Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 17566082039002233237 392 plinko the Magician (level 7, -4/47 HPs) Began as a Djinni Conjurer on Aug 12, 2025. Was an Initiate of Makhleb. Slain by an ogre ... wielding a +0 giant club (30 damage) ... on level 5 of the Dungeon. The game lasted 00:05:06 (3733 turns). plinko the Magician (Djinni Conjurer) Turns: 3733, Time: 00:05:06 Health: -4/47 AC: 3 Str: 6 XL: 7 Next: 8% Gold: 282 EV: 11 Int: 21 God: Makhleb [......] SH: 0 Dex: 12 rFire + + . e - +1 short sword (venom) rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ o - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.27/turn %: infuse magic (-5 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion You were on level 5 of the Dungeon. You worshipped Makhleb. Makhleb was noncommittal. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 282 gold pieces. Inventory: Hand Weapons e - a +1 short sword of venom (weapon) Armour a - a +0 robe (worn) o - a +0 helmet (worn) Wands s - a wand of paralysis (5) Scrolls d - a scroll of amnesia f - a scroll of enchant armour g - 3 scrolls of noise {unknown} h - 2 scrolls of poison k - 2 scrolls of teleportation {unknown} m - 2 scrolls of enchant weapon {unknown} n - a scroll of revelation p - a scroll of immolation {unknown} q - a scroll of fear {unknown} Potions b - a potion of enlightenment {unknown} c - a potion of mutation {unknown} i - a potion of lignification {unknown} j - a potion of magic {unknown} l - 2 potions of might r - a potion of invisibility {unknown} t - a potion of curing {unknown} Skills: + Level 1.3 Fighting + Level 2.8 Dodging + Level 2.1 Stealth + Level 5.6 Spellcasting + Level 5.6 Conjurations + Level 5.6 Hexes + Level 5.6 Summonings + Level 5.6 Necromancy + Level 5.6 Translocations + Level 5.6 Forgecraft + Level 5.6 Fire Magic + Level 5.6 Ice Magic + Level 5.6 Air Magic + Level 5.6 Earth Magic + Level 5.6 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 c - Fulminant Prism Conj/Alch 14% 3d9 10% 4 d - Iskenderun's Mystic Conj/Tloc 29% 2d7 (+2d3 10% 4 e - Poisonous Vapours Alch/Air 100% 1d4 1% 1 f - Grave Claw Necr 58% 2d11 1% 2 g - Construct Spike Laun Frge 58% 2d5 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:4 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Ru Trog Uskayaw Wu Jian Yredelemnul Zin Shops: D:2 = Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. You stop channelling your searing ray. Your spike launcher falls apart as you grow too distant to maintain it. Casting: Construct Spike Launcher (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an iguana (82% to hit) You focus your ray upon the iguana. The searing ray hits the iguana! The iguana is heavily wounded. The searing ray hits the ogre. The ogre is moderately wounded. (Press . to maintain the ray.) The searing ray hits the iguana. The iguana is severely wounded. The searing ray hits the ogre! The ogre is heavily wounded. The iguana bites you! The searing ray hits the iguana but does no damage. The iguana is severely wounded. The searing ray hits the ogre! The ogre is severely wounded. The iguana barely misses you. The searing ray hits the iguana! You kill the iguana! Makhleb accepts your kill. You finish channelling your searing ray. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (severely wounded, 90% to hit) You focus your ray upon the ogre. The searing ray hits the ogre. The ogre is almost dead. (Press . to maintain the ray.) The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... #..............#. #................ #................ #..............?. #<.†............. #................ ##...<.........#. ##.....#O....!.. #####.@######## ##.....# #.....# #.....# #.....# ####### You could see an ogre. Vanquished Creatures 2 scorpions 2 bombardier beetles (D:4) A jelly (D:5) An iguana (D:5) Robin (D:2) 6 adders 2 ufetubi (D:4) 4 ribbon worms 2 dart slugs (D:3) 7 orcs 7 endoplasms 3 giant cockroaches 10 hobgoblins 3 quokkas 4 ball pythons 4 bats A frilled lizard (D:2) 17 goblins 6 kobolds 6 rats 89 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | plinko the Djinni Conjurer began the quest for the Orb. 0 | D:1 | plinko set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 306 | D:1 | Reached XP level 2. HP: 15/21 MP: 0/0 1260 | D:2 | Reached XP level 3. HP: 20/25 MP: 0/0 1260 | D:2 | Learned a level 1 spell: Poisonous Vapours 1367 | D:2 | Noticed Robin 1381 | D:2 | Killed Robin 1688 | D:2 | Found Orhoggul's Jewellery Shoppe. 1878 | D:2 | Reached XP level 4. HP: 28/31 MP: 0/0 2397 | D:3 | Reached XP level 5. HP: 34/36 MP: 0/0 2397 | D:3 | Learned a level 2 spell: Grave Claw 2423 | D:3 | Found a sparkling altar of Nemelex Xobeh. 2514 | D:3 | Found a stormy altar of Qazlal. 3095 | D:4 | Found a staircase to the Ecumenical Temple. 3111 | Temple | Entered the Ecumenical Temple 3142 | Temple | Became a worshipper of Makhleb the Destroyer 3178 | D:4 | Reached skill level 1 in Fighting 3178 | D:4 | Reached skill level 5 in Spellcasting 3178 | D:4 | Reached skill level 5 in Conjurations 3178 | D:4 | Reached skill level 5 in Hexes 3178 | D:4 | Reached skill level 5 in Summonings 3178 | D:4 | Reached skill level 5 in Necromancy 3178 | D:4 | Reached skill level 5 in Translocations 3178 | D:4 | Reached skill level 5 in Forgecraft 3178 | D:4 | Reached skill level 5 in Fire Magic 3178 | D:4 | Reached skill level 5 in Ice Magic 3178 | D:4 | Reached skill level 5 in Air Magic 3178 | D:4 | Reached skill level 5 in Earth Magic 3178 | D:4 | Reached skill level 5 in Alchemy 3178 | D:4 | Reached XP level 6. HP: 28/42 MP: 0/0 3669 | D:5 | Entered Level 5 of the Dungeon 3727 | D:5 | Reached XP level 7. HP: 43/47 MP: 0/0 3727 | D:5 | Learned a level 2 spell: Construct Spike Launcher 3733 | D:5 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_infinity_welcomes_careful_drivers, layout_basic D:2: layout_loops_corners, serial_shops, nicolae_shop_tiny_statue_garden, uniq_robin D:3: layout_rooms, lemuel_doored_altar, nemelex_dance_club_becter D:4: layout_basic, minmay_temple_entry_arrows, amethyst_killhole, chequers_serial_rivers_small_b D:5: layout_rooms, st_stairs_2, minmay_circle_x Temple: dpeg_chambers_temple Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 4 5 | 5.6 Conjurations | 4 5 | 5.6 Hexes | 4 5 | 5.6 Summonings | 4 5 | 5.6 Necromancy | 4 5 | 5.6 Translocations | 4 5 | 5.6 Forgecraft | 4 5 | 5.6 Fire Magic | 4 5 | 5.6 Ice Magic | 4 5 | 5.6 Air Magic | 4 5 | 5.6 Earth Magic | 4 5 | 5.6 Alchemy | 4 5 | 5.6 Fighting | 1 | 1.3 Stealth | 2 | 2.1 Dodging | | 2.8 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 1 | | || 1 Short sword | | 11 | || 11 Cast: Magic Dart | 48 | | || 48 Searing Ray | 16 | 41 | 2 || 59 Construct Spike L | | | 1 || 1 Use: Scroll | | 6 | || 6 Stab: Sleeping | | 1 | || 1 Armour: Robe | 8 | 28 | 2 || 38 Dodge: Dodged | 18 | 29 | 1 || 48