psychicmeow Level 1 of the Dungeon (0, 0, D:1) a +0 club 5 stones a kobold corpse (skeletalised by now) (12, -25, D:1) a +0 dagger a kobold corpse (skeletalised by now) (13, -25, D:1) a jackal corpse (skeletalised by now) (13, 3, D:1) a rat skeleton (14, 3, D:1) a +0 dagger (15, -25, D:1) a hobgoblin corpse (skeletalised by now) (15, 8, D:1) a quokka skeleton (18, 7, D:1) a +0 dagger a hobgoblin skeleton (19, 9, D:1) a +0 short sword a hobgoblin skeleton a kobold skeleton (22, 8, D:1) a ball python skeleton (24, -11, D:1) a +0 dagger (24, 17, D:1) a +0 club (25, -23, D:1) a +0 dagger a goblin corpse (skeletalised by now) (25, 10, D:1) a bat skeleton (28, -8, D:1) a frilled lizard skeleton (37, 22, D:1) a +0 dagger a goblin corpse (skeletalised by now) (43, -23, D:1) a +1 short sword of venom 5 stones (43, 12, D:1) a frilled lizard corpse (skeletalised by now) (44, -22, D:1) a +0 whip (44, -12, D:1) a dwarf skeleton (45, -19, D:1) a dwarf skeleton (45, -8, D:1) a dwarf skeleton (46, -22, D:1) a +0 robe (48, -17, D:1) a dwarf skeleton (49, -22, D:1) a +0 whip (50, -7, D:1) a dwarf skeleton (53, 15, D:1) 3 flux baubles (57, -21, D:1) a +0 club a goblin corpse (skeletalised by now) (63, -4, D:1) a +0 dagger (64, -12, D:1) 2 poisoned darts (66, 9, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) the +5 ring mail of Fortitude {-Tele rElec Str+5 SInv} -Tele: It prevents most forms of teleportation. rElec: It insulates you from electricity. Str+5: It affects your strength (+5). SInv: It lets you see invisible. It cannot be enchanted further. (11, -27, D:2) a quokka skeleton (12, -3, D:2) a +0 ring mail (17, -28, D:2) a ball python skeleton (21, -21, D:2) a +0 hand axe (23, 0, D:2) a bat skeleton (30, 2, D:2) a +0 club a goblin skeleton (31, -30, D:2) a rat skeleton (31, -14, D:2) a +0 quarterstaff (32, 3, D:2) a +0 club a goblin skeleton (33, -25, D:2) a +0 leather armour (34, 8, D:2) a +0 robe (41, -30, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) 4 boomerangs (0, 1, D:3) an amulet of faith (0, 2, D:3) 10 gold pieces (1, 0, D:3) 10 gold pieces (1, 1, D:3) 7 gold pieces (1, 2, D:3) 3 poisoned darts (2, 0, D:3) a +0 hand axe (2, 1, D:3) 9 gold pieces (2, 2, D:3) a potion of lignification a wand of paralysis (7) (8, 0, D:3) a +0 sling a +0 dagger (10, 0, D:3) a +0 club (11, -26, D:3) a +0 dagger a goblin corpse (skeletalised by now) (14, 1, D:3) a rat corpse (21, -8, D:3) a +0 whip a kobold corpse (21, 0, D:3) a +0 club (22, -20, D:3) a ball python corpse (25, -15, D:3) a rat corpse (26, -20, D:3) a bat corpse (26, -15, D:3) a kobold corpse (27, -17, D:3) a frilled lizard corpse (28, -15, D:3) a goblin corpse (29, -26, D:3) a +0 mace a +0 leather armour an orc corpse (skeletalised by now) (38, -14, D:3) a +0 robe (39, -6, D:3) a +0 dagger an orc corpse (41, -19, D:3) a +0 short sword (42, -5, D:3) a +0 club (45, -22, D:3) a +0 dagger (47, -12, D:3) a +0 chain mail (48, -15, D:3) a +0 dagger