psychicmeow Level 1 of the Dungeon (12, 25, D:1) a +0 short sword a stone (30, 21, D:1) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (35, 14, D:1) 3 stones (37, 30, D:1) a bat skeleton (38, 33, D:1) a +0 dagger a goblin skeleton (46, 7, D:1) a +0 scale mail Level 2 of the Dungeon (0, 0, D:2) a +0 spear an adder skeleton (1, -20, D:2) a +0 flail (4, 9, D:2) a +0 club (7, -26, D:2) 2 boomerangs (10, -30, D:2) a quokka corpse (skeletalised by now) (25, -25, D:2) a +0 whip a kobold skeleton (28, 5, D:2) a +0 club a goblin skeleton (28, 8, D:2) a +0 dagger a +0 robe (36, 1, D:2) a +0 whip (37, -3, D:2) a goblin skeleton (38, -5, D:2) a +0 dagger a goblin skeleton (40, -10, D:2) a +0 dagger (40, 10, D:2) a +0 dagger a +0 sling a goblin corpse (skeletalised by now) (42, 7, D:2) a +0 club (42, 8, D:2) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (42, 9, D:2) a frilled lizard corpse (skeletalised by now) (45, -34, D:2) a +0 scale mail (46, -31, D:2) a frilled lizard corpse (skeletalised by now) (46, -17, D:2) a +0 dagger a +0 dagger a goblin corpse (skeletalised by now) (50, -16, D:2) a +0 robe (52, -15, D:2) a +0 dagger a goblin skeleton (53, 2, D:2) a +0 animal skin a +0 dagger Level 3 of the Dungeon [Shop] Ikemaupn's Magic Scroll Boutique a scroll of enchant weapon (90 gold) a scroll of vulnerability (48 gold) a scroll of noise (12 gold) a scroll of enchant weapon (90 gold) a scroll of enchant weapon (90 gold) (0, 0, D:3) a river rat corpse (skeletalised by now) (6, -10, D:3) 4 stones (12, -16, D:3) a rat skeleton (14, -19, D:3) a rat skeleton (15, -13, D:3) a +0 spear (19, -19, D:3) an adder skeleton a hobgoblin skeleton (24, 4, D:3) a +0 hand axe (29, -30, D:3) a +0 hand axe (29, 6, D:3) a +0 club an adder skeleton (32, -25, D:3) a +0 halberd a gnoll corpse (skeletalised by now) (32, 5, D:3) a +0 club (34, -25, D:3) a +0 spear a +0 whip a gnoll corpse (skeletalised by now) (35, -25, D:3) a +0 dagger a +0 robe (36, -7, D:3) a +0 flail (36, 3, D:3) a +0 flail an orc skeleton (38, -29, D:3) a +0 club (38, -25, D:3) a +0 flail a gnoll corpse (skeletalised by now) (39, -10, D:3) a +0 club (41, -10, D:3) a jackal skeleton a rat skeleton (42, -33, D:3) a +0 war axe an orc corpse (skeletalised by now) (42, -11, D:3) a +0 club an orc skeleton (42, -10, D:3) a +0 dagger an orc skeleton (43, -11, D:3) 3 stones a +0 short sword (44, -13, D:3) a +0 mace (44, -12, D:3) a +0 flail an orc skeleton (44, -11, D:3) a +0 chain mail a +0 hand axe a +0 ring mail a +0 mace an adder skeleton (45, -20, D:3) a +0 leather armour a +0 hand axe (46, -11, D:3) a +0 club (47, -29, D:3) a +0 club (47, -19, D:3) a +0 whip (47, -16, D:3) a +0 leather armour a +0 whip an orc skeleton (47, -14, D:3) a +0 dagger a kobold skeleton (48, -37, D:3) a jackal corpse (skeletalised by now) (48, -15, D:3) a jackal skeleton (49, -16, D:3) a +0 spear (49, -14, D:3) a +0 club an orc skeleton (49, -13, D:3) a +0 scale mail a +0 dagger (50, -18, D:3) a +0 spear a gnoll skeleton (50, -14, D:3) a +0 whip an orc skeleton (51, -39, D:3) a jackal corpse (skeletalised by now) (51, -30, D:3) a +0 halberd a gnoll skeleton (51, -25, D:3) a +0 flail (51, -18, D:3) a +0 leather armour a +0 flail an orc skeleton (52, -31, D:3) a +0 leather armour a +0 club (53, -32, D:3) a +0 short sword a +0 flail a kobold skeleton a gnoll skeleton (53, -17, D:3) a +0 leather armour (54, -33, D:3) a +0 spear (55, -33, D:3) a +0 leather armour a +0 whip a +0 spear a +0 halberd a +0 halberd an amulet of regeneration a gnoll skeleton (55, -3, D:3) a +0 spear a +0 robe (56, -33, D:3) a +0 ring mail a +0 hand axe a +0 chain mail a +0 hand axe an orc skeleton (57, -2, D:3) a +0 short sword 5 stones (58, -30, D:3) a +3 whip a gnoll corpse (skeletalised by now) (59, -38, D:3) a hound corpse (skeletalised by now) (59, -8, D:3) a +0 halberd (62, -26, D:3) a +0 dagger (62, -25, D:3) a +0 spear a gnoll skeleton (62, -24, D:3) a +0 spear a gnoll skeleton (66, 0, D:3) a +0 flail Level 4 of the Dungeon (0, 0, D:4) 7 stones (11, 34, D:4) a hobgoblin skeleton (12, 35, D:4) 3 stones (13, 38, D:4) 3 datura-tipped darts (15, 38, D:4) 5 stones (19, 19, D:4) a +1 short sword of draining (19, 23, D:4) the troll skeleton of Pargi (19, 25, D:4) a +0 chain mail a +0 dire flail of venom the human skeleton of Edmund (19, 35, D:4) a +0 pair of gloves (25, 27, D:4) 2 boomerangs a +0 dagger (30, 18, D:4) 3 stones a +0 club a +0 ring mail a +0 dagger (34, 1, D:4) a +0 club (34, 2, D:4) a +0 club (34, 3, D:4) a +0 short sword a kobold skeleton (35, 12, D:4) 4 stones (38, 1, D:4) a hobgoblin skeleton (40, -1, D:4) a +0 mace a +0 buckler (42, 18, D:4) a +0 leather armour Level 5 of the Dungeon (9, 29, D:5) a +0 short sword (12, 19, D:5) a +0 giant spiked club an ogre corpse (skeletalised by now) (29, -17, D:5) an adder corpse (skeletalised by now) (29, -7, D:5) a +0 hand axe (30, 2, D:5) an iguana corpse (skeletalised by now) (41, 7, D:5) a +0 spear Level 6 of the Dungeon [Shop] Pourchorr's Book Shoppe a book of Storms (312 gold) the Anthology of Voltaic Desecration (504 gold) Spells Type Level a - Static Discharge Conjuration/Air 2 b - Maxwell's Capacitive Coupling Air 8 c - Borgnjor's Revivification Necromancy 8 a Compendium of Siegecraft (624 gold) My Sojourn through Swampland (288 gold) a Compendium of Siegecraft (624 gold) Sif Muna's Spellbook of Fascinating Turbulence (552 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Yara's Violent Unravelling Hexes/Alchemy 5 c - Silence Hexes/Air 5 d - Maxwell's Capacitive Coupling Air 8 a book of the Fortress (456 gold) a book of Burglary (264 gold) (3, 8, D:6) a +0 pair of gloves (8, -8, D:6) 7 stones (8, 3, D:6) a +0 dagger (10, 8, D:6) a +0 dagger a +0 robe a +0 club a +1 trident of venom an orc corpse (skeletalised by now) (10, 29, D:6) a +0 pair of boots (18, 29, D:6) a stone (19, 4, D:6) 2 stones (20, 16, D:6) a +0 dagger (32, -3, D:6) a +0 hand axe (33, -3, D:6) a +0 leather armour a +0 dagger a +0 plate armour a +0 war axe (36, -3, D:6) 2 darts of disjunction (41, -14, D:6) a +0 short sword (41, -9, D:6) a +0 scale mail a +0 hand axe of distortion Level 7 of the Dungeon [Shop] Nobryxko's Assorted Antiques a box of beasts (920 gold) a scroll of identify (46 gold) a +0 ring mail (92 gold) a scroll of teleportation (69 gold) the +1 robe "Zodubroe" {rF+ MP+11} (989 gold) rF+: It protects you from fire. MP+11: It affects your magic capacity (+11). [Shop] Xaquegyh's Magic Scroll Boutique a scroll of teleportation (36 gold) a scroll of silence (unknown) (114 gold) a scroll of identify (24 gold) a scroll of identify (24 gold) a scroll of vulnerability (48 gold) a scroll of identify (24 gold) [Shop] Sil Eci's Book Boutique a book of the Spheres (992 gold) a book of the Wilderness (768 gold) a book of Displacement (352 gold) a Trismegistus Codex (576 gold) a Young Poisoner's Handbook (320 gold) Great Wizards, Vol. VII (480 gold) a book of the Hunter (416 gold) the Grimoire of Excavation (768 gold) Spells Type Level a - Sandblast Earth 1 b - Petrify Alchemy/Earth 4 c - Hellfire Mortar Fire/Earth/Forgecraft 7 d - Lehudib's Crystal Spear Conjuration/Earth 8 (0, 0, D:7) a +4 ring of protection (9, -16, D:7) 6 stones (14, -3, D:7) 6 stones (15, 10, D:7) an amulet of faith (17, -8, D:7) a +1 hand axe of flaming (19, -7, D:7) a +0 ring mail a +0 trident (25, 13, D:7) a manticore skeleton (26, -9, D:7) a +0 war axe (26, 11, D:7) a +0 giant club a +0 giant spiked club (27, -11, D:7) a +0 dagger (27, -6, D:7) a +1 mace of protection a +0 chain mail Level 8 of the Dungeon (0, 0, D:8) a +0 shortbow (8, 19, D:8) a +1 leather armour of fire resistance (14, 21, D:8) a +0 orcbow (15, 22, D:8) a +0 flail (16, 21, D:8) a +0 robe a +0 dagger (18, 3, D:8) a +0 whip (26, -1, D:8) a +0 dagger (27, 2, D:8) a +0 shortbow (30, -6, D:8) a +0 hand axe a +0 club (31, -7, D:8) a +2 short sword of holy wrath a +0 scale mail a -1 glaive a +0 animal skin a +0 robe a +0 dagger (31, 22, D:8) 3 atropa-tipped darts (32, -8, D:8) a +0 robe a +0 dagger of chaos (32, -7, D:8) a +0 short sword a +0 chain mail a +0 trident (38, 2, D:8) a +0 trident (43, 32, D:8) a +0 morningstar Level 9 of the Dungeon [Shop] Kofeimaa's Book Emporium a book of the Fortress (646 gold) a book of Ice (816 gold) a book of Transmutation (680 gold) a book of the Dragon (714 gold) a book of Touch (374 gold) a book of Death (748 gold) a book of Air (374 gold) a book of Transmutation (680 gold) the Spellbook of Spellforged Rallying (544 gold) Spells Type Level a - Awaken Armour Earth/Forgecraft 4 b - Martyr's Knell Necromancy/Summoning 4 c - Alistair's Walking Alembic Alchemy/Forgecraft 5 a Young Poisoner's Handbook (340 gold) (0, 0, D:9) a maw talisman (15, 10, D:9) a +0 shortbow (16, 10, D:9) a +0 giant spiked club a +0 giant club (23, -23, D:9) a +0 rapier (25, 7, D:9) a +0 chain mail (25, 10, D:9) 3 stones (27, -32, D:9) a +0 cloak (38, -10, D:9) a +0 club a +2 spear of flaming a +0 scale mail a +0 kite shield (39, -10, D:9) a +0 flail a +0 leather armour a +0 whip a +0 partisan a +0 plate armour a +0 spear (40, -10, D:9) a +0 flail (46, 10, D:9) a +0 trident (50, -36, D:9) a +2 whip of pain (50, -7, D:9) a +0 robe (62, -20, D:9) 6 stones Level 10 of the Dungeon (0, 0, D:10) Great Wizards, Vol. VII (3, -1, D:10) a +0 scale mail a +0 hand axe (3, 2, D:10) a +0 halberd (4, 1, D:10) a +0 halberd (4, 3, D:10) a +0 halberd (5, 2, D:10) a +0 halberd (5, 29, D:10) a +2 whip of venom a +0 club a +0 whip a +0 club 2 stones (5, 30, D:10) a +0 whip (6, -4, D:10) a +0 war axe (6, -3, D:10) a +0 robe a +0 dagger +0 acid dragon scales a +0 glaive of venom (6, -2, D:10) a +0 chain mail a +0 hand axe (6, 29, D:10) a +0 dagger a +0 dagger a stone (6, 30, D:10) a +0 dagger (7, -4, D:10) a +0 flail (7, -3, D:10) a +0 club (21, 32, D:10) a +0 shortbow (23, 22, D:10) a +0 battleaxe (30, 29, D:10) a +0 leather armour (35, 26, D:10) a +0 dagger (36, 14, D:10) a +0 hand axe a +0 ring mail (36, 15, D:10) a +0 club a +0 chain mail (36, 26, D:10) a +0 mace a +0 plate armour (36, 28, D:10) a +0 short sword (37, 19, D:10) a book of Flames (38, -6, D:10) a +0 giant club a +0 giant club (41, -8, D:10) a +0 morningstar (52, 9, D:10) 3 stones (54, 3, D:10) a +0 spear (54, 4, D:10) a +0 whip a +0 robe a +0 club (54, 5, D:10) a +0 spear (54, 6, D:10) a +0 halberd (55, 32, D:10) a +0 short sword a +0 whip (55, 33, D:10) a +0 dagger (56, 26, D:10) 6 large rocks (56, 32, D:10) a +0 short sword (57, 35, D:10) a +0 dagger the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 3 javelins (4, 1, Lair:1) a +0 scale mail (6, -3, Lair:1) 4 stones (6, 15, Lair:1) a +0 short sword (17, 13, Lair:1) a +0 leather armour (46, 10, Lair:1) a +0 short sword Level 2 of the Lair of Beasts (0, 0, Lair:2) a +2 great mace of protection (unseen) (0, 1, Lair:2) a +0 leather armour (1, 0, Lair:2) a medusa talisman (1, 1, Lair:2) a +0 club (1, 2, Lair:2) a potion of curing (2, 1, Lair:2) a +0 chain mail (6, 17, Lair:2) a +0 scale mail (21, -18, Lair:2) 4 stones (21, 0, Lair:2) a +0 trident (21, 18, Lair:2) a +1 hat (21, 22, Lair:2) a +0 short sword (26, -23, Lair:2) a +0 demon whip of venom (26, 3, Lair:2) a +0 leather armour (32, -19, Lair:2) 3 stones (44, 3, Lair:2) a stone (47, -2, Lair:2) a stone (49, 3, Lair:2) a stone (50, 0, Lair:2) a stone (51, -22, Lair:2) 3 stones (55, -23, Lair:2) a +0 plate armour (58, 11, Lair:2) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. Level 3 of the Lair of Beasts (21, 15, Lair:3) a +6 ring of dexterity (31, 27, Lair:3) 6 stones (32, 33, Lair:3) a staff of air (58, 4, Lair:3) a +0 hand axe