Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 17278644495766002608 37 plinko the Conjurer (level 3, 22/26 HPs) Began as a Demonspawn Conjurer on July 21, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:01:46 (944 turns). plinko the Conjurer (Demonspawn Conjurer) Turns: 944, Time: 00:01:46 Health: 22/26 AC: 2 Str: 7 XL: 3 Next: 23% Magic: 0/6 EV: 13 Int: 20 God: Gold: 33 SH: 0 Dex: 11 Spells: 3/6 levels left rFire . . . f - +2 dagger (pain) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: repulsion field 1, demonic magic 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 33 gold pieces. Inventory: Hand Weapons f - a +2 dagger of pain (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of fear {unknown} e - 2 scrolls of identify {unknown} g - a scroll of revelation {unknown} h - a scroll of amnesia {unknown} i - a scroll of immolation {unknown} j - a scroll of teleportation {unknown} Potions b - a potion of magic d - a potion of might {unknown} Skills: + Level 1.2 Fighting + Level 2.2 Dodging + Level 2.3 Stealth - Level 2.0 Spellcasting + Level 4.3 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are surrounded by a mild repulsion field. (EV +2) Spells you cast may paralyse adjacent enemies. Message History The bat misses you. The bat hits you. The bat misses you. The bat hits you but does no damage. The bat closely misses you. The bat completely misses you. The bat attacks as it pursues you! The bat closely misses you. x2 The bat closely misses you. The bat hits you but does no damage. The bat hits you. The bat barely misses you. The frilled lizard barely misses you. The bat hits you but does no damage. The bat attacks as it pursues you! The bat barely misses you. The bat closely misses you. The bat hits you but does no damage. The bat closely misses you. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (66% to hit) You focus your ray upon the bat. The searing ray hits the bat. You kill the bat! The searing ray hits the frilled lizard. You kill the frilled lizard! The searing ray hits the gnoll! You kill the gnoll! The searing ray hits the ribbon worm. The ribbon worm is lightly wounded. (Press . to maintain the ray.) You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? Uppercase letters only, please. You feel clever. x2; Your demonic ancestry asserts itself... A menacing aura infuses your magic. Unknown command. The searing ray hits the gnoll! The gnoll is almost dead. The searing ray hits the ribbon worm! The ribbon worm is heavily wounded. The gnoll hits you with a +0 club. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ##...........#............. ##..j.....#.###........##### ###.........#.# #......#.# #...##......#.###........# ##.#####...#.#.##...####..^. #..# #####.#)#....# ..#.. #j## ...#w..#.## #..## #.# ##.###j###<# #.. ##j# ###..###@###)# ##..#####.........##.# ..........#.####.$...## .......####..j........# .......# #..###......# ######## #### #......# ######## You could see a ribbon worm and a gnoll. Vanquished Creatures 2 gnolls (D:2) 3 endoplasms (D:1) A giant cockroach (D:1) A hobgoblin (D:1) A quokka (D:1) 2 ball pythons (D:1) A bat (D:2) 4 frilled lizards 3 goblins (D:1) 2 kobolds (D:1) 2 rats 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | plinko the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 399 | D:1 | Gained mutation: You are surrounded by a mild repulsion | field. (EV +2) [demonic ancestry] 399 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 534 | D:1 | Learned a level 2 spell: Searing Ray 890 | D:2 | Reached skill level 1 in Fighting 943 | D:2 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 943 | D:2 | Reached XP level 3. HP: 26/26 MP: 1/6 944 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_up_and_down, layout_rooms D:2: layout_rooms, basic_altar, minmay_strange_pillars, kennysheep_generic_room_15, uniq_natasha Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.3 Dodging | 2 | 2.2 Fighting | 1 | 1.2 Spellcasting | | 2.0 Conjurations | | 4.3 Action || total ---------------------------++------- Melee: Club || 3 Unarmed || 1 Dagger || 10 Cast: Magic Dart || 38 Searing Ray || 5 Armour: Robe || 27 Dodge: Dodged || 45