Dungeon Crawl Stone Soup version 0.34-a0-1992-g2e14fdc65b (webtiles) character file. Game seed: 6683720492834368357 31 psychicmeow the Conjurer (level 2, 0/20 HPs) Began as a Demigod Conjurer on Jan 12, 2026. Slain by an orc wizard ... wielding a +1 dagger of speed (1 damage) ... on level 3 of the Dungeon. The game lasted 00:01:54 (1642 turns). psychicmeow the Conjurer (Demigod Conjurer) Turns: 1642, Time: 00:01:55 Health: 0/20 AC: 2 Str: 8 XL: 2 Next: 90% Magic: 7/7 EV: 10 Int: 26 God: Gold: 97 SH: 0 Dex: 12 Spells: 2/5 levels left rFire . . . (100%) c - +0 dagger rCold . . . (100%) b - +0 buckler rNeg . . . (100%) a - +0 robe rPois . (100%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will ..... e - amulet of wildshape Stlth + d - ring "Hihet" {Wiz Int+6} HPRegen 0.23/turn (no ring) MPRegen 0.10/turn f - quill talisman %: wizardry (x1) @: confused, quill-form A: quills, high MP 1, forlorn, divine attributes a: no special abilities You were on level 3 of the Dungeon. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 97 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Armour a - a +0 robe (worn) b - a +0 buckler (worn) Jewellery d - the ring "Hihet" (worn) {Wiz Int+6} (You acquired it on level 1 of the Dungeon) [ring of wizardry] Wiz: It increases the success rate of your magical spells. Int+6: It affects your intelligence (+6). e - an amulet of wildshape (worn) Talismans f - a quill talisman (worn) Scrolls c - a scroll of enchant armour {unknown} d - a scroll of poison {unknown} t - 3 scrolls of teleportation e - a scroll of amnesia {unknown} k - a scroll of immolation {unknown} h - a scroll of fear {unknown} m - a scroll of revelation {unknown} Potions f - a potion of curing {unknown} j - a potion of attraction {unknown} l - a potion of mutation {unknown} n - a potion of enlightenment {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.2 Spellcasting * Level 4.2 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 56% 1d6 2% 1 Summon Small Mammal Summ 8% N/A 7% 1 Construct Spike Launche Frge 4% 2d3 11% 2 Fulminant Prism Conj/Alch 7% 3d6 26% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 26% 4 Metabolic Englaciation Hex/Ice 1% N/A 86% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 hand axe and wearing a +0 ring mail (moderately wounded, 82% to hit) You focus your ray upon the orc. The searing ray hits the orc but does no damage. The orc is moderately wounded. The searing ray hits the orc! You kill the orc! (Press . to maintain the ray.) The orc wizard shouts! The searing ray hits the orc but does no damage. The orc is moderately wounded. The orc hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +1 dagger of speed and wearing a +0 robe (74% to hit) You focus your ray upon the orc wizard. The searing ray hits the orc wizard. The orc wizard is lightly wounded. The searing ray hits the orc. The orc is severely wounded. (Press . to maintain the ray.) The orc hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * The orc wizard closely misses you. The searing ray hits the orc wizard. The orc wizard is moderately wounded. The searing ray hits the orc. You kill the orc! The orc wizard gestures at you while chanting. You are confused. The orc hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * You stop channelling your searing ray. The orc wizard misses you. The orc barely misses you. Magic courses through your body. The orc wizard hits you with a +1 dagger of speed. You die... # .# .# ###.### ....... ##....... #@o...... #o####### .o# ..). ?.### ..# ..# ### You could see an orc wizard and 2 orcs. Vanquished Creatures 3 dart slugs (D:1) 2 orcs (D:3) 2 endoplasms (D:2) 2 hobgoblins (D:1) A quokka (D:1) 5 ball pythons 3 bats A frilled lizard (D:1) 4 goblins (D:1) 3 kobolds (D:2) 2 rats (D:1) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | psychicmeow the Demigod Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 288 | D:1 | Reached XP level 2. HP: 20/20 MP: 4/7 291 | D:1 | Learned a level 2 spell: Searing Ray 362 | D:1 | Reached skill level 4 in Conjurations 1061 | D:1 | Identified a scroll of acquirement 1061 | D:1 | Acquired the ring "Hihet" {Wiz Int+6} 1640 | D:3 | HP: 1/20 [orc/+0 hand axe (6)] 1642 | D:3 | Slain by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_radial01, layout_rooms D:2: layout_rooms D:3: layout_rooms, gammafunk_temple_overflow_forgotten, nicolae_wu_jian_glorious_leap, interstate_on_off, minmay_liquid_box, roderic_three_in_a_row Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 2 | 2.2 Conjurations | 4 | 4.2 Dodging | | 1.7 Stealth | | 1.7 Action || total ---------------------------++------- Attack: Normal || 8 Melee: Unarmed || 5 Dagger || 3 Cast: Magic Dart || 54 Searing Ray || 3 Drink: Magic || 1 Read: Teleportation || 1 Noise || 1 Fog || 1 Acquirement || 1 Stab: Sleeping || 1 Armour: Robe || 13 Dodge: Dodged || 14 Block: Buckler || 3 Form: Quill || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1640 | 1551 | 89 | 64 | 1308 | 3 | 546.7 | Dungeon | 1640 | 1551 | 89 | 64 | 1308 | 3 | 546.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1082 daAuts D:2: 550 daAuts D:3: 7 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+