Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 1669193708318114168 7958 pogojo3 the Thaumaturge (level 11, -14/123 HPs) Began as a Djinni Conjurer on Jan 13, 2025. Was a Follower of Ashenzari. Demolished by a vampire ... wielding a +5 mace of protection (15 damage) ... on level 9 of the Dungeon on Jan 14, 2025. The game lasted 00:54:09 (10607 turns). pogojo3 the Thaumaturge (Djinni Conjurer) Turns: 10607, Time: 00:54:10 Health: -14/123 AC: 10 Str: 13 XL: 11 Next: 46% Gold: 576 EV: 13 Int: 24 God: Ashenzari [*.....] SH: 0 Dex: 15 rFire + + + o - +2 falchion of Ashenzari's Seeker {flame, rF+ Str+5, Cun, Sorc} (curse) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ h - +1 hat rElec . z - +1 cloak of Darkness {rPois Str+2 Dex+3} rCorr . s - +0 pair of gloves SInv . (boots unavailable) Will +.... (no amulet) Stlth A - ring of Ashenzari's Stars {Wiz, Elem, Sorc} (curse) HPRegen 0.40/turn v - +4 ring of protection %: wizardry (x1), infuse magic (-15 HP) @: berserking, flying, very quick A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion, Shatter the Chains You were on level 9 of the Dungeon. You worshipped Ashenzari. Ashenzari was aware of your devotion. You visited 2 branches of the dungeon, and saw 10 of its levels. You also visited: Sewer and Ossuary. You collected 576 gold pieces. Inventory: Hand Weapons o - the cursed +2 falchion of Ashenzari's Seeker (weapon) {flame, rF+ Str+5, Cun, Sorc} (You found it on level 3 of the Dungeon) Str+5: It affects your strength (+5). rF+: It protects you from fire. It has a curse which improves the following skills: Cunning: Dodging and Stealth. Sorcery: Conjurations and Alchemy. J - the +2 war axe of Arrival {venom, rPois rF+ rC+} (You found it on level 6 of the Dungeon) rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. P - a +5 great sword Missiles I - 3 throwing nets Armour a - a +0 robe (worn) h - a +1 hat (worn) s - a +0 pair of gloves (worn) z - the +1 cloak of Darkness (worn) {rPois Str+2 Dex+3} (You found it on level 4 of the Dungeon) Str+2: It affects your strength (+2). Dex+3: It affects your dexterity (+3). rPois: It protects you from poison. O - the +4 pair of boots of Circular Logic {rPois rF+ Int+3 Dex+4} (You found it on level 7 of the Dungeon) Int+3: It affects your intelligence (+3). Dex+4: It affects your dexterity (+4). rF+: It protects you from fire. rPois: It protects you from poison. V - the +1 chain mail "Sassiemuch" {+Inv rPois Will+++ Stlth-} (You took it off a kobold on level 9 of the Dungeon) rPois: It protects you from poison. Will+++: It greatly increases your willpower. +Inv: It lets you turn invisible. Stlth-: It makes you less stealthy. Magical Staves g - a staff of air Q - a staff of death Jewellery c - a ring of protection from fire u - a +6 ring of dexterity v - a +4 ring of protection (right hand) A - the cursed ring of Ashenzari's Stars (left hand) {Wiz, Elem, Sorc} (You found it on level 4 of the Dungeon) [ring of wizardry] It improves your spell success rate. Wiz: It increases the success rate of your magical spells. It has a curse which improves the following skills: Elements: Fire Magic, Ice Magic, Air Magic and Earth Magic. Sorcery: Conjurations and Alchemy. N - a +5 ring of evasion Wands L - a wand of flame (16) M - a wand of acid (11) R - a wand of warping (4) S - a wand of polymorph (12) U - a wand of mindburst (1) Scrolls b - a scroll of enchant armour d - 2 scrolls of butterflies f - 11 scrolls of teleportation i - 3 scrolls of revelation q - a scroll of immolation r - 3 scrolls of fear w - 3 scrolls of poison y - 3 scrolls of noise B - a scroll of vulnerability F - 2 scrolls of enchant weapon T - a scroll of fog Potions e - a potion of berserk rage j - 3 potions of heal wounds k - a potion of haste l - 2 potions of attraction m - 2 potions of lignification n - a potion of cancellation p - 5 potions of curing t - a potion of degeneration x - 3 potions of magic C - a potion of enlightenment D - a potion of ambrosia E - 2 potions of mutation G - a potion of might H - 2 potions of invisibility K - 2 potions of resistance Skills: + Level 8.8 Fighting - Level 7.0 Long Blades - Level 5.0(5.7) Dodging - Level 1.5(2.1) Stealth - Level 10.0 Spellcasting - Level 10.0(11.1) Conjurations - Level 10.0 Hexes - Level 10.0 Summonings - Level 10.0 Necromancy - Level 10.0 Translocations - Level 10.0(10.7) Fire Magic - Level 10.0(10.7) Ice Magic - Level 10.0(10.7) Air Magic - Level 10.0(10.7) Earth Magic - Level 10.0(11.1) Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 30% 3d16 1% 4 d - Iskenderun's Mystic Conj/Tloc 58% 2d12 (+2d61% 4 e - Shock Conj/Air 100% 1d9 1% 1 f - Static Discharge Conj/Air 100% 3-8/arc 1% 2 g - Hailstorm Conj/Ice 59% 3d11 1% 3 h - Confusing Touch Hex 56% N/A 1% 3 i - Summon Forest Summ/Tloc 28% N/A 1% 5 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (9/15) Temple (1/1) D:6 Sewer (visited) Ossuary (visited) Lair: D:8-11 Orc: D:9-12 Altars: Ashenzari Cheibriados Dithmenos Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Ru Trog Uskayaw Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:6 * Annotations: D:6 2 runed translucent doors, replicsc's ghost, novice DjIE D:9 1 runed translucent door Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Training target 7.0 for Long Blades reached! Your Long Blades skill increases to level 7! Unknown command. Unknown command. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line The searing ray hits something but does no damage. (Press . to maintain the ray.) Something hits you. Something bites you but does no damage. Unknown command. The searing ray hits something but does no damage. Space becomes stable. Something hits you. * * * LOW HITPOINT WARNING * * * Something bites you but does no damage. * * * LOW HITPOINT WARNING * * * Something hits you. * * * LOW HITPOINT WARNING * * * Something barely misses you. You feel much better. Something hits you! Something bites you! A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! Something hits you! * * * LOW HITPOINT WARNING * * * Something barely misses you. Unknown command. You slash something! You burn something. Something hits you. * * * LOW HITPOINT WARNING * * * Something bites you but does no damage. You miss something. Something hits you. * * * LOW HITPOINT WARNING * * * Something bites you. * * * LOW HITPOINT WARNING * * * You closely miss something. Something hits you! * * * LOW HITPOINT WARNING * * * Something bites you! * * * LOW HITPOINT WARNING * * * You are too berserk! You hit something but do no damage. You hit something but do no damage. Something hits you! You die... # #.$#.. #.##g##. ..e..# ##.#.#. #.♣...# #. .#.#+#. ..#○..########... .##...##.#♣.○.#....)...# ..#...#.. #.E.#........## ..##.##.# #..$#?.(....... ...#.#..###..[..@{.....## .#.#.#...##..$.(.......# .#..#..#.#....#........# ....#.##......#........# #........###♣♣#........# ##.....### ########## ####### There were no monsters in sight! Vanquished Creatures Harold (D:9) A deep elf pyromancer (D:9) A kobold demonologist (D:9) A hornet (D:9) Sigmund (D:3) Blorkula the Orcula (D:5) 2 wraiths Eustachio (D:5) 4 yaks (D:6) 2 steam dragons 4 vampire mosquitoes (D:7) Edmund (D:5) 2 water moccasins An ogre (D:7) 2 centaurs 2 phantoms 4 kobold brigands An elf zombie (Ossuary) 3 scorpions 4 bullfrogs 11 wights 6 vampire bats 2 centaur zombies (Ossuary) 3 hounds 2 orc priests A jelly (D:4) A human zombie (Ossuary) A sleepcap (D:5) Ijyb (D:4) 2 iguanas (D:5) 9 orc wizards 2 hound zombies (Ossuary) 2 mummies (Ossuary) 14 adders 15 gnolls 4 river rats 2 shadow imps A white imp (D:6) 6 ufetubi 7 adder zombies (Ossuary) 3 dart slugs 3 fire bats (D:3) 7 ribbon worms 35 orcs 2 spectral bats (D:3) 18 ball pythons 3 bat skeletons (D:3) A bat zombie (D:3) 6 endoplasms 4 giant cockroaches 5 gnoll zombies (Ossuary) 8 goblins 12 hobgoblins 4 jackals 5 quokkas 12 bats A bat simulacrum (D:3) 5 frilled lizards 6 jackal zombies (Ossuary) 25 kobolds 10 kobold zombies (Ossuary) 3 orc zombies (Ossuary) 26 rats 335 creatures vanquished. Vanquished Creatures (collateral kills) A hydra (D:9) A troll (D:9) A howler monkey (D:9) A gnoll bouda (D:9) A kobold (D:9) 5 creatures vanquished. Vanquished Creatures (others) 62 fulminant prisms 62 creatures vanquished. Grand Total: 402 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | pogojo3 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | pogojo3 set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 118 | D:1 | Reached XP level 2. HP: 12/21 MP: 0/0 453 | D:1 | Reached XP level 3. HP: 24/25 MP: 0/0 453 | D:1 | Learned a level 1 spell: Shock 1164 | D:2 | Reached XP level 4. HP: 16/31 MP: 0/0 2071 | D:3 | Reached skill level 5 in Spellcasting 2071 | D:3 | Reached skill level 5 in Conjurations 2071 | D:3 | Reached skill level 5 in Hexes 2071 | D:3 | Reached skill level 5 in Summonings 2071 | D:3 | Reached skill level 5 in Necromancy 2071 | D:3 | Reached skill level 5 in Translocations 2071 | D:3 | Reached skill level 5 in Fire Magic 2071 | D:3 | Reached skill level 5 in Ice Magic 2071 | D:3 | Reached skill level 5 in Air Magic 2071 | D:3 | Reached skill level 5 in Earth Magic 2071 | D:3 | Reached skill level 5 in Alchemy 2071 | D:3 | Reached skill level 1 in Fighting 2071 | D:3 | Reached XP level 5. HP: 27/37 MP: 0/0 2071 | D:3 | Learned a level 2 spell: Static Discharge 2166 | D:3 | Noticed Sigmund 2178 | D:3 | Killed Sigmund 2179 | D:3 | Reached XP level 6. HP: 18/47 MP: 0/0 2313 | D:3 | Reached XP level 7. HP: 50/53 MP: 0/0 2313 | D:3 | Learned a level 3 spell: Hailstorm 2323 | D:3 | Identified the +2 falchion "Ogrebane" {flame, rF+ Str+5} 2424 | D:3 | Found a glowing silver altar of Zin. 2638 | D:3 | Reached skill level 5 in Fighting 3160 | D:4 | Noticed Ijyb 3569 | D:4 | Killed Ijyb 3606 | D:4 | Found a sand-covered staircase. 3612 | Ossuary | Entered an ossuary 3637 | Ossuary | Reached skill level 5 in Dodging 3862 | Ossuary | Reached XP level 8. HP: 47/59 MP: 0/0 4259 | D:4 | Identified the +1 cloak of Darkness {rPois Str+2 Dex+3} 5116 | D:5 | Entered Level 5 of the Dungeon 5285 | D:5 | Noticed Eustachio 5296 | D:5 | Noticed Edmund 5300 | D:5 | Killed Eustachio 5306 | D:5 | Killed Edmund 5501 | D:5 | Noticed Blorkula the Orcula 5512 | D:5 | Killed Blorkula the Orcula 5513 | D:5 | Reached XP level 9. HP: 30/65 MP: 0/0 5513 | D:5 | Learned a level 3 spell: Confusing Touch 5682 | D:5 | Found a glowing drain. 5688 | Sewer | Entered a sewer 6831 | D:6 | Identified the +2 war axe of Arrival {venom, rPois rF+ rC+} 7145 | D:6 | Found Fyrchimp's Magical Supplies. 7287 | D:6 | Reached XP level 10. HP: 63/70 MP: 0/0 7358 | D:6 | Found a large runed translucent door. 7359 | D:6 | Found a large runed translucent door. 7362 | D:6 | Noticed replicsc's ghost (novice DjIE) 7441 | D:6 | Found a staircase to the Ecumenical Temple. 7450 | Temple | Entered the Ecumenical Temple 7469 | Temple | Became a worshipper of Ashenzari the Shackled 7598 | D:7 | Reached skill level 10 in Spellcasting 7598 | D:7 | Reached skill level 10 in Conjurations 7598 | D:7 | Reached skill level 10 in Hexes 7598 | D:7 | Reached skill level 10 in Summonings 7598 | D:7 | Reached skill level 10 in Necromancy 7598 | D:7 | Reached skill level 10 in Translocations 7598 | D:7 | Reached skill level 10 in Fire Magic 7598 | D:7 | Reached skill level 10 in Ice Magic 7598 | D:7 | Reached skill level 10 in Air Magic 7598 | D:7 | Reached skill level 10 in Earth Magic 7598 | D:7 | Reached skill level 10 in Alchemy 7604 | D:7 | Reached skill level 1 in Long Blades 8265 | D:7 | Identified the +4 pair of boots of Circular Logic {rPois | rF+ Int+3 Dex+4} 9616 | D:9 | Reached skill level 5 in Long Blades 9625 | D:9 | Noticed a kobold demonologist 9632 | D:9 | Noticed a smoke demon 9635 | D:9 | Killed a kobold demonologist 9636 | D:9 | Reached XP level 11. HP: 53/79 MP: 0/0 9636 | D:9 | Learned a level 5 spell: Summon Forest 9968 | D:9 | Reached * piety under Ashenzari 10031 | D:9 | Found a stormy altar of Qazlal. 10087 | D:9 | Noticed a deep elf pyromancer 10097 | D:9 | Noticed a seven-headed hydra 10140 | D:9 | Noticed a five-headed hydra 10226 | D:9 | Killed a six-headed hydra 10286 | D:9 | Identified the +1 chain mail "Sassiemuch" {+Inv rPois | Will+++ Stlth-} 10506 | D:9 | Found a runed translucent door. 10582 | D:9 | Identified the amulet "Hynuumi" {rN+ Regen+ Int-2 Dex+3} 10582 | D:9 | Noticed a deep elf pyromancer 10588 | D:9 | Noticed Harold 10595 | D:9 | Killed a deep elf pyromancer 10597 | D:9 | Killed Harold 10605 | D:9 | HP: 1/123 [something (7)] 10607 | D:9 | Demolished by a vampire Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_widening_spiral_wide, layout_basic, hangedman_decor_push, minmay_hexomino_c4 D:2: layout_basic D:3: layout_loops_ring, zin_scriptorium, goddamned_bats, uniq_sigmund D:4: layout_layer_cave, nicolae_sif_muna_condensation, nicolae_overflow_hidden_temple, nicolae_ossuary_entry_plus, hangedman_decor_lopped, uniq_ijyb D:5: layout_basic, lightli_sewer_entry_pipes, supply_closet_lemuel, uniq_blorkula_the_orcula, uniq_edmund, uniq_eustachio D:6: layout_rooms, minmay_temple_entry_antechambers, ebering_ghost_disaster_area, nicolae_shop_magical_conduits D:7: layout_rooms, chequers_serial_rivers_micro_b, grunt_decor_clamped D:8: layout_loops_ring D:9: minmay_the_grid_four_pointed_star [minmay_the_grid_triangle_9x9_windchime, minmay_the_grid_triangle_9x9_subtriangle, minmay_the_grid_triangle_9x9_corrupted_corridor, minmay_the_grid_triangle_9x9_intruding_spiral, minmay_the_grid_prize_four_corners_diamond_b], layout_basic, mainiacjoe_overflow_alcove_1, uniq_harold Temple: bh_familiar_temple Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 | ---------------+----------------------------------+----- Spellcasting | 4 5 7 9 10 | 10.0 Conjurations | 4 5 7 9 10 | 10.0 Hexes | 4 5 7 9 10 | 10.0 Summonings | 4 5 7 9 10 | 10.0 Necromancy | 4 5 7 9 10 | 10.0 Translocations | 4 5 7 9 10 | 10.0 Fire Magic | 4 5 7 9 10 | 10.0 Ice Magic | 4 5 7 9 10 | 10.0 Air Magic | 4 5 7 9 10 | 10.0 Earth Magic | 4 5 7 9 10 | 10.0 Alchemy | 4 5 7 9 10 | 10.0 Fighting | 1 4 5 7 8 | 8.8 Dodging | 5 | 5.0 Long Blades | 5 7 | 7.0 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Melee: Falchion | | | 9 | 12 || 21 Cast: Magic Dart | 82 | 62 | 121 | 40 || 305 Searing Ray | | 5 | 56 | 29 || 90 Fulminant Prism | | | 33 | 29 || 62 Hailstorm | | | 21 | 13 || 34 Iskenderun's Myst | | | 17 | 20 || 37 Shock | | | 1 | 2 || 3 Summon Forest | | | | 6 || 6 Confusing Touch | | | | 1 || 1 Invoke: Curse Item | | | | 2 || 2 Evoke: Wand | | | 24 | 3 || 27 Use: Scroll | | | | 5 || 5 Potion | | | | 2 || 2 Armour: Robe | 11 | 27 | 44 | 48 || 130 Dodge: Dodged | 9 | 24 | 56 | 21 || 110