Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 14873716937728129137 47 premed the Changeling (level 3, -3/29 HPs) Began as a Merfolk Shapeshifter on Oct 2, 2026. Slain by Sigmund ... wielding a +0 scythe (9 damage) ... on level 2 of the Dungeon. The game lasted 00:07:58 (2013 turns). premed the Changeling (Merfolk Shapeshifter) Turns: 2013, Time: 00:07:58 Health: -3/29 AC: 6 Str: 15 XL: 3 Next: 70% Magic: 3/3 EV: 10 Int: 13 God: Gold: 91 SH: 0 Dex: 12 Spells: 0/2 levels left rFire x . . (150%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) e - +1 ring mail rPois . (100%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn b - quill talisman %: no passive effects @: confused, quill-form A: quills, (nimble swimmer 2), mertail, clever 1, heat vulnerability 1, time-warped blood 1 a: no special abilities You were on level 2 of the Dungeon. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 91 gold pieces. Inventory: Armour e - a +1 ring mail (worn) Talismans b - a quill talisman (worn) c - a protean talisman d - an inkwell talisman Potions L - a potion of lignification g - a potion of magic Baubles a - 3 flux baubles Skills: + Level 3.0 Fighting - Level 2.7 Dodging - Level 3.3 Unarmed Combat * Level 5.2 Shapeshifting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 0% 2d2 67% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 0% 2d4 52% 1 Ensorcelled Hibernation Hex/Ice 0% N/A 67% 2 Dispel Undead Necr 0% 3d6 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund, Terence Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Your mind is acute. (Int +4, Str/Dex -1) You are vulnerable to heat. (rF-) Your blood hastes a few of your allies when you are sufficiently damaged. Message History Sigmund casts a spell at you. You are confused. You bump into the rock wall. Sigmund giggles. "Time to reap what you sow." Sigmund casts a spell. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You bump into the rock wall. Something hits you but does no damage. You bump into the rock wall. Something hits you. You bump into the rock wall. You hit Terence. Terence is lightly wounded. Something hits you! * * * LOW HITPOINT WARNING * * * Terence is struck by your quills. Terence hits you but does no damage. It was a potion of mutation. You feel extremely strange. You feel vulnerable to heat. You feel clever. The flow of your blood desyncs from the flow of time itself. You feel less confused. The goblin hits you but does no damage. Terence hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * Your atemporal blood churns to no real effect. Something hits you but does no damage. You feel better. The goblin closely misses you. Terence hits you but does no damage. You hit the goblin. You kill the goblin! You hear some strange, mumbled words. You are confused. Terence hits you with a +0 short sword. Something hits you. * * * LOW HITPOINT WARNING * * * Terence hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * You see here a +0 dagger. You bump into the rock wall. Terence hits you but does no damage. Something hits you but does no damage. Terence attacks as he pursues you! Terence hits you but does no damage. Something hits you! You die... ##.#### #.# #####.## #......# #.###..# ..##.###..######### ..........##......# .##.##...##@####.# # ##...@.{.....# #.#.....#.###..# #......##.###..# #####.###...@g.# #.# #####.## #.# #.# #+# #g# ... #.###### ...g #@.....# You could see Terence. Vanquished Creatures A gnoll (D:1) 2 dart slugs (D:1) 3 endoplasms (D:1) 3 hobgoblins 7 jackals (D:1) A quokka (D:1) A ball python (D:1) 4 bats 3 frilled lizards (D:1) 5 goblins 3 kobolds (D:1) 4 rats (D:1) 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | premed the Merfolk Shapeshifter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 481 | D:1 | Reached XP level 2. HP: 16/23 MP: 2/2 710 | D:1 | Reached XP level 3. HP: 28/28 MP: 3/3 798 | D:1 | Learned a level 2 spell: Jinxbite 982 | D:1 | Reached skill level 5 in Shapeshifting 1977 | D:2 | Encountered Sigmund 1977 | D:2 | Encountered Terence 2007 | D:2 | Gained mutation: You are vulnerable to heat. (rF-) [potion | of mutation] 2007 | D:2 | Gained mutation: Your mind is acute. (Int +4, Str/Dex -1) | [potion of mutation] 2007 | D:2 | Gained mutation: Your blood hastes a few of your allies | when you are sufficiently damaged. [potion of mutation] 2013 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: shiori_shiawase, layout_basic, chequers_big_river D:2: layout_loops_corners, uniq_sigmund, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Shapeshifting | 5 | 5.2 Fighting | 3 | 3.0 Dodging | | 2.7 Unarmed Combat | | 3.3 Action || total ---------------------------++------- Attack: Normal || 103 Melee: Unarmed || 103 Punch || 1 Cast: Jinxbite || 3 Drink: Curing || 2 Mutation || 1 Read: Noise || 1 Identify || 1 Enchant armour || 1 Revelation || 1 Stab: Sleeping || 2 Armour: Animal skin || 28 None || 5 Ring mail || 19 Dodge: Dodged || 90 Form: Quill || 2 Scroll || 2