psychicmeow Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (4, -3, D:1) a rat corpse (skeletalised by now) (13, 3, D:1) a +0 dagger a stone a kobold corpse (skeletalised by now) (19, -19, D:1) a +0 club a goblin corpse (skeletalised by now) (20, 10, D:1) a +0 robe (21, -19, D:1) a hobgoblin corpse (skeletalised by now) (26, -19, D:1) a +0 ring mail (29, -8, D:1) a +0 short sword a stone (32, -14, D:1) a +0 club a +0 dagger a +0 short sword a kobold skeleton a hobgoblin skeleton a kobold skeleton (33, -14, D:1) a quokka skeleton (38, 17, D:1) a +0 short sword a stone a kobold corpse (skeletalised by now) (39, 19, D:1) a staff of air (40, -10, D:1) a +0 dagger a +0 sling a kobold skeleton (42, -5, D:1) a +0 robe (43, 2, D:1) a rat corpse (skeletalised by now) (48, -23, D:1) a +0 dagger a +0 ring mail (48, -22, D:1) a +0 club (52, -12, D:1) a +0 dagger a goblin corpse (skeletalised by now) (54, 11, D:1) a +0 whip 3 stones (55, 5, D:1) a frilled lizard corpse (skeletalised by now) (59, 7, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (6, 14, D:2) a rat corpse (skeletalised by now) (10, 12, D:2) a frilled lizard corpse (skeletalised by now) (15, -2, D:2) a +0 dagger (17, 31, D:2) a +1 helmet of intelligence (20, 24, D:2) the +3 dagger "Toxink" {heavy, Int+5 Dex+4} Int+5: It affects your intelligence (+5). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (26, 21, D:2) a +0 helmet of light (44, 28, D:2) a bat skeleton (56, 37, D:2) a +0 whip (57, -3, D:2) a parchment of Vhi's Electric Charge (64, 5, D:2) a +0 short sword Level 3 of the Dungeon (2, 6, D:3) a +0 whip (22, -5, D:3) a rat corpse (skeletalised by now) (27, -8, D:3) a +0 hand axe (28, -8, D:3) a +0 club 3 boomerangs an orc corpse (skeletalised by now) (30, -8, D:3) a +0 short sword of venom a +0 hand axe a +0 ring mail (46, 18, D:3) a +0 club (50, 12, D:3) a +0 spear