premed Level 1 of the Dungeon (1, 3, D:1) a +0 dagger a goblin skeleton (2, 3, D:1) a rat skeleton (7, 15, D:1) a bat skeleton (10, -3, D:1) a +0 club a goblin skeleton (12, -1, D:1) a +0 dagger a goblin skeleton (17, 8, D:1) a +0 club (17, 29, D:1) a frilled lizard skeleton (21, 15, D:1) a +0 short sword a kobold skeleton (21, 18, D:1) a +0 sling (22, 31, D:1) a +0 dagger (31, 23, D:1) a +0 dagger (33, 12, D:1) a ball python corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (38, 4, D:1) a +0 whip (41, 28, D:1) a +0 club (47, 5, D:1) a +0 robe (49, 3, D:1) a hobgoblin corpse (skeletalised by now) (49, 25, D:1) a frilled lizard skeleton (51, 24, D:1) a +0 club a gnoll skeleton Level 2 of the Dungeon [Shop] Verorum's Assorted Antiques the +1 leather armour "Waolleing" {Rampage Dex+6} (638 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Dex+6: It affects your dexterity (+6). It cannot be enchanted further. a potion of haste (240 gold) a potion of brilliance (96 gold) an inkwell talisman (240 gold) a +0 spectral quarterstaff (348 gold) a +0 leather armour (48 gold) a +0 plate armour (432 gold) a scroll of identify (48 gold) (0, 0, D:2) a ball python corpse (skeletalised by now) (9, 3, D:2) a +0 short sword (11, 34, D:2) a +0 whip (24, -3, D:2) an adder skeleton (26, 25, D:2) a +0 short sword (26, 42, D:2) an adder skeleton (27, 34, D:2) a +0 leather armour (32, 44, D:2) a +0 hand axe (41, 10, D:2) a bat skeleton (42, 6, D:2) a +0 animal skin (43, 22, D:2) a bat corpse (skeletalised by now) (54, 5, D:2) a +0 club a kobold corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a scroll of blinking (7, -3, D:3) 14 gold pieces (9, -11, D:3) a +0 spear (23, -6, D:3) a +0 quarterstaff