Dungeon Crawl Stone Soup version 0.34.0 (webtiles) character file. Game seed: 10920929339995967195 946 planckenstein the Conjurer (level 7, -3/50 HPs) Began as an Armataur Conjurer on Feb 11, 2026. Slain by a wyvern (9 damage) ... on level 6 of the Dungeon. The game lasted 00:11:46 (1335 turns). planckenstein the Conjurer (Armataur Conjurer) Turns: 1335, Time: 00:11:46 Health: -3/50 AC: 8 Str: 12 XL: 7 Next: 89% Magic: 7/9 EV: 8 Int: 21 God: Gold: 68 SH: 0 Dex: 8 Spells: 0/9 levels left rFire + . . (50%) c - +0 rapier rCold . . . (100%) (no offhand) rNeg . . . (100%) h - +1 troll leather armour rPois . (100%) g - +0 helmet rElec . (100%) i - +0 cloak {Air} rCorr . (100%) f - +0 pair of gloves {Parrying} SInv . (no barding) Will +.... (no amulet) Stlth + e - ring of protection from fire HPRegen 2.38/turn l - ring of willpower MPRegen 0.77/turn %: roll @: no status effects A: large, deformed body, tough skin 3, armoured tail 2, rollpage 2 a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 68 gold pieces. Inventory: Hand Weapons b - a +0 dagger c - a +0 rapier (weapon) k - a +3 hand axe Missiles d - a throwing net Armour a - a +0 robe f - a +0 pair of gloves of parrying (worn) g - a +0 helmet (worn) h - a +1 troll leather armour (worn) i - a +0 cloak of air (worn) Jewellery e - a ring of protection from fire (worn) j - an amulet of wildshape l - a ring of willpower (worn) Wands b - a wand of light (1) Scrolls t - a scroll of teleportation {!r} s - a scroll of butterflies c - a scroll of immolation {unknown} b - a scroll of blinking f - a scroll of fear {!r} a - 2 scrolls of enchant armour N - a scroll of noise i - a scroll of identify Potions g - 2 potions of magic f - a potion of mutation {unknown} j - a potion of curing {unknown} l - 2 potions of might {unknown} n - a potion of heal wounds {unknown} Skills: - Level 1.4 Dodging - Level 2.2 Stealth - Level 1.8 Spellcasting - Level 7.0 Conjurations + Level 6.1 Translocations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 c - Iskenderun's Mystic Conj/Tloc 29% 2d7 (+2d3 13% 4 B - Blink Tloc 54% N/A 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 8% 3d6 41% 4 Animate Dead Necr 1% N/A 88% 4 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Zot: 26914 Temple: D:4-7 Altars: Ashenzari Qazlal Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a heavy armoured tail. You regenerate magic and health when rolling toward enemies. (Rampage Regen) Message History The yak is heavily wounded. The shadow imp hits you but does no damage. The yak gores you but does no damage. The searing ray hits the yak but does no damage. The yak is almost dead. The searing ray hits the yak but does no damage. The yak is heavily wounded. The yak barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the shadow imp. The shadow imp is heavily wounded. The shadow imp is knocked back by the mystic blast. The mystic blast hits the yak. The yak is almost dead. The yak is knocked back by the mystic blast. The mystic blast hits the yak but does no damage. The yak is heavily wounded. * * * LOW MAGIC WARNING * * * You stop channelling your searing ray. The yak barely misses you. You roll towards the yak! You hit the yak. Your tail-slap misses the yak. The yak is almost dead. The yak gores you. The shadow imp hits you but does no damage. The yak gores you! You take 8 damage, and have 42/50 hp. You hit the yak but do no damage. You tail-slap the yak. You kill the yak! The yak gores you. The shadow imp closely misses you. Your Translocations skill increases to level 5! Casting: Iskenderun's Mystic Blast (quite dangerous; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a yak (heavily wounded, 87% to hit) You focus your ray upon the yak. The searing ray hits the yak. The yak is severely wounded. (Press . to maintain the ray.) * * * LOW MAGIC WARNING * * * The yak gores you but does no damage. You block the shadow imp's attack. The searing ray hits the yak! The yak is almost dead. * * * LOW MAGIC WARNING * * * The yak barely misses you. The shadow imp barely misses you. The searing ray hits the yak. The yak is almost dead. * * * LOW MAGIC WARNING * * * The yak gores you. The shadow imp hits you but does no damage. You take 2 damage, and have 44/50 hp. The searing ray hits the yak. The yak is almost dead. * * * LOW MAGIC WARNING * * * You finish channelling your searing ray. The yak gores you! The shadow imp laughs crazily. The shadow imp hits you but does no damage. You take 6 damage, and have 38/50 hp. You hit the yak. You kill the yak! The shadow imp hits you but does no damage. Your Translocations skill increases to level 6! You hit the shadow imp. The shadow imp is heavily wounded. The shadow imp gestures at you. Pain shoots through your body! You take 6 damage, and have 34/50 hp. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a shadow imp (heavily wounded, 77% to hit) You focus your ray upon the shadow imp. The searing ray hits the shadow imp! You kill the shadow imp! (Press . to maintain the ray.) * * * LOW MAGIC WARNING * * * You stop channelling your searing ray. Found a scroll labelled GYOCUPS ZAFUA. There is a stone staircase leading down here. You climb downwards. You encounter 2 kobolds. A kobold is quivering stones. Found two stone staircases leading down. There is a stone staircase leading up here. The kobold shouts! You hear a shout! You encounter a kobold. It is wielding a +0 whip and quivering stones. The kobold throws a stone. The stone barely misses you. You encounter a kobold brigand. It is wielding a +0 dagger and quivering poisoned darts. The kobold shouts! You hear a shout! You climb upwards. There is a stone staircase leading down here. Found 7 gold pieces. c - a scroll labelled GYOCUPS ZAFUA Found a parchment of Blink. You now have 68 gold pieces (gained 7). You see here a parchment of Blink. Okay, then. You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'B'. Found a ring mail. Found a golden potion. l - 2 golden potions (gained 1) You encounter an adder. The adder hisses angrily. You roll towards the adder! The adder barely misses you. The adder bites you but does no damage. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (66% to hit) You focus your ray upon the adder. The searing ray hits the adder! The adder is severely wounded. (Press . to maintain the ray.) The adder closely misses you. The searing ray hits the adder. You kill the adder! You stop channelling your searing ray. Found a stormy altar of Qazlal. Found a stone staircase leading down. You encounter a quokka. You roll towards the quokka! You roll towards the quokka! You roll towards the quokka! The helpless quokka fails to defend itself. You hit the quokka. Your tail-slap misses the quokka. The quokka is almost dead. The quokka is staggered. The quokka bites you. You take 1 damage, and have 49/50 hp. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (almost dead, 71% to hit) You focus your ray upon the quokka. The searing ray misses the quokka. (Press . to maintain the ray.) You block the quokka's attack. The searing ray misses the quokka. The quokka bites you but does no damage. The searing ray hits the quokka. You kill the quokka! You stop channelling your searing ray. There is a stone staircase leading down here. You climb downwards. Found a glowing bone ring. There is a stone staircase leading up here. Found a scroll of identify. Found a potion of magic. l - a ring of willpower l - a ring of willpower (worn) Found a stone staircase leading up. You encounter a wyvern. You see here a scroll of identify. i - a scroll of identify Found a stone staircase leading down. The wyvern hisses angrily. You see here a potion of magic. g - 2 potions of magic (gained 1) You roll towards the wyvern! The wyvern barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wyvern (79% to hit) You focus your ray upon the wyvern. The searing ray hits the wyvern! The wyvern is moderately wounded. (Press . to maintain the ray.) The wyvern bites you! x2 * * * LOW HITPOINT WARNING * * * You take 26 damage, and have 24/50 hp. Unknown command. Aiming: Bolt of Light Press: ? - help, Shift-Dir - straight line Aim: a wyvern (moderately wounded, 71% to hit) The bolt of light hits the wyvern. The wyvern is heavily wounded. The wyvern is blinded. You stop channelling your searing ray. The wyvern bites you! * * * LOW HITPOINT WARNING * * * You take 5 damage, and have 19/50 hp. Unknown command. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wyvern (heavily wounded, blind, 79% to hit) You focus your ray upon the wyvern. The searing ray hits the wyvern! The wyvern is almost dead. (Press . to maintain the ray.) The wyvern bites you. * * * LOW HITPOINT WARNING * * * The wyvern bites you! * * * LOW HITPOINT WARNING * * * You take 16 damage, and have 3/50 hp. Unknown command. Unknown command. The searing ray hits the wyvern but does no damage. The wyvern is almost dead. The wyvern bites you! You die... ##...##+#### +# #....##....##... #............... ##...##....##.. #<..##....# ## ..........##....##..# ..........#.......<.# ..........#.........# ..........##..@.##### .##..##...##..k.# #.. ######...... ... ........# ........># ...........# ...#..###### ###### You could see a wyvern (blind). Vanquished Creatures 3 yaks (D:5) A gnoll sergeant (D:5) A scorpion (D:3) 5 orc priests 2 orc wizards 8 gnolls 6 adders A shadow imp (D:5) A dart slug (D:1) 5 endoplasms 4 hobgoblins 14 orcs 4 quokkas 6 ball pythons A bat (D:3) A frilled lizard (D:3) 4 goblins 4 kobolds 5 rats 76 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | planckenstein the Armataur Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 150 | D:3 | Reached skill level 4 in Conjurations 150 | D:3 | Reached XP level 2. HP: 20/20 MP: 4/4 153 | D:3 | Learned a level 2 spell: Searing Ray 330 | D:2 | Reached XP level 3. HP: 26/26 MP: 3/5 468 | D:3 | Reached skill level 5 in Conjurations 470 | D:3 | Reached XP level 4. HP: 30/33 MP: 6/6 774 | D:5 | Entered Level 5 of the Dungeon 858 | D:4 | Reached XP level 5. HP: 38/38 MP: 5/7 869 | D:4 | Reached skill level 6 in Conjurations 940 | D:3 | Reached XP level 6. HP: 32/45 MP: 2/8 1042 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 1051 | D:4 | Found a broken altar of Ashenzari. 1068 | D:4 | Reached skill level 1 in Translocations 1171 | D:5 | Encountered a yak 1172 | D:5 | Reached skill level 7 in Conjurations 1172 | D:5 | Encountered a yak 1178 | D:5 | Encountered a yak 1182 | D:5 | Killed a yak 1183 | D:5 | Gained mutation: You regenerate magic and health when | rolling toward enemies. (Rampage Regen) [Armataur growth] 1183 | D:5 | Reached XP level 7. HP: 11/50 MP: 6/9 1231 | D:5 | Killed a yak 1232 | D:5 | Reached skill level 5 in Translocations 1236 | D:5 | Killed a yak 1276 | D:5 | Learned a level 2 spell: Blink 1293 | D:5 | Found a stormy altar of Qazlal. 1324 | D:6 | Encountered a wyvern 1335 | D:6 | Slain by a wyvern Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_houses_and_road, layout_basic, minmay_surrounded D:2: layout_loops_ring D:3: layout_basic, marbit_many_paths, nicolae_makhleb_poor_unfortunate_consoles, nicolae_overflow_four_feature_corners D:4: layout_loops_ring, mainiacjoe_overflow_alcove_2, nicolae_overflow_lobbying_the_gods, minmay_temple_entry_offerings, grunt_ministairs_13, chequers_mini_garden D:5: layout_basic, nicolae_yredelemnul_open_graves, nicolae_gozag_stack_of_coins, mainiacjoe_overflow_chevrons D:6: layout_gridville, nicolae_dithmenos_dark_matter_galaxy Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Conjurations | 4 5 6 7 | 7.0 Translocations | 4 6 | 6.1 Dodging | | 1.4 Stealth | | 2.2 Spellcasting | | 1.8 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 18 | 13 | 5 || 36 Melee: Rapier | 18 | 13 | 5 || 36 Tailslap | 2 | 1 | 1 || 4 Cast: Magic Dart | 30 | 10 | || 40 Searing Ray | 7 | 21 | 7 || 35 Iskenderun's Myst | | | 2 || 2 Evoke: Wand of light | | 2 | 1 || 3 Read: Identify | | 2 | || 2 Teleportation | | 1 | || 1 Fear | | 1 | || 1 Enchant armour | | 1 | || 1 Blinking | | 1 | || 1 Stab: Sleeping | 2 | 1 | 1 || 4 Armour: Robe | 17 | 3 | || 20 Troll leather arm | | 34 | 23 || 57 Dodge: Dodged | 16 | 22 | 9 || 47 Block: Other | 1 | 6 | 2 || 9