pops Level 1 of the Dungeon (0, 0, D:1) 2 stones (1, -3, D:1) a bat corpse (skeletalised by now) (3, 6, D:1) 6 stones (6, 3, D:1) a ball python corpse (skeletalised by now) (6, 4, D:1) a frilled lizard corpse (skeletalised by now) (17, 25, D:1) a bat skeleton (18, -3, D:1) a +0 club a goblin corpse (skeletalised by now) (19, 11, D:1) a +0 whip (25, 18, D:1) a hobgoblin skeleton (33, 38, D:1) a +0 hand axe (39, 35, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 7 stones (6, 3, D:2) a +0 whip (10, -4, D:2) a +0 long sword (17, 6, D:2) a +0 whip a kobold skeleton (18, 17, D:2) a +0 sling (23, 0, D:2) a rat skeleton (28, 20, D:2) 2 boomerangs (30, 12, D:2) a +0 whip a kobold skeleton (37, 0, D:2) a +0 club (37, 1, D:2) a frilled lizard corpse (skeletalised by now) (37, 20, D:2) a +0 quarterstaff (38, 32, D:2) 5 stones (42, 0, D:2) a +0 dagger a goblin corpse (skeletalised by now) (45, 12, D:2) 8 stones (45, 19, D:2) a +0 long sword (45, 39, D:2) a hobgoblin corpse (46, 18, D:2) a +0 long sword (51, 27, D:2) a bat corpse (skeletalised by now) (61, 34, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 rapier