psychicmeow Level 1 of the Dungeon (0, 0, D:1) a +0 robe (9, 0, D:1) a bat corpse (skeletalised by now) (10, 3, D:1) a hobgoblin corpse (skeletalised by now) (13, -14, D:1) a +0 club a goblin corpse (skeletalised by now) (15, 2, D:1) a +0 plate armour (17, -29, D:1) a +0 mace (17, -13, D:1) a +0 club a goblin corpse (skeletalised by now) (18, -25, D:1) a ball python skeleton (18, -4, D:1) a hobgoblin skeleton (20, -34, D:1) a rat skeleton (21, -28, D:1) a frilled lizard skeleton (28, -4, D:1) a rat skeleton (32, 10, D:1) a rat corpse (skeletalised by now) (36, -36, D:1) a rat corpse (skeletalised by now) (37, 16, D:1) a +0 leather armour (44, -13, D:1) a +0 short sword (45, -25, D:1) a hobgoblin skeleton (52, -12, D:1) a +0 dagger a goblin corpse (skeletalised by now) (60, 3, D:1) a +0 whip Level 2 of the Dungeon (4, 36, D:2) a +0 pair of gloves (12, 29, D:2) a ball python corpse (skeletalised by now) (13, 6, D:2) a +0 sling (14, -8, D:2) a hobgoblin corpse (skeletalised by now) (17, 14, D:2) a bat skeleton (22, 16, D:2) a +0 leather armour (22, 27, D:2) a +0 club (26, 15, D:2) a +0 rapier (27, -11, D:2) a parchment of Maxwell's Portable Piledriver (28, 24, D:2) a +0 chain mail (29, 10, D:2) a +2 dagger of venom (33, 6, D:2) an inkwell talisman (38, -1, D:2) a +0 robe (56, -1, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Apiywket's Antique Weapon Shoppe a +0 glaive (260 gold) the +8 trishula "Condemnation" {holy, anguish, *Noise Fly rN+} (2670 gold) *Noise: It may make a loud noise when swung. Fly: It grants you flight. rN+: It protects you from negative energy. It cannot be enchanted further. a +0 long sword (91 gold) a +0 hand axe (78 gold) a +0 falchion (78 gold) a +3 heavy great mace (910 gold) the +7 mace of Variability {chaos, chaos arc} (1560 gold) It cannot be enchanted further. a +0 mace (78 gold) a +1 antimagic demon whip (2132 gold) (0, 0, D:3) 13 gold pieces a +0 club a kobold corpse (skeletalised by now) (8, 15, D:3) the +4 dagger of a treasure trove {protect, rElec rPois SInv} rElec: It insulates you from electricity. rPois: It protects you from poison. SInv: It lets you see invisible. It cannot be enchanted further. (unseen) (12, 10, D:3) a ball python corpse (skeletalised by now) (32, -13, D:3) a +0 robe (44, -8, D:3) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (50, -12, D:3) a +0 club a +0 sling a goblin corpse (skeletalised by now) (57, -16, D:3) a quokka corpse (skeletalised by now) a sewer (5, 16, Sewer) a +0 short sword of electrocution a kobold corpse (skeletalised by now) (6, 15, Sewer) a +0 short sword (7, 8, Sewer) a +0 dagger (10, -6, Sewer) a stone (10, -5, Sewer) a stone (11, -6, Sewer) a stone (11, -5, Sewer) a stone (17, -7, Sewer) a ribbon worm corpse (18, -11, Sewer) a dart slug corpse (18, -10, Sewer) a dart slug corpse (18, -8, Sewer) a dart slug corpse (18, 22, Sewer) a potion of cancellation (19, 24, Sewer) a scroll of fog (20, 24, Sewer) 2 flux baubles (26, -6, Sewer) a clockroach corpse (26, -5, Sewer) a +0 short sword a +0 short sword 4 stones a kobold corpse