests (D:5) Crazy Yiuf (D:2) Jessica (D:2) A drude (D:5) 2 iguanas Ijyb (D:3) Natasha (D:2) An adder (D:4) 2 ufetubi (D:5) 2 dart slugs 3 endoplasms 6 hobgoblins 14 orcs (D:5) 5 quokkas 4 ball pythons 3 bats 3 frilled lizards (D:1) 6 goblins 6 kobolds 6 rats 80 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | planckenstein the Armataur Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 110 | D:1 | Reached XP level 2. HP: 17/20 MP: 4/4 206 | D:1 | Learned a level 2 spell: Searing Ray 252 | D:2 | Encountered Jessica 253 | D:2 | Killed Jessica 254 | D:2 | Reached XP level 3. HP: 26/26 MP: 5/5 325 | D:2 | Encountered Natasha 330 | D:2 | Killed Natasha 331 | D:2 | Reached skill level 5 in Conjurations 331 | D:2 | Reached XP level 4. HP: 27/33 MP: 1/6 438 | D:2 | Encountered Sigmund 447 | D:2 | Killed Sigmund 448 | D:2 | Reached skill level 1 in Translocations 448 | D:2 | Reached XP level 5. HP: 30/38 MP: 1/8 542 | D:2 | Encountered Crazy Yiuf 548 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 554 | D:2 | Killed Crazy Yiuf 555 | D:2 | Reached XP level 6. HP: 31/45 MP: 7/9 659 | D:3 | Encountered Ijyb 671 | D:3 | Killed Ijyb 892 | D:4 | Found a shadowy altar of Dithmenos. 931 | D:4 | Found a hide-covered altar of Uskayaw. 935 | D:4 | Learned a level 1 spell: Apportation 1023 | D:4 | Encountered Pikel 1035 | D:5 | Entered Level 5 of the Dungeon 1291 | D:5 | Reached skill level 5 in Translocations 1291 | D:5 | Gained mutation: You regenerate magic and health when | rolling toward enemies. (Rampage Regen) [Armataur growth] 1291 | D:5 | Reached XP level 7. HP: 47/50 MP: 2/10 1313 | D:5 | Found an iron altar of Okawaru. 1433 | D:6 | Encountered Blorkula the orcula 1449 | D:6 | HP: 2/50 [ogre/+0 giant club (12)] 1451 | D:6 | Annihilated by an ogre Illustrated notes Levels and vault maps discovered: D:1: lordsloth_arrival_two_stooges, layout_basic, serial_glass, glass_columns_b, glass_columns_a, minmay_strange_pillars, feat_on_display, due_unseen_surprise, chequers_serial_rivers_micro_b D:2: layout_loops_corners, kennysheep_generic_room_10, grunt_ministairs_2, uniq_jessica, uniq_natasha, uniq_crazy_yiuf_cottage, uniq_sigmund D:3: layout_basic, nicolae_hepliaklqana_monster_ancestors, st_stairs_3, uniq_ijyb D:4: minmay_clustersquares, layout_basic, mainiacjoe_overflow_cross_hatched, nicolae_uskayaw_suspiria, uniq_pikel, uniq_menkaure, uniq_duvessa D:5: layout_cave_pools, nicolae_overflow_streaming_green_lines D:6: layout_rooms, mainiacjoe_overflow_small_starburst, uniq_blorkula_the_orcula, uniq_grinder Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Conjurations | 4 5 6 | 6.0 Stealth | 3 | 3.0 Spellcasting | 2 | 2.0 Translocations | 1 2 5 6 | 6.5 Dodging | | 1.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 10 | 35 | 21 || 66 Melee: Short sword | 9 | 6 | || 15 Unarmed | 1 | | || 1 Tailslap | 2 | 5 | || 7 Dagger | | 29 | 21 || 50 Cast: Magic Dart | 36 | 13 | 1 || 50 Searing Ray | 1 | 16 | 8 || 25 Apportation | | 2 | 1 || 3 Iskenderun's Myst | | 1 | 7 || 8 Evoke: Wand of warping | | | 1 || 1 Read: Identify | | | 1 || 1 Stab: Sleeping | | 8 | || 8 Armour: Robe | 19 | 35 | 43 || 97 Dodge: Dodged | 11 | 30 | 17 || 58