premed Level 1 of the Dungeon [Shop] Neruretote's Weapon Emporium a +0 sling (15 gold) a +0 dagger (20 gold) a +3 rapier of draining (269 gold) 5 poisoned darts (30 gold) the +3 short sword of Arrival {drain, rN+ SInv} (358 gold) rN+: It protects you from negative energy. SInv: It lets you see invisible. It cannot be enchanted further. the +7 great mace "Tyhaczu" {flame, rPois Str-4 Int+2} (600 gold) rPois: It protects you from poison. Str-4: It affects your strength (-4). Int+2: It affects your intelligence (+2). It cannot be enchanted further. (0, 0, D:1) a +0 sling (9, -15, D:1) a +0 dagger (14, 5, D:1) a +0 club (16, -24, D:1) a +0 dagger (21, -22, D:1) a +0 falchion (25, -29, D:1) a +0 club (25, -12, D:1) a +0 club (29, 11, D:1) a +0 club (32, -29, D:1) a rat skeleton (36, -26, D:1) a +0 leather armour (48, 0, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (2, 0, D:2) a ball python corpse (11, 1, D:2) a +0 dagger a goblin corpse (11, 2, D:2) a +0 dagger a +0 club (12, 1, D:2) a +0 club (12, 3, D:2) a +0 club a +0 dagger