Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 17784625055833330921 2242 plinko the Thaumaturge (level 9, -5/58 HPs) Began as a Djinni Conjurer on Aug 21, 2025. Was an Initiate of Makhleb. Shot with an arrow by an orc warrior (13 damage) ... on level 7 of the Dungeon. The game lasted 00:11:19 (6356 turns). plinko the Thaumaturge (Djinni Conjurer) Turns: 6356, Time: 00:11:19 Health: -5/58 AC: 10 Str: 9 XL: 9 Next: 63% Gold: 280 EV: 10 Int: 24 God: Makhleb [......] SH: 0 Dex: 14 rFire + + + q - +1 dagger (drain) rCold . . . (no offhand) rNeg . . . r - +4 ring mail of Jerchitt {Str+3 Dex+2} rPois ∞ u - +0 helmet rElec . x - scarf {rC+ rF+} rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.29/turn %: infuse magic (-6 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion You were on level 7 of the Dungeon. You worshipped Makhleb. Makhleb was noncommittal. You visited 2 branches of the dungeon, and saw 8 of its levels. You collected 280 gold pieces. Inventory: Hand Weapons q - a +1 dagger of draining (weapon) Missiles a - a throwing net s - 5 curare-tipped darts Armour r - the +4 ring mail of Jerchitt (worn) {Str+3 Dex+2} (You found it on level 3 of the Dungeon) Str+3: It affects your strength (+3). Dex+2: It affects your dexterity (+2). u - a +0 helmet (worn) x - a scarf of resistance (worn) Jewellery B - an amulet of the acrobat Wands l - a wand of iceblast (10) v - a wand of flame (1) y - a wand of charming (9) Scrolls b - a scroll of fog c - a scroll of acquirement {unknown} d - a scroll of teleportation e - 2 scrolls of noise {unknown} k - a scroll of immolation {unknown} m - 2 scrolls of enchant armour {unknown} o - 2 scrolls of vulnerability p - a scroll of torment {unknown} t - 2 scrolls of revelation {unknown} C - a scroll of amnesia {unknown} D - a scroll of enchant weapon {unknown} Potions f - 2 potions of invisibility {unknown} g - 2 potions of heal wounds h - a potion of haste {unknown} i - 2 potions of attraction {unknown} j - 2 potions of curing {unknown} n - a potion of moonshine {unknown} w - a potion of ambrosia {unknown} z - a potion of might {unknown} A - a potion of brilliance {unknown} Skills: - Level 2.0 Fighting + Level 2.6 Armour + Level 4.0 Dodging - Level 3.0 Stealth + Level 8.8 Spellcasting + Level 8.8 Conjurations + Level 8.8 Hexes + Level 8.8 Summonings + Level 8.8 Necromancy + Level 8.8 Translocations + Level 8.8 Forgecraft + Level 8.8 Fire Magic + Level 8.8 Ice Magic + Level 8.8 Air Magic + Level 8.8 Earth Magic + Level 8.8 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 26% 3d14 4% 4 d - Iskenderun's Mystic Conj/Tloc 52% 2d11 (+2d64% 4 e - Poisonous Vapours Alch/Air 100% 1d4 1% 1 f - Ensorcelled Hibernat Hex/Ice 100% N/A 1% 2 g - Ozocubu's Armour Ice 52% N/A 1% 3 h - Martyr's Knell Necr/Summ 52% N/A 4% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (1/1) D:7 Altars: Ashenzari Cheibriados Dithmenos Fedhas Gozag Hepliaklqana Makhleb Okawaru Qazlal Ru Trog Uskayaw Wu Jian Xom Yredelemnul Zin The Shining One Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Deactivating autopickup; reactivate with Ctrl-A. You bump into the rock wall. The orc warrior hits you with a +0 trident! You bump into the rock wall. The orc warrior completely misses you. You feel less confused. The orc warrior zaps a wand. The bolt of dispelling energy hits you! Casting: Ensorcelled Hibernation (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Ensorcelled Hibernation (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You call forth a shade to shield your allies. The orc warrior zaps a wand. The bolt of dispelling energy hits you! The orc warrior unwields a +0 trident. The orc warrior wields a +0 orcbow. The orc warrior shoots an arrow. The arrow hits you but does no damage. Casting: Martyr's Knell (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc warrior, wielding a +0 orcbow, wearing a +0 chain mail and carrying a wand of quicksilver (ally target, 81% to hit) You focus your ray upon the orc warrior. The searing ray hits the orc warrior! The orc warrior is heavily wounded. The searing ray hits something. (Press . to maintain the ray.) The orc warrior zaps a wand. The bolt of dispelling energy hits you. * * * LOW HITPOINT WARNING * * * The searing ray misses the orc warrior. The searing ray hits something! * * * LOW HITPOINT WARNING * * * The orc warrior shoots an arrow. The arrow hits you. * * * LOW HITPOINT WARNING * * * The searing ray hits the orc warrior. The orc warrior is severely wounded. The searing ray hits something! Makhleb accepts your kill. Reactivating autopickup. You feel a bit more experienced. * * * LOW HITPOINT WARNING * * * The orc warrior shoots an arrow. The arrow hits you! You die... #.# #..# #.# #..# #.# #..# #.# #..# #.# #†.# ##### #$# #o.## ####...# #o# #.†.####.# .....#.#########.# #........# ####...........W@# #...###### ############### #..##### # #>...s)# .#.# #######.###.##...J# .............c.# #....)......#.## #.###.#.#####.# #.#.# .# #.#.# .# You could see an orc warrior (ally target) and a friendly martyred shade (summoned). Vanquished Creatures Prince Ribbit (D:6) Eustachio (D:6) A steam dragon (D:7) An ice beast (D:6) An orc warrior (D:7) 2 ogres A centaur (D:7) A bullfrog (D:6) 5 scorpions 4 wights (D:6) 5 hounds 2 jellies A gnoll bouda (D:4) A sleepcap (D:6) 4 iguanas Ijyb (D:4) 10 orc wizards Robin (D:4) 6 gnolls (D:4) 3 adders 2 shadow imps 2 white imps A nameless horror (D:7) 7 endoplasms 2 giant cockroaches (D:1) 8 hobgoblins 5 orcs A quokka (D:2) 3 ball pythons 5 bats 2 frilled lizards 7 goblins 4 kobolds 10 rats 111 creatures vanquished. Vanquished Creatures (others) An orc wizard (D:6) 1 creature vanquished. Grand Total: 112 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | plinko the Djinni Conjurer began the quest for the Orb. 0 | D:1 | plinko set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 174 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 931 | D:2 | Reached XP level 3. HP: 23/25 MP: 0/0 931 | D:2 | Learned a level 1 spell: Poisonous Vapours 1460 | D:2 | Reached XP level 4. HP: 26/31 MP: 0/0 1858 | D:3 | Identified the +4 ring mail of Jerchitt {Str+3 Dex+2} 2088 | D:4 | Identified the +7 chain mail of Safelodor {rPois Dex+4} 2208 | D:4 | Reached XP level 5. HP: 13/36 MP: 0/0 2208 | D:4 | Learned a level 2 spell: Ensorcelled Hibernation 2428 | D:4 | Reached skill level 1 in Fighting 2428 | D:4 | Reached XP level 6. HP: 37/42 MP: 0/0 2537 | D:4 | Noticed Robin 2543 | D:4 | Killed Robin 2544 | D:4 | Reached skill level 5 in Spellcasting 2544 | D:4 | Reached skill level 5 in Conjurations 2544 | D:4 | Reached skill level 5 in Hexes 2544 | D:4 | Reached skill level 5 in Summonings 2544 | D:4 | Reached skill level 5 in Necromancy 2544 | D:4 | Reached skill level 5 in Translocations 2544 | D:4 | Reached skill level 5 in Forgecraft 2544 | D:4 | Reached skill level 5 in Fire Magic 2544 | D:4 | Reached skill level 5 in Ice Magic 2544 | D:4 | Reached skill level 5 in Air Magic 2544 | D:4 | Reached skill level 5 in Earth Magic 2544 | D:4 | Reached skill level 5 in Alchemy 2568 | D:4 | Noticed Ijyb 2581 | D:4 | Killed Ijyb 3372 | D:5 | Entered Level 5 of the Dungeon 3478 | D:5 | Reached skill level 1 in Armour 3478 | D:5 | Reached XP level 7. HP: 44/47 MP: 0/0 3478 | D:5 | Learned a level 3 spell: Ozocubu's Armour 3534 | D:5 | Identified the quill talisman of Vulicwu {*Silence rPois | rC+ Will+ Dex-4} 4114 | D:6 | Found a broken altar of Ashenzari. 4117 | D:6 | Noticed Eustachio 4126 | D:6 | Reached XP level 8. HP: 48/53 MP: 0/0 4153 | D:6 | Killed Eustachio 4579 | D:6 | Found a blossoming altar of Fedhas. 4660 | D:6 | Noticed Prince Ribbit 5246 | D:6 | Reached XP level 9. HP: 54/58 MP: 0/0 5246 | D:6 | Learned a level 4 spell: Martyr's Knell 5483 | D:6 | Killed Prince Ribbit 5958 | D:7 | Found a staircase to the Ecumenical Temple. 5966 | Temple | Entered the Ecumenical Temple 5973 | Temple | Became a worshipper of Makhleb the Destroyer 6356 | D:7 | Shot with an arrow by an orc warrior Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_seaside, layout_basic D:2: layout_basic, basic_altar, minmay_pentomino_t2 D:3: layout_rooms D:4: layout_basic, cheibrodos_gnoll_hut, uniq_ijyb, uniq_robin D:5: layout_rooms D:6: minmay_flawed_box, layout_loops_corners, evilmike_ruin_ashenzari, fedhas_altar_4, uniq_eustachio, uniq_prince_ribbit1 D:7: layout_loops_ring, mainiacjoe_overflow_paths, minmay_temple_entry_overgrown, enter_bailey_5, serial_park_tiny_1, amcnicky_mini_rare_corridor_liquid, minmay_alternating_orb, uniq_jeremiah, uniq_sprozz Temple: sentei_temple_godly_chess Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Spellcasting | 4 5 6 7 8 | 8.8 Conjurations | 4 5 6 7 8 | 8.8 Hexes | 4 5 6 7 8 | 8.8 Summonings | 4 5 6 7 8 | 8.8 Necromancy | 4 5 6 7 8 | 8.8 Translocations | 4 5 6 7 8 | 8.8 Forgecraft | 4 5 6 7 8 | 8.8 Fire Magic | 4 5 6 7 8 | 8.8 Ice Magic | 4 5 6 7 8 | 8.8 Air Magic | 4 5 6 7 8 | 8.8 Earth Magic | 4 5 6 7 8 | 8.8 Alchemy | 4 5 6 7 8 | 8.8 Fighting | 1 2 | 2.0 Stealth | 2 3 | 3.0 Armour | 1 2 | 2.6 Dodging | 3 4 | 4.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 1 | 4 | 8 || 13 Throw: Dart | | | 3 || 3 Cast: Magic Dart | 35 | | || 35 Searing Ray | 15 | 28 | 43 || 86 Ensorcelled Hiber | | 2 | 4 || 6 Poisonous Vapours | | 1 | 1 || 2 Iskenderun's Myst | | | 4 || 4 Fulminant Prism | | | 2 || 2 Martyr's Knell | | | 4 || 4 Evoke: Wand | | | 2 || 2 Use: Scroll | | 3 | 2 || 5 Potion | | | 3 || 3 Stab: Sleeping | | 1 | 1 || 2 Armour: Robe | 8 | 3 | || 11 Ring mail | | 26 | 98 || 124 Dodge: Dodged | 3 | 28 | 48 || 79