premed Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin corpse (1, 4, D:1) a quokka corpse (3, -18, D:1) a ball python corpse (5, -4, D:1) a +0 glaive (9, -16, D:1) a rat corpse (9, -13, D:1) a +0 leather armour (10, -11, D:1) a +0 dagger a goblin skeleton (13, -18, D:1) a rat corpse (14, -20, D:1) a rat corpse (14, -12, D:1) a rat skeleton (14, -5, D:1) a +0 leather armour (18, -12, D:1) 4 large rocks (18, 2, D:1) a +0 club (20, -15, D:1) a +0 animal skin (24, -1, D:1) a +0 hand axe (28, -10, D:1) a frilled lizard corpse (skeletalised by now) (29, -9, D:1) a rat corpse (skeletalised by now) (30, -8, D:1) a frilled lizard corpse (skeletalised by now) (35, 6, D:1) a +0 dagger a goblin corpse (skeletalised by now) (37, -14, D:1) a rat corpse (skeletalised by now) (38, -14, D:1) a +0 dagger a kobold corpse (skeletalised by now) (39, 1, D:1) a +0 club a kobold corpse (skeletalised by now) (40, 2, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (3, -2, D:2) a ball python corpse (14, -15, D:2) a scroll of noise (14, 1, D:2) a +0 sling (15, -7, D:2) the felid corpse of Natasha (23, -16, D:2) a scroll of acquirement