psychicmeow Level 1 of the Dungeon [Shop] Exaaq's Weapon Shoppe a +0 long sword (45 gold) a +0 whip (32 gold) a +2 quarterstaff of draining (273 gold) a +0 dagger (26 gold) a +3 dagger of venom (252 gold) a +0 short sword (39 gold) the +10 partisan of the Hammering Gods {speed, Will+ Int+3} (1168 gold) Will+: It increases your willpower. Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +0 hand axe (39 gold) (2, 8, D:1) a bat corpse (skeletalised by now) (5, -7, D:1) a rat corpse (skeletalised by now) (9, -10, D:1) a bat corpse (skeletalised by now) (11, 14, D:1) a +0 club (21, 29, D:1) a scarab talisman (22, 35, D:1) a +0 club 5 stones a kobold corpse (skeletalised by now) (43, -7, D:1) a +0 hand axe (63, 18, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (6, 48, D:2) a hobgoblin corpse (skeletalised by now) (8, 11, D:2) a +0 dagger a goblin skeleton (11, 23, D:2) a +0 falchion (17, 13, D:2) a +0 falchion (21, 38, D:2) a +1 whip of venom (23, 28, D:2) a rat skeleton (29, 36, D:2) a +0 dagger a +0 robe the human skeleton of Jessica (32, 40, D:2) a +0 club (36, 25, D:2) a jackal skeleton (37, 45, D:2) a +0 leather armour (38, 11, D:2) a bat corpse (skeletalised by now) (48, 16, D:2) a quokka skeleton (64, 44, D:2) the +0 robe of Lethargy {rN+ Str-2 Int+6} rN+: It protects you from negative energy. Str-2: It affects your strength (-2). Int+6: It affects your intelligence (+6). It cannot be enchanted further. Level 3 of the Dungeon (0, 0, D:3) a +0 mace (1, 37, D:3) a +0 club a +0 leather armour (9, 2, D:3) a +0 dagger (9, 13, D:3) a +0 scale mail (43, 23, D:3) a +0 robe (44, 21, D:3) an adder skeleton (44, 43, D:3) a ball python corpse (skeletalised by now) (46, 10, D:3) a ball python corpse (skeletalised by now) (46, 32, D:3) a +0 whip (49, -13, D:3) 5 poisoned darts (50, 47, D:3) a staff of conjuration Level 4 of the Dungeon (0, 0, D:4) a +0 whip (0, 3, D:4) a +0 sling (18, 10, D:4) a +0 club a goblin skeleton (19, 11, D:4) a +0 dagger a goblin corpse (skeletalised by now) (21, 13, D:4) a +5 club a +0 animal skin a +0 dagger a +0 heavy sling (21, 15, D:4) a +0 dagger a goblin corpse (skeletalised by now) (21, 16, D:4) a +0 club a hobgoblin skeleton (21, 17, D:4) a +0 dagger (21, 18, D:4) a +0 club (21, 20, D:4) a hobgoblin skeleton (34, 34, D:4) a +0 war axe (still there?) a +2 vampiric short sword (still there?) a +0 leather armour (still there?) an orc corpse (skeletalised by now) (still there?) (34, 35, D:4) a +0 short sword a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 trident (6, 2, D:5) 13 gold pieces (20, -27, D:5) a +0 short sword a +0 chain mail a +0 flail a +0 mace a +0 leather armour a +0 dagger an orc corpse (skeletalised by now) (20, 11, D:5) a +0 mace 2 boomerangs (21, 10, D:5) a +0 whip a +0 leather armour (21, 11, D:5) a +0 falchion a +0 club a +0 leather armour an orc corpse an orc corpse (22, 1, D:5) a medusa talisman (24, -3, D:5) a +0 leather armour (24, 8, D:5) a +0 dagger a +0 robe an orc corpse (38, 14, D:5) a +0 robe (41, 4, D:5) a +0 whip an orc corpse (skeletalised by now) (42, -1, D:5) a +0 halberd a gnoll corpse (skeletalised by now) (42, 0, D:5) a +0 flail (42, 1, D:5) a +0 spear a +0 flail a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (50, 18, D:5) a parchment of Soul Splinter (56, 4, D:5) a black bear corpse (skeletalised by now) (56, 5, D:5) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (60, 8, D:5) a parchment of Maxwell's Portable Piledriver the Ecumenical Temple