psychicmeow Level 1 of the Dungeon (3, -5, D:1) a ball python corpse (skeletalised by now) (6, -5, D:1) a jackal corpse (skeletalised by now) (8, -34, D:1) a +0 spear (8, -26, D:1) 3 poisoned darts (23, -35, D:1) a +0 club a kobold skeleton (25, -7, D:1) a +0 ring mail (27, -33, D:1) a +0 sling (28, -25, D:1) a +0 club a goblin corpse (skeletalised by now) (29, -35, D:1) a rat skeleton (31, -35, D:1) a rat skeleton (32, -26, D:1) a +0 scale mail (37, -16, D:1) a +0 club Level 2 of the Dungeon (5, 36, D:2) a quokka skeleton (6, 27, D:2) a +0 dagger 3 stones (8, 44, D:2) a +2 chain mail of willpower (11, 50, D:2) a bat corpse (skeletalised by now) (14, 46, D:2) a +0 plate armour (16, 35, D:2) a +0 short sword (17, 1, D:2) a +0 leather armour (18, -8, D:2) a +0 leather armour (26, 36, D:2) a hobgoblin skeleton (27, 31, D:2) the +2 pair of boots "Bavelalism" {-Tele rF+ rC+ Str+4} -Tele: It prevents most forms of teleportation. rF+: It protects you from fire. rC+: It protects you from cold. Str+4: It affects your strength (+4). It cannot be enchanted further. (66, -10, D:2) a +0 mace Level 3 of the Dungeon (12, 1, D:3) a +0 dagger a goblin skeleton (15, 3, D:3) a jackal skeleton (16, 2, D:3) a +0 club a goblin corpse a jackal skeleton a jackal skeleton (18, -2, D:3) a +0 club (18, 2, D:3) a ball python skeleton (22, -11, D:3) a +1 dagger of venom (still there?) a hobgoblin corpse (still there?) a bat corpse (still there?) (23, -11, D:3) a +0 club a goblin corpse a hobgoblin corpse (32, -6, D:3) a +0 club