Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 11192320383404832715 29 pogojo3 the Apothecary (level 3, 29/29 HPs) Began as a Djinni Fire Elementalist on Dec 17, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:02:41 (1047 turns). pogojo3 the Apothecary (Djinni Fire Elementalist) Turns: 1047, Time: 00:02:41 Health: 29/29 AC: 5 Str: 7 XL: 3 Next: 32% Gold: 79 EV: 11 Int: 18 God: SH: 0 Dex: 13 rFire + + + (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ c - +2 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ h - ring of protection from fire HPRegen 0.24/turn (no ring) %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 79 gold pieces. Inventory: Armour a - a +0 robe (worn) c - a +2 helmet (worn) Jewellery h - a ring of protection from fire (left hand) Scrolls d - a scroll of revelation {unknown} e - a scroll of immolation {unknown} f - a scroll of identify {unknown} g - a scroll of fear {unknown} Potions b - a potion of resistance {unknown} Skills: + Level 2.7 Fighting - Level 2.1 Dodging - Level 1.5 Stealth - Level 3.1 Spellcasting - Level 3.1 Conjurations - Level 3.1 Hexes - Level 3.1 Summonings - Level 3.1 Necromancy - Level 3.1 Translocations - Level 3.1 Fire Magic - Level 3.1 Ice Magic - Level 3.1 Air Magic - Level 3.1 Earth Magic - Level 3.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 56% 2x1d6 4% 1 b - Scorch Fire 28% 2d6 7% 2 c - Volatile Blastmotes Fire/Tloc 28% 2d12 14% 3 d - Inner Flame Hex/Fire 14% N/A 14% 3 e - Flame Wave Conj/Fire 14% 2d6 41% 4 f - Shock Conj/Air 56% 1d6 4% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:1 = Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History A kobold comes into view. It is wielding a +0 whip. Flames lash the rat. You kill the rat! The kobold shouts! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here 9 gold pieces. Flames lash the kobold. You kill the kobold! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 62 gold pieces (gained 9). Items here: ( ) ††. An endoplasm comes into view. An endoplasm is nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Flames lash the endoplasm. You kill the endoplasm! No target in view! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 79 gold pieces (gained 17). You see here a book of Spatial Translocations. Key pressed, stopping explore. Things that are here: a +0 club; a goblin skeleton You see here a hobgoblin skeleton. You see here a quokka skeleton. A ball python comes into view. A ball python is nearby! A ball python is nearby! The ball python hisses angrily. Flames lash the ball python. You kill the ball python! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. Done exploring. Done exploring. Done exploring. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ###.##.........#.............# .....#.........#.#####.#####.# ...........#####.#.........#.# ...........# #.##.##.###.#.# ...........# #.#...#.# #.#.# ...........# #.#.....# #.#.# ...........# #.#.#.∩.# #.#.# ...........# #.###...###.#.# ..##.......# #@....#.....#.# ..##.......# ########....#.# ..##.......# #.##.#.# ####.......# ##########.##.#.## #.......# #..........##....# ######### #.################ #.# #.# #.# There were no monsters in sight! Vanquished Creatures 3 ball pythons (D:1) A bat (D:1) 2 endoplasms (D:1) 2 giant cockroaches (D:1) 2 goblins (D:1) 3 hobgoblins (D:1) 4 jackals (D:1) 2 quokkas (D:1) A frilled lizard (D:1) 2 kobolds (D:1) 2 rats (D:1) 24 creatures vanquished. Vanquished Creatures (others) 16 foxfires (D:1) 16 creatures vanquished. Grand Total: 40 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | pogojo3 the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | pogojo3 set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 125 | D:1 | Reached skill level 1 in Fighting 166 | D:1 | Reached XP level 2. HP: 21/22 MP: 0/0 371 | D:1 | Reached XP level 3. HP: 12/29 MP: 0/0 371 | D:1 | Learned a level 1 spell: Shock 639 | D:1 | Found Risapuj's Jewellery Shop. 1047 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_depleted_hourglass, layout_basic, serial_shops, nicolae_shop_stone Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 2 | 2.7 Dodging | | 2.1 Stealth | | 1.5 Spellcasting | | 3.1 Conjurations | | 3.1 Hexes | | 3.1 Summonings | | 3.1 Necromancy | | 3.1 Translocations | | 3.1 Fire Magic | | 3.1 Ice Magic | | 3.1 Air Magic | | 3.1 Earth Magic | | 3.1 Alchemy | | 3.1 Action || total ---------------------------++------- Cast: Foxfire || 11 Scorch || 25 Use: Potion || 1 Armour: Robe || 2 Dodge: Dodged || 1