premed Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (4, 31, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (5, 30, D:1) a jackal corpse (skeletalised by now) (9, 20, D:1) a ball python skeleton (11, 9, D:1) a +0 short sword a kobold skeleton (12, 40, D:1) a +0 dagger a goblin skeleton (12, 41, D:1) a +0 club (15, 40, D:1) a +0 whip (29, 3, D:1) a kobold skeleton (31, 32, D:1) a +0 whip (39, 3, D:1) a ball python skeleton (42, 38, D:1) a rat skeleton (46, 38, D:1) a bat skeleton (53, 14, D:1) a rat corpse (skeletalised by now) (54, 10, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (2, -16, D:2) a +0 short sword a kobold corpse (14, -24, D:2) a +0 sling a +0 dagger (44, -7, D:2) a hobgoblin corpse (44, -3, D:2) a rat corpse (53, 1, D:2) a +0 club