Dungeon Crawl Stone Soup version 0.34-a0-610-gfa3920e165 (webtiles) character file. Game seed: 16025679143504171585 233 psychicmeow the Conjurer (level 5, -1/38 HPs) Began as an Armataur Conjurer on Aug 13, 2025. Slain by a river rat (6 damage) ... in a sewer. The game lasted 00:04:03 (2536 turns). psychicmeow the Conjurer (Armataur Conjurer) Turns: 2536, Time: 00:04:03 Health: -1/38 AC: 4 Str: 12 XL: 5 Next: 74% Magic: 2/9 EV: 8 Int: 21 God: Gold: 135 SH: 0 Dex: 8 Spells: 7/10 levels left rFire + . . (50%) b - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no barding) Will ..... (no amulet) Stlth ++ c - ring of protection from fire HPRegen 0.26/turn (no ring) MPRegen 0.11/turn %: roll @: no status effects A: large, deformed body, tough skin 3, armoured tail 2, rollpage 1 a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 135 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) d - the +10 quarterstaff "Ogre's Undoing" {antimagic, +Blink Fly rPois} (You found it on level 3 of the Dungeon) +Blink: It lets you blink. Fly: It grants you flight. rPois: It protects you from poison. Armour a - a +0 robe (worn) Jewellery c - a ring of protection from fire (worn) Scrolls I - 2 scrolls of immolation b - a scroll of blinking Potions d - 2 potions of mutation {unknown} o - a potion of curing {unknown} f - a potion of moonshine {unknown} j - a potion of haste {unknown} k - a potion of attraction {unknown} l - 2 potions of invisibility {unknown} n - a potion of enlightenment {unknown} Skills: - Level 1.3 Dodging - Level 2.1 Stealth + Level 3.2 Spellcasting * Level 5.5 Conjurations + Level 0.9 Translocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 30% 2d7 6% 2 Poisonous Vapours Alch/Air 12% 1d1 13% 1 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 34% 4 Fulminant Prism Conj/Alch 7% 3d6 38% 4 Awaken Armour Erth/Frge 6% N/A 78% 4 Olgreb's Toxic Radiance Alch 3% N/A 78% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a heavy armoured tail. You regenerate magic when rolling toward enemies. (Rampage MPRegen) Message History A rat comes into view. You hit the river rat but do no damage. Your tail-slap misses the river rat. The river rat is almost dead. The river rat barely misses you. You closely miss the river rat. The river rat is almost dead. The river rat barely misses you. You barely miss the river rat. The river rat is almost dead. The river rat bites you! * * * LOW HITPOINT WARNING * * * A rat comes into view. An endoplasm comes into view. You barely miss the river rat. The river rat is almost dead. The endoplasm quivers. An adder comes into view. The river rat barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. You closely miss the river rat. The river rat is almost dead. The river rat bites you. * * * LOW HITPOINT WARNING * * * You hit the river rat but do no damage. The river rat is almost dead. The river rat bites you but does no damage. You hit the river rat but do no damage. The river rat is almost dead. The river rat bites you but does no damage. You hit the river rat. You kill the river rat! You closely miss the river rat. The river rat is heavily wounded. The river rat barely misses you. You closely miss the river rat. The river rat is heavily wounded. The river rat bites you. You die... ~~~≈.......~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ~..........r~~~~≈~~~~≈~≈≈≈≈≈##### ......................≈≈≈~≈≈#..#. ............................#)... ..........†.................')... ......††.......##÷..........#)... .....##.....rr#####........##..#. ...# ##..##lrr######...######### r# ###..#####rr@# ##### #∩..## ##### ##### You could see 3 river rats, a frilled lizard and 3 rats. Vanquished Creatures 9 gnolls 2 adders (Sewer) 7 river rats (Sewer) A ribbon worm (D:2) 4 dart slugs 10 endoplasms 8 hobgoblins 5 quokkas 4 ball pythons 2 bats 4 frilled lizards 3 giant cockroaches 3 goblins 6 kobolds 8 rats 76 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | psychicmeow the Armataur Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 229 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 381 | D:1 | Reached skill level 4 in Conjurations 947 | D:1 | Learned a level 2 spell: Searing Ray 993 | D:2 | Reached XP level 3. HP: 22/26 MP: 1/6 1431 | D:2 | Reached XP level 4. HP: 14/33 MP: 2/7 1979 | D:3 | Reached skill level 5 in Conjurations 2051 | D:3 | Identified the +10 quarterstaff "Ogre's Undoing" | {antimagic, +Blink Fly rPois} 2193 | D:3 | Reached XP level 5. HP: 38/38 MP: 4/9 2211 | D:3 | Found a glowing drain. 2257 | Sewer | Entered a sewer 2536 | Sewer | Slain by a river rat Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_refuge, layout_loops_ring D:2: layout_rooms, serial_rivers, chequers_serial_rivers_micro_c, chequers_serial_rivers_room_a, chequers_serial_rivers_micro_c, chequers_serial_rivers_room_b, minivault_4 D:3: serial_bayou_shore_a, layout_basic, dreamdust_ecumenical_altar_grove, portal_sewer_entry_f, dk_noncrumbling_4, hangedman_decor_points, st_stairs_9, nicolae_half_adder Sewer: sewer_minmay_treatment Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 2 3 | 3.2 Conjurations | 4 5 | 5.5 Dodging | | 1.3 Stealth | | 2.1 Translocations | | 0.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 5 | || 5 Tailslap | 8 | 6 || 14 Dagger | 25 | 41 || 66 Quarterstaff | | 2 || 2 Cast: Magic Dart | 54 | 38 || 92 Searing Ray | 7 | 11 || 18 Use: Scroll | | 4 || 4 Potion | | 1 || 1 Stab: Fleeing | | 1 || 1 Sleeping | | 1 || 1 Armour: Robe | 25 | 58 || 83 Dodge: Dodged | 23 | 43 || 66 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2534 | 2496 | 38 | 77 | 1933 | 4 | 633.5 | Dungeon | 2256 | 2218 | 38 | 2 | 1827 | 3 | 752.0 | Sewer | 278 | 278 | 0 | 75 | 106 | 1 | 278.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 968 daAuts D:2: 960 daAuts D:3: 327 daAuts Sewer: 278 daAuts