pogojo3 Level 1 of the Dungeon [Shop] Peboluc's Distillery a potion of mutation (80 gold) a potion of degeneration (10 gold) a potion of degeneration (10 gold) a potion of mutation (80 gold) a potion of magic (80 gold) a potion of berserk rage (50 gold) a potion of resistance (100 gold) (0, 0, D:1) a +0 dagger (1, -7, D:1) a hobgoblin corpse (skeletalised by now) (19, 14, D:1) 4 stones a kobold skeleton (20, 14, D:1) a jackal skeleton (20, 15, D:1) a jackal skeleton (22, 13, D:1) a jackal skeleton (27, 24, D:1) a rat skeleton (31, 19, D:1) a hobgoblin skeleton (38, 12, D:1) a +0 whip (47, 16, D:1) 4 poisoned darts (48, 25, D:1) a +0 club (51, 16, D:1) a +0 club (53, 9, D:1) a frilled lizard skeleton (56, 29, D:1) a +0 club (59, 9, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Bapeej's Magic Scroll Emporium a scroll of identify (20 gold) a scroll of identify (20 gold) a scroll of noise (10 gold) a scroll of amnesia (40 gold) a scroll of enchant weapon (75 gold) a scroll of teleportation (30 gold) a scroll of identify (20 gold) a scroll of identify (20 gold) (0, 0, D:2) a +0 dagger (0, 3, D:2) a +0 short sword (4, -23, D:2) 8 stones (8, -7, D:2) an adder skeleton (13, 8, D:2) a ball python corpse (skeletalised by now) (14, -21, D:2) a +0 leather armour (15, -8, D:2) a frilled lizard skeleton (16, -5, D:2) a rat skeleton (21, -14, D:2) a +0 robe (22, 1, D:2) 7 stones (25, -5, D:2) a +0 whip (30, -10, D:2) a ball python skeleton (31, -13, D:2) a ring of flight (40, -1, D:2) a +0 dagger a kobold skeleton (49, -12, D:2) a jackal corpse (skeletalised by now) (49, -10, D:2) a jackal corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 club an orc skeleton (0, 1, D:3) a bat corpse (skeletalised by now) (1, -5, D:3) a +0 chain mail (1, 0, D:3) a +0 short sword a +0 leather armour (1, 15, D:3) a stone (2, 0, D:3) a +0 dagger an orc skeleton (5, 19, D:3) a +0 dagger (12, 19, D:3) a +0 short sword 2 poisoned darts a kobold corpse (skeletalised by now) (23, -9, D:3) a book of Frost (24, 38, D:3) a +0 club (25, 10, D:3) a +0 dagger (26, 16, D:3) 6 stones (33, -9, D:3) a +0 dagger (35, 35, D:3) 4 stones (38, -9, D:3) a +0 club a +0 chain mail an orc corpse (skeletalised by now) (41, 21, D:3) 5 stones Level 4 of the Dungeon [Shop] Geor's Jewellery Shoppe an amulet of the acrobat (420 gold) an amulet of the acrobat (420 gold) an amulet of faith (560 gold) a +6 ring of strength (504 gold) a +4 ring of slaying (504 gold) the ring "Fuon" {+Blink rCorr Str+4} (593 gold) [ring of resist corrosion] Str+4: It affects your strength (+4). +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. a ring of protection from fire (350 gold) a ring of poison resistance (280 gold) a ring of resist corrosion (280 gold) a +4 ring of protection (504 gold) a +6 ring of dexterity (504 gold) (0, 0, D:4) a quokka skeleton (0, 24, D:4) 5 stones a +0 short sword a kobold skeleton (4, 24, D:4) a +0 short sword (5, 7, D:4) a ball python corpse (skeletalised by now) (7, 31, D:4) a +1 short sword of pain 5 curare-tipped darts (7, 32, D:4) a +0 dagger a kobold corpse (skeletalised by now) (7, 33, D:4) a +0 short sword 4 poisoned darts a +0 ring mail a kobold corpse (skeletalised by now) (7, 34, D:4) a +0 dagger a kobold corpse (skeletalised by now) (8, 32, D:4) a +0 dagger a stone a kobold corpse (skeletalised by now) (8, 33, D:4) a +0 whip 8 poisoned darts (8, 34, D:4) a +1 rapier of pain (8, 35, D:4) a +0 dagger 2 poisoned darts (9, 35, D:4) a +0 dagger a +2 short sword of freezing a kobold corpse (skeletalised by now) (26, 10, D:4) a jackal skeleton (27, 43, D:4) a +0 robe (28, 41, D:4) a +0 giant club an ogre skeleton (29, 9, D:4) a jackal skeleton (33, 16, D:4) a +0 leather armour a +0 trident an orc skeleton (34, 16, D:4) 3 stones (34, 17, D:4) a +0 giant club a ball python skeleton (35, 17, D:4) a +0 whip an orc skeleton (35, 37, D:4) a quokka skeleton (36, 15, D:4) an adder skeleton (36, 51, D:4) the +10 rapier of the Changing Siren {elec, ^Contam rElec rPois rF-} rF-: It makes you vulnerable to fire. rElec: It insulates you from electricity. rPois: It protects you from poison. ^Contam: It causes magical contamination when unequipped. (37, 15, D:4) a stone (37, 41, D:4) 3 poisoned darts (38, 49, D:4) a Young Poisoner's Handbook (44, 30, D:4) a +0 leather armour (45, 23, D:4) a +0 club a +0 sling Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (5, -2, D:5) a +0 falchion (7, -4, D:5) a +0 pair of boots (13, -5, D:5) a +0 sling (30, 15, D:5) 4 stones (39, 27, D:5) a +0 rapier (46, 13, D:5) a +0 giant club a quokka skeleton (54, 18, D:5) an amulet of magic regeneration Level 6 of the Dungeon (0, 0, D:6) a +0 hand axe (3, -6, D:6) a +0 dagger a +0 robe (3, 9, D:6) a +0 cloak (4, -4, D:6) a +0 flail a +0 dagger a +2 dagger of speed (5, 1, D:6) a hound skeleton (7, -11, D:6) a +0 whip of flaming a +0 robe (20, 9, D:6) a +0 giant club the Ecumenical Temple