psychicmeow Level 1 of the Dungeon (0, 0, D:1) a frilled lizard corpse (skeletalised by now) (2, 0, D:1) a +0 dagger 3 stones (3, 0, D:1) a quill talisman (4, -4, D:1) a +0 mace (5, 18, D:1) a bat skeleton (6, 18, D:1) a +0 club a goblin skeleton (8, 9, D:1) a bat corpse (skeletalised by now) (18, 21, D:1) a ball python corpse (skeletalised by now) (21, 2, D:1) a hobgoblin corpse (skeletalised by now) (24, 12, D:1) a +0 dagger a kobold skeleton (29, 18, D:1) a ball python skeleton (45, 19, D:1) a +0 chain mail (46, 22, D:1) a rat corpse (skeletalised by now) (48, -4, D:1) a hobgoblin skeleton (51, 12, D:1) a +0 dagger a rat skeleton (55, 3, D:1) a hobgoblin skeleton (56, 3, D:1) a +0 short sword 5 stones Level 2 of the Dungeon (0, 0, D:2) the +3 trident of Vice {antimagic, +Blink rCorr Str+3} +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). It cannot be enchanted further. (0, 22, D:2) a +0 leather armour (1, 26, D:2) a +0 mace (2, 24, D:2) a +0 robe (10, -3, D:2) a +0 dagger (11, -1, D:2) a +0 short sword (22, -7, D:2) a bat skeleton (25, -4, D:2) a +0 long sword (31, 20, D:2) a +0 war axe (40, 29, D:2) a +0 falchion (52, 21, D:2) a +0 dagger a goblin corpse (skeletalised by now) (52, 26, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) the +0 robe of Sunlight {rCorr Str+3 Int+3 SInv} rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. It cannot be enchanted further. (1, -34, D:3) a potion of lignification (5, -26, D:3) a +0 spear (7, -13, D:3) a +0 robe (8, 8, D:3) an adder skeleton (21, -20, D:3) a ball python corpse (22, -11, D:3) a +0 ring mail (30, 2, D:3) a +0 whip a +0 leather armour a +0 falchion a +0 dagger 2 boomerangs a +0 scale mail an orc corpse an orc corpse (38, 0, D:3) a parchment of Sigil of Binding