planckenstein Level 1 of the Dungeon (0, 0, D:1) a +0 short sword a kobold corpse (skeletalised by now) (15, 1, D:1) a +0 club (20, -14, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (22, 32, D:1) a +0 hand axe (23, 4, D:1) a rat skeleton (24, 4, D:1) a jackal skeleton (24, 5, D:1) a jackal skeleton (24, 6, D:1) a +0 short sword (25, 5, D:1) a +0 hand axe a jackal skeleton a jackal skeleton a goblin skeleton (26, -9, D:1) a +0 short sword (29, 30, D:1) a bat corpse (skeletalised by now) (30, -12, D:1) a +0 dagger (33, 30, D:1) a rat corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (38, 6, D:1) a +0 dagger a rat skeleton (38, 23, D:1) a +0 dagger a goblin corpse (skeletalised by now) (40, 6, D:1) a bat skeleton (40, 16, D:1) a +0 leather armour (42, 7, D:1) a hobgoblin skeleton (43, 9, D:1) a frilled lizard skeleton (45, 13, D:1) a ball python skeleton (46, -2, D:1) a +0 club a kobold skeleton (49, 4, D:1) a +0 flail Level 2 of the Dungeon (0, 10, D:2) a +0 club (0, 14, D:2) a +0 club (8, -1, D:2) a frilled lizard corpse (skeletalised by now) (8, 21, D:2) a frilled lizard skeleton (9, 20, D:2) a +0 halberd a gnoll skeleton (11, 3, D:2) a hobgoblin corpse (skeletalised by now) (11, 18, D:2) a +0 flail (11, 27, D:2) a frilled lizard skeleton (12, 0, D:2) a +0 rapier (12, 31, D:2) an adder corpse (skeletalised by now) (13, 31, D:2) a +0 club a kobold skeleton (15, 16, D:2) a +0 falchion (22, 1, D:2) the +4 mace of the Hall of Blades {freeze, *Corrode rC+ SInv Stlth+} *Corrode: It may corrode you when you take damage. rC+: It protects you from cold. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. It cannot be enchanted further. (24, 25, D:2) a +0 club (25, 25, D:2) a bat skeleton (26, 16, D:2) a -2 hand axe (29, 33, D:2) an adder corpse (skeletalised by now) (32, 26, D:2) a +0 dagger (35, 1, D:2) a hobgoblin skeleton (49, 34, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (13, -39, D:3) a hobgoblin corpse (skeletalised by now) (15, 9, D:3) a spore talisman (20, -37, D:3) a frilled lizard corpse (skeletalised by now) (22, -39, D:3) a bat corpse (skeletalised by now) (25, -15, D:3) a bombardier beetle corpse (28, 19, D:3) a +0 shortbow a centaur skeleton (33, -4, D:3) a +0 club a +0 ring mail (40, 15, D:3) a +0 giant spiked club (42, -3, D:3) a +0 plate armour (45, -3, D:3) a +0 dagger (47, -6, D:3) a bat corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (3, 7, D:4) 18 gold pieces (5, 1, D:4) a +0 short sword a kobold corpse (skeletalised by now) (6, 1, D:4) a +0 club a goblin corpse (skeletalised by now) (6, 8, D:4) a +0 leather armour