platinum Level 1 of the Dungeon (1, 1, D:1) a +0 club a goblin corpse (skeletalised by now) (5, 0, D:1) a +0 dagger 4 stones (6, 29, D:1) a +0 short sword (10, 16, D:1) a +0 robe (12, 6, D:1) a +0 dagger a frilled lizard corpse (skeletalised by now) (24, 38, D:1) a +0 hand axe (25, 8, D:1) a +0 whip a kobold corpse (skeletalised by now) (27, 28, D:1) a rat skeleton (28, 8, D:1) a +0 leather armour (30, 26, D:1) a +0 dagger (31, 8, D:1) a +0 club a kobold corpse (skeletalised by now) (38, 40, D:1) a +0 dagger 4 stones a kobold corpse (skeletalised by now) (39, 32, D:1) a +0 hammer (40, 27, D:1) a quokka corpse (skeletalised by now) (41, 27, D:1) a hobgoblin corpse (skeletalised by now) (42, 26, D:1) a +0 dagger (47, 21, D:1) a +0 robe Level 2 of the Dungeon (15, -11, D:2) a +0 dagger (17, -7, D:2) 6 poisoned darts (22, -2, D:2) a +0 ring mail (23, -3, D:2) a +0 spear (26, 5, D:2) a +0 giant club an ogre skeleton (28, 2, D:2) a +0 short sword 2 stones (40, 6, D:2) a bat skeleton (47, 12, D:2) a rat skeleton (62, 26, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Duguc's Antique Weapon Emporium a +2 long sword of draining (475 gold) a +1 hand axe of freezing (322 gold) a +0 spear (78 gold) a +0 dagger (52 gold) the +8 demon trident "Rift" {distort, reach+} (2771 gold) It cannot be enchanted further. the +9 longbow of Karma {flame, rF- rC- Will+++ rCorr} (2376 gold) rF-: It makes you vulnerable to fire. rC-: It makes you vulnerable to cold. Will+++: It greatly increases your willpower. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. a +0 sling (39 gold) a +0 club (13 gold) (4, -2, D:3) a +1 dagger of protection a +0 ring mail (15, 0, D:3) a +0 club (18, -8, D:3) a quokka corpse (skeletalised by now) (19, 1, D:3) a +0 club a +0 whip a gnoll corpse (skeletalised by now) (20, 1, D:3) a +0 spear a gnoll corpse (skeletalised by now) (20, 2, D:3) a +0 club (29, 45, D:3) a bat skeleton (29, 47, D:3) a +0 dagger a +0 leather armour (30, 24, D:3) a +0 robe (37, 2, D:3) a quokka corpse (skeletalised by now) (39, 34, D:3) a +0 dagger (46, 34, D:3) a hobgoblin skeleton (54, 21, D:3) a +0 short sword (58, 34, D:3) a +0 mace Level 4 of the Dungeon (0, 0, D:4) an adder corpse (skeletalised by now) (2, 4, D:4) a +0 short sword a +0 falchion an orc corpse (skeletalised by now) (7, 13, D:4) a +0 robe (8, 4, D:4) a +0 club (13, -10, D:4) a +1 scythe of protection a +0 robe the human skeleton of Sigmund (19, -15, D:4) a hobgoblin skeleton (20, -25, D:4) a +0 flail (20, -1, D:4) a +0 club a goblin corpse (skeletalised by now) (21, -25, D:4) a +0 halberd (22, -16, D:4) a +0 scale mail (30, -29, D:4) a quill talisman (33, -29, D:4) a +0 leather armour (34, 6, D:4) a +0 ring mail (35, -21, D:4) a +0 club (36, -17, D:4) a +0 robe (39, -13, D:4) a +1 whip of draining a +0 leather armour an orc corpse (skeletalised by now) (39, -12, D:4) a +0 dagger a +0 robe (39, -10, D:4) a +0 club an orc corpse (skeletalised by now) (40, -13, D:4) a +0 whip (40, -12, D:4) a +0 dagger an orc corpse (skeletalised by now) (45, -29, D:4) a +0 dagger (57, -32, D:4) a hound corpse (skeletalised by now) (64, -20, D:4) a +0 giant club (64, -17, D:4) a +0 short sword an orc corpse (skeletalised by now) Level 5 of the Dungeon (0, 10, D:5) a jackal corpse (skeletalised by now) (0, 11, D:5) a jackal corpse (skeletalised by now) (8, 35, D:5) a +0 halberd a +0 halberd a +0 flail a +0 halberd a +0 club a +0 leather armour a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (18, 19, D:5) a spore talisman (22, 12, D:5) a large rock (22, 45, D:5) a +0 dagger a +0 robe (23, 45, D:5) a +0 chain mail (24, 7, D:5) a +0 falchion a +0 hand axe a boomerang a +0 hand axe a +0 dagger a +0 robe an orc skeleton an orc skeleton (24, 8, D:5) a +0 whip a boomerang a +0 leather armour (24, 11, D:5) 4 stones (25, 6, D:5) a +0 dagger a +0 robe (29, 15, D:5) a +0 dagger a +0 leather armour (33, 29, D:5) a +0 scale mail (40, 3, D:5) a +0 hand axe (44, 2, D:5) a +0 dagger (44, 3, D:5) a +0 hand axe a +0 leather armour a +0 dagger a +0 robe an orc skeleton an orc skeleton (44, 4, D:5) a +0 dagger a +0 robe an orc skeleton (48, 6, D:5) an adder skeleton (48, 58, D:5) a +0 giant spiked club Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (0, 1, D:6) a +0 pair of gloves (0, 3, D:6) a +0 chain mail a +0 mace (0, 8, D:6) a +0 short sword (1, -24, D:6) 2 stones a +0 short sword a kobold skeleton (1, -23, D:6) a +0 club a kobold skeleton (1, -22, D:6) 8 poisoned darts a +0 short sword (3, -5, D:6) a +0 helmet (3, 8, D:6) a +0 flail (15, -28, D:6) a staff of earth (20, 14, D:6) a +0 robe (21, -29, D:6) a +0 mace (27, -23, D:6) a +0 dagger (27, 7, D:6) a maw talisman (31, 14, D:6) a +0 long sword (33, 17, D:6) a steam dragon skeleton (34, 5, D:6) a +0 short sword (44, 9, D:6) a +0 hand axe a +0 short sword a +0 dagger (44, 10, D:6) a +0 robe a +0 dagger a +0 ring mail a +0 hand axe an orc skeleton Level 7 of the Dungeon (0, 3, D:7) a rimehorn talisman (3, 5, D:7) a +0 spear (4, 12, D:7) a +0 giant club (5, 12, D:7) a black bear skeleton (14, 33, D:7) a +0 robe (15, 26, D:7) a +2 sling of draining a +0 ring mail the human skeleton of Joseph (35, 19, D:7) a +0 club an orc skeleton (35, 20, D:7) a +0 dagger a +0 robe a +0 dagger a +0 robe an orc skeleton (36, 21, D:7) a water moccasin skeleton (37, 19, D:7) a +3 battleaxe of freezing a +0 robe a +0 robe (37, 20, D:7) the +9 long sword "Abeosut" {valour, rN+} rN+: It protects you from negative energy. It cannot be enchanted further. (37, 21, D:7) a +2 rapier of draining (38, 19, D:7) a +0 dagger a +0 robe a +0 halberd a +0 robe (38, 21, D:7) a +2 long sword a +0 robe (39, -9, D:7) a +0 shortbow (39, 19, D:7) a +0 dagger a +0 flail a +0 ring mail an orc skeleton (39, 20, D:7) a +0 dagger a +0 robe (39, 21, D:7) a +0 dagger a +0 robe a +0 flail a +0 ring mail an orc skeleton (40, 4, D:7) +0 steam dragon scales a steam dragon corpse (skeletalised by now) (40, 20, D:7) a +0 hand axe of flaming a +0 ring mail an orc skeleton (47, 8, D:7) a +0 mace (51, 33, D:7) a +0 scale mail Level 8 of the Dungeon (3, 10, D:8) a +0 robe (4, 21, D:8) a wyvern skeleton (7, 26, D:8) a +0 leather armour (8, 40, D:8) a yak corpse (skeletalised by now) a hog corpse (skeletalised by now) (9, 40, D:8) a +0 hand axe a +0 animal skin a hog corpse (skeletalised by now) a human corpse (skeletalised by now) (11, 42, D:8) a hog corpse (skeletalised by now) (13, 33, D:8) a +0 shortbow a centaur skeleton (14, 36, D:8) a +0 spear (15, 33, D:8) a wyvern skeleton (15, 37, D:8) a +0 spear (17, 33, D:8) a +0 dagger a +1 leather armour of positive energy (17, 34, D:8) a +0 club a +0 leather armour an orc skeleton (18, 33, D:8) a +0 dagger a +0 robe a +0 flail a +0 leather armour an orc skeleton (19, 33, D:8) a +0 dagger a +0 leather armour a +0 trident a +0 leather armour an orc skeleton an orc skeleton (20, 35, D:8) a +0 halberd a +0 whip a gnoll skeleton (22, 35, D:8) a +0 club a +0 club a +0 leather armour (23, 15, D:8) a +0 leather armour (27, 7, D:8) the +0 ring mail of Quiescent Awe {rElec Dex+2} rElec: It insulates you from electricity. Dex+2: It affects your dexterity (+2). It can be maximally enchanted to +5. (31, 37, D:8) a +0 spear Level 9 of the Dungeon (3, 9, D:9) a +0 short sword (12, -2, D:9) a yak skeleton (13, -4, D:9) a yak skeleton (14, 6, D:9) a water moccasin skeleton (15, -12, D:9) 3 flux baubles (17, 3, D:9) +0 steam dragon scales a steam dragon skeleton (18, -14, D:9) a +1 heavy spear (18, 9, D:9) a +0 rapier (21, 4, D:9) a +0 orcbow a centaur skeleton (22, -16, D:9) a +0 ring mail (27, -3, D:9) a +0 halberd a gnoll corpse (skeletalised by now) (28, -4, D:9) a +0 halberd a +0 whip of pain a +0 trident a +0 ring mail a gnoll corpse (skeletalised by now) (28, -3, D:9) a +0 halberd (28, 15, D:9) a steam dragon skeleton (36, 26, D:9) a +0 ring mail (38, -7, D:9) a +0 orcbow (39, -7, D:9) +0 acid dragon scales a +0 robe a +1 whip of electrocution an acid dragon skeleton the kobold skeleton of Pikel (47, -10, D:9) a parchment of Forge Lightning Spire (48, -7, D:9) a +4 trident of draining a +0 robe the barachi skeleton of Jeremiah Level 10 of the Dungeon (0, 0, D:10) a +0 hand axe an orc skeleton (1, 0, D:10) a +0 short sword an orc skeleton (1, 2, D:10) a +0 dagger a +0 robe an orc skeleton (11, -45, D:10) a +0 flail (11, -5, D:10) a +0 mace (20, -8, D:10) a +0 orcbow a centaur corpse (skeletalised by now) (30, -24, D:10) a +0 robe (34, -24, D:10) a +0 robe (35, -11, D:10) a +0 plate armour (35, -10, D:10) a parchment of Eringya's Surprising Crocodile (40, -18, D:10) a +0 dagger (41, -1, D:10) +0 steam dragon scales a steam dragon skeleton (42, -8, D:10) a +0 great sword (49, -1, D:10) an orb of mayhem (50, -1, D:10) a yak skeleton a yak skeleton (50, 0, D:10) a yak skeleton (54, -19, D:10) a +0 short sword 4 stones (56, -18, D:10) a +0 short sword a +0 dagger a +0 dagger 3 stones a kobold skeleton (56, -14, D:10) an acid dragon skeleton (57, -19, D:10) a +0 short sword 6 poisoned darts (57, -17, D:10) a +0 dagger (57, -16, D:10) a +0 short sword 5 poisoned darts (57, -15, D:10) a +0 dagger a kobold skeleton (60, -18, D:10) a +0 leather armour Level 11 of the Dungeon [Shop] Venurch's Jewellery Shoppe a ring of protection from cold (unknown) (450 gold) a ring of willpower (unknown) (450 gold) a +4 ring of slaying (648 gold) the ring "Joykkie" {rPois rC+ Str+6} (975 gold) [ring of strength] rPois: It protects you from poison. rC+: It protects you from cold. Str+6: It affects your strength (+6). a +6 ring of strength (unknown) (648 gold) (3, -12, D:11) a +0 leather armour (7, -13, D:11) a +0 dagger (13, -31, D:11) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (20, -14, D:11) 23 gold pieces (24, -25, D:11) a +1 short sword of venom the kobold corpse of Sonja (skeletalised by now) (25, -17, D:11) a +0 ring mail (27, -25, D:11) a +0 orcbow a centaur corpse (skeletalised by now) (30, -24, D:11) a +0 giant club a +0 robe the ogre corpse of Erolcha (skeletalised by now) (33, -5, D:11) a +0 glaive (44, -27, D:11) a +3 rapier of holy wrath a +0 arbalest a +4 ring of protection a yaktaur corpse (46, 1, D:11) an ugly thing corpse (skeletalised by now) (47, -28, D:11) a +0 giant spiked club a +0 dire flail (48, 1, D:11) an iguana corpse (50, -31, D:11) 2 potions of resistance (50, -25, D:11) a +0 war axe the orb "Emaota" {Mayhem, Will- rCorr Dex+3 Necro} Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). Necro: It increases the power of your Necromancy spells. (51, -1, D:11) a +2 great sword 6 javelins a +0 ring mail the orc corpse of Urug (52, -32, D:11) a wand of quicksilver (1) (52, -25, D:11) a +0 battleaxe (52, -24, D:11) a +0 giant club a +0 giant club a two-headed ogre corpse (53, -25, D:11) a +0 club the Ecumenical Temple