pokim19 Level 1 of the Dungeon [Shop] Suimaoh's Antique Armour Emporium the +5 justicar's regalia {Inspire Amulet+ Str+4} (1530 gold) Inspire: When you summon or create an ally, it gains Regeneration. Amulet+: You can equip an additional amulet. Str+4: It affects your strength (+4). It cannot be enchanted further. a +0 ring mail (68 gold) an orb of attunement (442 gold) the +14 plate armour "Forget-Me-Not" {Regen+ Dex+3} (1715 gold) Regen+: It increases your rate of health regeneration. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +2 robe of willpower (304 gold) a +0 ring mail (68 gold) a +0 ring mail (68 gold) a +0 plate armour (306 gold) (0, 0, D:1) a goblin skeleton (1, -17, D:1) a jackal skeleton a jackal skeleton (1, -2, D:1) a ball python skeleton (5, 5, D:1) a ball python skeleton (6, 6, D:1) a rat skeleton (11, -3, D:1) a hobgoblin skeleton (13, 9, D:1) a +0 dagger a goblin skeleton (14, 10, D:1) a hobgoblin skeleton (17, -24, D:1) a quokka skeleton (22, 16, D:1) a +0 dagger (25, 11, D:1) a +0 dagger a kobold corpse (skeletalised by now) (28, -19, D:1) a +0 dagger (28, -17, D:1) a +0 dagger (29, -19, D:1) a ball python skeleton (30, 7, D:1) a bat skeleton (33, 11, D:1) a +0 spear (34, -28, D:1) a +0 club (41, 3, D:1) a +0 robe (45, -16, D:1) a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Syacwosk's Antique Potions a potion of heal wounds (200 gold) a potion of heal wounds (200 gold) 2 potions of cancellation (400 gold) a potion of curing (75 gold) a potion of heal wounds (200 gold) a potion of heal wounds (200 gold) a potion of heal wounds (200 gold) a potion of brilliance (100 gold) 2 potions of curing (150 gold) 2 potions of heal wounds (400 gold) a potion of invisibility (200 gold) (0, 0, D:2) a +0 dagger (6, 2, D:2) a +0 buckler (11, -9, D:2) a +0 whip a +0 flail a +0 whip a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (11, 3, D:2) a +0 club (11, 4, D:2) a +0 club (11, 5, D:2) a +0 club (12, -6, D:2) a frilled lizard skeleton (12, 18, D:2) a bat corpse (skeletalised by now) (31, 28, D:2) a +0 dagger (32, 22, D:2) a rat corpse (skeletalised by now) (35, 8, D:2) a +0 dagger a goblin corpse (skeletalised by now) (45, -17, D:2) a +0 dagger (48, -12, D:2) a +0 quarterstaff (50, 20, D:2) a +0 whip (51, 21, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (4, 1, D:3) 12 gold pieces a bombardier beetle corpse (11, 9, D:3) a bat corpse