psychicmeow Level 1 of the Dungeon (13, 42, D:1) a +0 short sword (16, 5, D:1) a +0 club (16, 31, D:1) a rat skeleton (17, 6, D:1) a jackal skeleton (21, 3, D:1) 3 poisoned darts (25, 28, D:1) a bat skeleton (25, 32, D:1) a ball python skeleton (27, -6, D:1) a +0 club a kobold corpse (skeletalised by now) (30, 28, D:1) a +1 heavy hand axe (35, 4, D:1) a +0 falchion of protection (35, 9, D:1) a +0 club a gnoll corpse (skeletalised by now) (35, 26, D:1) a +0 sling (37, -8, D:1) a frilled lizard corpse (skeletalised by now) (51, 3, D:1) a +0 dagger a goblin skeleton (52, 11, D:1) a +0 club (53, -5, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Arimekk's Antique Weapon Shop a +0 short sword (63 gold) a +2 great sword of freezing (630 gold) the +1 whip "Beogh" {venom, ^Drain rPois rN+ Str+4} (550 gold) ^Drain: It drains your maximum health when unequipped. rPois: It protects you from poison. rN+: It protects you from negative energy. Str+4: It affects your strength (+4). It cannot be enchanted further. a +3 heavy bardiche (924 gold) a +0 hand axe (63 gold) the +8 long sword "Laloph" {heavy, Fly rElec rC+ Dex+2} (1545 gold) Fly: It grants you flight. rElec: It insulates you from electricity. rC+: It protects you from cold. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a +0 rapier (115 gold) a +5 vampiric hand axe (756 gold) a +0 whip (52 gold) the +7 hand axe "Cudog" {sunder, Will+ Dex-2 Stlth+} (1033 gold) Will+: It increases your willpower. Dex-2: It affects your dexterity (-2). Stlth+: It makes you more stealthy. It cannot be enchanted further. (0, 12, D:2) a ball python corpse (skeletalised by now) (5, -20, D:2) an inkwell talisman (5, 1, D:2) a hobgoblin corpse (skeletalised by now) (9, 8, D:2) a +0 club (21, 15, D:2) a rat skeleton (21, 19, D:2) a bat corpse (skeletalised by now) (38, 12, D:2) a +0 hand axe (39, 8, D:2) a bat corpse (skeletalised by now) (55, 18, D:2) a +0 club Level 3 of the Dungeon (0, 29, D:3) an inkwell talisman (2, 7, D:3) a +0 pair of boots (3, -8, D:3) a +0 dagger a +0 sling a goblin corpse (skeletalised by now) (5, -5, D:3) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (18, 10, D:3) a bat skeleton (18, 11, D:3) a +0 dagger 5 stones (18, 13, D:3) a quokka skeleton (19, 11, D:3) a rat skeleton (20, 4, D:3) a +0 long sword an orc skeleton (20, 5, D:3) a +0 morningstar a +0 leather armour an orc skeleton (20, 6, D:3) a +0 dagger (20, 13, D:3) a +0 dagger a goblin skeleton (21, 3, D:3) a hobgoblin skeleton (21, 5, D:3) a +0 dagger (22, 3, D:3) a +0 mace an orc skeleton (26, 1, D:3) a ball python skeleton (31, 27, D:3) 2 poisoned darts (32, 19, D:3) a +0 ring mail (34, 12, D:3) a jackal skeleton (55, -7, D:3) a +0 dagger a +0 sling Level 4 of the Dungeon (5, 26, D:4) a +0 ring mail (11, 19, D:4) a +0 dagger (16, -1, D:4) a +0 dagger (20, 10, D:4) a +0 robe (28, 35, D:4) a +0 scale mail (29, 15, D:4) a parchment of Mercury Arrow (29, 21, D:4) a +0 rapier (33, 7, D:4) an orb of energy (44, -9, D:4) a +0 club (44, -8, D:4) a +0 dagger a +0 short sword a +0 animal skin a +0 helmet (45, -10, D:4) a +0 dagger (45, -8, D:4) a +0 dagger (45, -7, D:4) a +0 club (46, -8, D:4) a +0 club (47, -9, D:4) a +0 club Level 5 of the Dungeon (1, -1, D:5) a +0 dagger (12, -15, D:5) a +0 battleaxe a +0 robe a +0 spear a +0 robe (12, 6, D:5) a +0 giant club (13, -15, D:5) a +3 falchion a +0 robe (15, -15, D:5) a +0 flail a +0 robe (16, -18, D:5) a maw talisman (17, 5, D:5) a +0 shortbow (19, -1, D:5) a +0 robe (20, 6, D:5) a +0 war axe (37, -3, D:5) a +0 ring mail (38, -24, D:5) a staff of earth (46, -10, D:5) a +0 mace (47, -11, D:5) a +0 mace Level 6 of the Dungeon [Shop] Pirchiz's Practical Paraphernalia the +1 partisan "Suluweecaz" {venom, Will+ rCorr SInv} (465 gold) Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. It cannot be enchanted further. a ring of protection from fire (unknown) (325 gold) a wand of paralysis (8) (unknown) (249 gold) a scroll of poison (52 gold) a +0 plate armour (234 gold) a ring of positive energy (unknown) (260 gold) a manual of Polearms (1040 gold) a +4 ring of protection (unknown) (468 gold) +0 pearl dragon scales (1300 gold) a ring of poison resistance (unknown) (260 gold) a ring of protection from cold (unknown) (325 gold) (4, -15, D:6) a +0 club (11, 3, D:6) a +0 giant spiked club (15, 0, D:6) a scarab talisman (17, -24, D:6) a +0 halberd (17, -23, D:6) a +0 halberd (17, 0, D:6) 3 curare-tipped darts (18, -38, D:6) a staff of alchemy (18, -23, D:6) a +0 spear (19, -23, D:6) a +0 whip (19, 0, D:6) a +0 ring mail a +0 helmet (21, -22, D:6) a +0 mace (22, -26, D:6) a +0 whip (22, 2, D:6) a +0 ring mail (24, -26, D:6) a +0 robe an orb of mesmerism (24, -20, D:6) a +0 long sword a +0 leather armour (24, -19, D:6) a +0 mace (24, -17, D:6) a +0 club a +0 leather armour a +1 whip of flaming (25, -20, D:6) a +0 leather armour a +0 hand axe (25, -18, D:6) a +0 flail (27, -13, D:6) a +0 scale mail a +2 dire flail of protection (28, 1, D:6) a +0 war axe (31, -19, D:6) a +0 club (34, -5, D:6) a +0 falchion (35, -5, D:6) a +0 dagger (35, 1, D:6) an orb of guile (37, -7, D:6) a +0 flail (38, -8, D:6) a +2 mace of pain (41, -34, D:6) a +0 long sword Level 7 of the Dungeon [Shop] Zudid's Assorted Antiques a potion of moonshine (36 gold) a potion of enlightenment (180 gold) a scroll of enchant armour (270 gold) a scroll of immolation (144 gold) a scarf of harm (324 gold) a potion of ambrosia (288 gold) a wand of flame (9) (226 gold) a box of beasts (1440 gold) a ring of see invisible (540 gold) [Shop] Bepp's Antique Armour Emporium a +0 scale mail of fire resistance (319 gold) a +0 pair of boots of stealth (333 gold) an orb of attunement (754 gold) a +0 robe (26 gold) a +0 chain mail (174 gold) a +0 robe (26 gold) a +0 ring mail (116 gold) a +0 leather armour (58 gold) a +0 scale mail (116 gold) [Shop] Dale's Antique Weapon Emporium a +0 mace (60 gold) a +0 club (10 gold) a +0 scimitar (120 gold) a +0 hand axe (60 gold) a +0 heavy mace (148 gold) a +0 club (10 gold) a +0 spear (60 gold) a +0 flail of holy wrath (166 gold) a +3 sling of freezing (394 gold) a +2 war axe of freezing (366 gold) [Shop] Fefaow's Assorted Antiques 3 scrolls of teleportation (234 gold) a scroll of fog (104 gold) a +0 quarterstaff (130 gold) a +0 trident (91 gold) a scroll of identify (52 gold) a +0 helmet (117 gold) a potion of haste (260 gold) (0, 0, D:7) a +0 short sword a +0 whip a stone (1, 1, D:7) a +2 short sword of holy wrath (1, 2, D:7) a +0 short sword a curare-tipped dart (2, 0, D:7) a +0 dagger a +0 club 5 stones (2, 4, D:7) a +0 short sword 5 poisoned darts (3, 7, D:7) a +0 ring mail (3, 36, D:7) a +0 dagger (6, 21, D:7) a +0 shortbow (6, 36, D:7) a +0 hand axe 2 boomerangs (7, 37, D:7) a +3 dagger a +0 robe (8, 37, D:7) a +0 dagger a +0 robe (9, 8, D:7) a +0 dagger a +0 short sword (9, 9, D:7) a +0 dagger a +0 devious dagger a +0 robe a +0 flail (17, 10, D:7) a +0 leather armour (25, 0, D:7) a +0 robe a +2 morningstar (26, 0, D:7) a +0 robe a +4 battleaxe (27, -1, D:7) a +0 robe a +0 short sword (27, 29, D:7) a +0 short sword a +0 ring mail (28, 0, D:7) a +0 flail (28, 1, D:7) a +0 robe a +0 whip (29, 0, D:7) a +0 club a +0 flail (29, 1, D:7) a +0 spear (36, 32, D:7) a +0 short sword (38, -2, D:7) a +0 trident (42, -8, D:7) a maw talisman (43, 13, D:7) a +0 club Level 8 of the Dungeon (11, -35, D:8) a +0 flail a +0 robe (13, -33, D:8) a +1 falchion a +0 robe (14, -32, D:8) a +3 falchion a +0 robe of willpower a +0 scimitar a +0 robe (15, -31, D:8) a +0 spear (19, -9, D:8) 4 gold pieces a +0 dagger a +0 robe (51, -2, D:8) 13 gold pieces a +0 orcbow (52, -1, D:8) 11 gold pieces a +0 dagger a +0 robe (56, -1, D:8) 6 gold pieces (still there?) a +3 dagger (still there?) +0 acid dragon scales (still there?) (58, -1, D:8) 5 gold pieces (still there?) a +2 hand axe (still there?) a +0 robe (still there?) (59, -1, D:8) 5 gold pieces (still there?) a +6 spear (still there?) a +0 robe (still there?)